Striker Jones (Battles 2): Difference between revisions
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{{ | {{striker jones hat}} | ||
{{BTDB2 hero info | {{BTDB2 hero info | ||
|id=StrikerJones | |id=StrikerJones | ||
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|alts =[[Biker Bones (Battles 2)|Biker Bones]] | |alts =[[Biker Bones (Battles 2)|Biker Bones]] | ||
}} | }} | ||
'''Striker Jones''' is a [[Hero]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|3000|name=y}} to unlock. | '''Striker Jones''' is a [[Hero]] in ''[[Bloons TD Battles 2]]''. He costs {{BTDB2 mm|3000|name=y}} to unlock. | ||
Striker Jones [[attack]]s by firing shells from his bazooka that explode on contact, dealing [[damage]] to Bloons caught in the blast. He cannot damage [[Black Bloon (Battles 2)|Black Bloon]]s or [[Camo Bloon (Battles 2)|Camo Bloon]]s. As he levels up, his [[attack speed]] increases, his shells' explosions deal more damage to more Bloons at a time and cover a larger area, and he unlocks multiple [[buff]]s and Bloon debuffs that affect himself, [[Bomb Shooter (Battles 2)|Bomb Shooter]]s, and [[Mortar Monkey (Battles 2)|Mortar Monkey]]s. | |||
*At levels 4 and 18, he unlocks buffs that increase the attack speed of himself and all Bomb Shooters and Mortar Monkeys. | |||
*Starting at level 5, he causes all explosions to have a 50% chance to ignore Black Bloon properties, which becomes guaranteed at level 19. | |||
*Starting at level 7, he buffs the blast radius of himself and all Mortar Monkeys. | |||
*Starting at level 8, he buffs the [[range]] and [[pierce]] of himself and all Bomb Shooters within his range. | |||
*He has two [[Activated Ability|Activated Abilities]]: | |||
**'''Concussive Shell''' (level 3) — Fires a seeking shell at the strongest non-Camo Bloon on-screen, damaging and stunning Bloons hit by the explosion. Its damage and stun duration increase at higher levels. | |||
**'''Artillery Command''' (level 10) — Triggers the Activated Abilities of all Bomb Shooters and Mortar Monkeys, even if they are on cooldown, without putting them on cooldown, and grants himself a range, attack speed, and MOAB-Class damage buff for a short time. Starting at level 20, it also boosts the damage and pierce of all Bomb Shooters and Mortar Monkeys for a short time. | |||
==Mechanics== | ==Mechanics== | ||
===Bazooka=== | |||
<section begin="bazooka"/> | |||
Jones' bazooka fires a shell every 1.2 seconds that explodes on contact with a Bloon, dealing 1 [[Damage type|explosion-type]] [[damage]] to up to 10 Bloons in its blast radius. He cannot target or hit [[Camo Bloon (Battles 2)|Camo Bloon]]s. | |||
{|class="wikitable" | |||
|+Levels (does not factor in passive buffs) | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Blast radius increases from 15 units to 19 units. | |||
|- | |||
!6 | |||
|[[Pierce]] increases to 20. Blast radius increases to 28.5 units. | |||
|- | |||
!7 | |||
|Damage increases to 2. | |||
|- | |||
!9 | |||
|Attack cooldown reduces to 0.9 seconds, effectively increasing [[attack speed]] by roughly 33%. | |||
|- | |||
!11 | |||
|Attack cooldown reduces to 0.65 seconds, effectively increasing attack speed by roughly 38.5%. | |||
|- | |||
!12 | |||
|Damage increases to 3. [[Range]] increases from 55 units to 58 units. | |||
|- | |||
!13 | |||
|Attack cooldown reduces to 0.5 seconds, effectively increasing attack speed by 30%. | |||
|- | |||
!16 | |||
|Attack cooldown reduces to 0.35 seconds, effectively increasing attack speed by roughly 42.9%. | |||
|- | |||
!17 | |||
|Damage increases to 4. Range increases to 60 units. | |||
|- | |||
!18 | |||
|Attack cooldown reduces to 0.2 seconds, effectively increasing attack speed by roughly 75%. | |||
|}<section end="bazooka"/> | |||
===Buffs=== | ===Buffs=== | ||
[[File:BTDB2 buff icon striker jones.png|50px|right]] | [[File:BTDB2 buff icon striker jones.png|50px|right]] | ||
Striker Jones provides several passive buffs. Each one is unlocked at a different level. | |||
*Level 4: reduces the attack cooldowns of himself and all Bomb Shooters and Mortar Monkeys on-screen by 15%, effectively increasing their attack speed by roughly 17.6%, despite what the in-game description states. | |||
*Level 7: increases the blast radius of himself and all Mortar Monkeys on-screen by 25%. | |||
*Level 8: provides an extra buff to himself and all Bomb Shooters within his range only, increasing their range by 15% and pierce by 40%. | |||
*Level 18: reduces the attack cooldowns of himself and all Bomb Shooters and Mortar Monkeys on-screen by 15%. This stacks multiplicatively with the level 4 buff. | |||
===Black Bloon debuff=== | ===Black Bloon debuff=== | ||
Starting at level 5, all [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s have a 50% chance | <section begin="debuff"/> | ||
Starting at level 5, all [[Black Bloon (Battles 2)|Black Bloon]]s, [[Zebra Bloon (Battles 2)|Zebra Bloon]]s, and [[DDT (Battles 2)|DDT]]s have a 50% chance for their immunity to explosion damage to be ignored when hit. This chance is applied separately for each Bloon hit by a source of explosion damage; for example, an explosion that hits two Black Bloons may damage one Black Bloon but not the other. This applies to projectiles that deal explosion-type damage, not just from Bomb Shooters and Mortar Monkeys, though it does not affect [[damage over time]]. Starting at level 19, this chance becomes guaranteed.<section end="debuff"/> | |||
==Abilities== | ==Abilities== | ||
===Concussive Shell=== | ===Concussive Shell=== | ||
[[File:BTDB2 striker jones concussive shell aa.png|50px|right]] | [[File:BTDB2 striker jones concussive shell aa.png|50px|right]] | ||
{ | '''Concussive Shell''' is unlocked at level 3. It fires a seeking [[projectile]] that targets the [[strong]]est Bloon on-screen, though it cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s unless Jones is granted [[Camo detection]]. The projectile can pass through [[line of sight]] blockers and through Bloons that are not the target. On impact, the explosion hits up to 48 Bloons in its radius, dealing 2 [[Damage type|Unstoppable-type]] [[damage]] and [[stun]]ning all non-[[BAD (Battles 2)|BAD]] Bloons hit for 2 seconds. The ability cannot be activated if there are no targetable Bloons on-screen. It has a 16-second cooldown and a 5-second initial cooldown. | ||
{|class="wikitable" | |||
|+Levels | |||
!Level | |||
!Effect | |||
|- | |||
!9 | |||
|Damage increases to 12. Pierce increases to 58. Now stuns regular Bloons for 6 seconds and [[MOAB-Class Bloon]]s for 4 seconds. | |||
|- | |||
!14 | |||
|Blast radius increases from 27 units to 40.5 units. Now stuns regular Bloons for 9 seconds and MOAB-Class Bloons for 6 seconds. | |||
|- | |||
!15 | |||
|Cooldown reduces to 11 seconds. | |||
|} | |||
===Artillery Command=== | ===Artillery Command=== | ||
[[File:BTDB2 striker jones artillery command aa.png|50px|right]] | [[File:BTDB2 striker jones artillery command aa.png|50px|right]] | ||
'''Artillery Command''' is unlocked at level 10. It instantly triggers the [[Activated Ability|Activated Abilities]] of all Bomb Shooters and Mortar Monkeys on-screen, even if they are on cooldown, without putting them on cooldown or restarting any active cooldowns, and grants Striker Jones a [[buff]] that triples his [[range]], quadruples his [[attack speed]], and increases the damage he deals to [[MOAB-Class Bloon]]s by 10 for 7 seconds. It can activate the abilities of [[MOAB Assassin (Battles 2)|MOAB Assassin]] and [[MOAB Eliminator (Battles 2)|MOAB Eliminator]] even if there are no Bloons on-screen that they can target, though nothing happens upon doing so. It cannot activate the abilities of [[Artillery Battery (Battles 2)|Artillery Battery]] or [[Pop and Awe (Battles 2)|Pop and Awe]] if they are already active. It has a 30-second cooldown and no initial cooldown. | |||
At level 20, activating this ability also doubles the damage and [[pierce]] of Jones and all Bomb Shooters and Mortar Monkeys on-screen for 7 seconds. It doesn't buff towers placed after its activation. | |||
==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Striker Jones shoots a powerful bazooka to explode the bloons. | ||
| | |- | ||
| | !2 | ||
| | |Increased blast radius. | ||
| | |- | ||
| | !3 | ||
| | |Concussive Shell: shoots a guided shell to the largest bloon on screen, stunning it. | ||
| | |- | ||
| | !4 | ||
| | |Striker and all Bomb Shooters and Mortar Monkeys on screen shoot 10% faster. | ||
| | |- | ||
| | !5 | ||
| | |Makes all Black bloons less resistant to explosive damage from all Monkeys. | ||
| | |- | ||
| | !6 | ||
| | |Blast radius and pops for Jones' normal attacks increases greatly. | ||
|- | |||
!7 | |||
|Pops 2 layers per shot. Shots from Jones and Mortar Monkeys have a 25% larger blast radius. | |||
|- | |||
!8 | |||
|Striker Jones and all Bomb Shooters near him get get +15% range and +40% pierce. | |||
|- | |||
!9 | |||
|Increased attack speed and increased Concussive Shell pierce, damage, and stun. | |||
|- | |||
!10 | |||
|Artillery Command: Fire the abilities of all Bomb Shooters and Mortar Monkeys for free, even if they're on cooldown. Striker gains a huge boost to his range and attack speed. | |||
|- | |||
!11 | |||
|Increased attack speed. | |||
|- | |||
!12 | |||
|Slightly increased attack range, and extra layer pop. | |||
|- | |||
!13 | |||
|Increased attack speed. | |||
|- | |||
!14 | |||
|Concussive Shell affects a larger area and for a longer duration. | |||
|- | |||
!15 | |||
|Concussive Shell cooldown reduced to 11 seconds. | |||
|- | |||
!16 | |||
|Increased attack speed. | |||
|- | |||
!17 | |||
|Increased range and pops 4 layers per shot. | |||
|- | |||
!18 | |||
|Striker Jones, Bomb Shooters, and Mortar Monkeys attack an additional 15% faster. | |||
|- | |||
!19 | |||
|Increased attack speed and makes all Black Bloons vulnerable to explosive damage. | |||
|- | |||
!20 | |||
|Artillery Command also gives double damage and pops per shot to all Bomb Shooters and Mortar Monkeys while active. | |||
|} | |||
===XP requirements=== | ===XP requirements=== | ||
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==Update history== | ==Update history== | ||
{{BTDB2 change list by | {{BTDB2 change list by name|Striker Jones}} | ||
==Cosmetic items== | ==Cosmetic items== | ||
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{{BTDB2 hero reward list by id | {{BTDB2 hero reward list by id | ||
|hero=Striker Jones | |hero=Striker Jones | ||
|item 1=striker_jones_blastoff_lose | |item 1 =striker_jones_blastoff_lose | ||
|item 2=striker_jones_boots_taunt | |item 2 =striker_jones_boots_taunt | ||
|item 3=striker_jones_cannons_victory | |item 3 =striker_jones_cannons_victory | ||
|item 4=striker_jones_mustache_emote | |item 4 =striker_jones_mustache_emote | ||
|item 5=striker_jones_bomb_placement | |item 5 =striker_jones_bomb_placement | ||
|item 6=striker_jones_pop_avatar | |item 6 =striker_jones_pop_avatar | ||
|item 7=striker_jones_reload_levelup | |item 7 =striker_jones_reload_levelup | ||
|item 8=striker_jones_uniform_decal | |item 8 =striker_jones_uniform_decal | ||
|item 9=striker_jones_smoke_trails | |item 9 =striker_jones_smoke_trails | ||
|item 10=mastery_strikerjones_playertitle | |||
}} | }} | ||
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|defeat =default_strikerjones_anim_defeat | |defeat =default_strikerjones_anim_defeat | ||
|matchup=default_strikerjones_anim_matchup | |matchup=default_strikerjones_anim_matchup | ||
|title =default_strikerjones_playertitle | |||
}} | }} | ||
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BTDB2 striker jones lv20.png|Level 20 | BTDB2 striker jones lv20.png|Level 20 | ||
BTDB2 xp Striker Jones.png|[[Hero Point]] icon | BTDB2 xp Striker Jones.png|[[Hero Point]] icon | ||
BTDB2 hero card bg striker jones.png|Background | |||
BTDB2 striker jones concussive shell aa.png|Concussive Shell icon | BTDB2 striker jones concussive shell aa.png|Concussive Shell icon | ||
BTDB2 striker jones artillery command aa.png|Artillery Command icon | BTDB2 striker jones artillery command aa.png|Artillery Command icon | ||
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|leak 1 caption="They're getting through!" | |leak 1 caption="They're getting through!" | ||
|leak 2 caption="Defend that exit!" | |leak 2 caption="Defend that exit!" | ||
}} | |||
===Cosmetic items=== | |||
{{BTDB2 cosmetic voice clips | |||
|taunt 1=BTDB2 taunt striker openfire.ogg | |||
|taunt 1 name=Open Fire! | |||
|taunt 1 caption="Boom! Ha-ha!" | |||
|taunt 2=BTDB2 taunt striker shineemup.ogg | |||
|taunt 2 name=Shine 'em up | |||
|taunt 2 caption="Parade ready!" | |||
|taunt 3=BTDB2 taunt striker strategize.ogg | |||
|taunt 3 name=Strategize | |||
|taunt 3 caption="Victory assured! Right here." | |||
|taunt 4=BTDB2 taunt striker rctank.ogg | |||
|taunt 4 name=Remote Strike | |||
|taunt 4 caption="Launch remote strike!" | |||
|taunt 5=BTDB2 taunt striker specialhoperative.ogg | |||
|taunt 5 name=Special Hoperative | |||
|taunt 5 caption="Launch the attack!" | |||
|matchup 1=BTDB2 unlock striker.ogg | |||
|matchup 1 name=Salute | |||
|matchup 1 caption="Prepare for liberation!" | |||
|matchup 2=BTDB2 matchup striker flyover.ogg | |||
|matchup 2 name=Flyover | |||
|matchup 2 caption="Maximum firepower." | |||
|matchup 3=BTDB2 matchup striker table.ogg | |||
|matchup 3 name=Miniature Wargames | |||
|matchup 3 caption="My plan is simple: victory!" | |||
|victory 1=BTDB2 moab destroyed jones 02.ogg | |||
|victory 1 name=Medal | |||
|victory 1 caption="Got it on the first try!" | |||
|victory 2=BTDB2 victory striker 4gunsalute.ogg | |||
|victory 2 name=4 Gun Salute | |||
|victory 2 caption="I love the smell of victory!" | |||
|victory 3=BTDB2 victory striker rctank.ogg | |||
|victory 3 name=Little Victories | |||
|victory 3 caption="Perfect strategy, perfect execution!" | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{BTDB2 | {{BTDB2 last updated|4.6.1|section=y}} | ||
|da | {{langlist | ||
|da | |label=Name | ||
|de | |key=LOC_HERO_NAME_StrikerJones | ||
|da =Angriber-Jones | |||
|es | |de =Striker Jones | ||
|es =Striker Jones | |||
|fi | |fi =Striker Jones | ||
|fr =Striker Jones | |||
|fr | |it =Striker Jones | ||
|ja =ストライカー・ジョーンズ | |||
|it | |ko =스트라이커 존스 | ||
|nl =Striker Jones | |||
|ja | |no =Striker Jones | ||
|pt-br=Striker Jones | |||
|ko | |ru =Ударник Джонс | ||
|sv =Striker Jones | |||
|nl | |tr =Vurucu Jones | ||
|zh-tw=先鋒瓊斯 | |||
|no | }} | ||
{{langlist | |||
|pt-br | |label=Description | ||
|key=LOC_HERO_DESC_StrikerJones | |||
|ru | |da =Angriber-Jones er en stærk leder, som bruger sin viden om langdistancekamp til at øge sprængstoffers sprængevne eksplosivt. | ||
|de =Striker Jones ist ein starker Kommandant, der mit seinem Wissen über den Fernkampf die Kraft seiner Bomben deutlich erhöht. | |||
|sv | |es =Striker Jones es un comandante fuerte que usa su conocimiento en el combate de largo alcance para incrementar muchísimo el poder de los explosivos. | ||
|fi =Striker Jones est un commandant solide qui utilise ses connaissances de combat longue portée pour améliorer grandement le pouvoir des explosifs. | |||
|tr | |fr =Striker Jones est un commandant solide qui utilise ses connaissances de combat longue portée pour améliorer grandement le pouvoir des explosifs. | ||
|it =Striker Jones è un valoroso comandante che sfrutta la sua conoscenza delle tecniche di combattimento a lunga distanza per potenziare la capacità distruttiva degli esplosivi. | |||
|zh-tw | |ja =ストライカー・ジョーンズは長距離戦の知識を駆使し、爆破力に輪をかける力強い司令官。 | ||
|ko =스트라이커 존스는 원거리 전투에 해박하며, 특히 폭발물을 제대로 활용하는 법을 압니다. | |||
|nl =Striker Jones is een sterke commandant die zijn kennis over vechten op lange afstand gebruikt om de kracht van explosieven enorm te boosten. | |||
|no =Striker Jones er en sterk kommandør som bruker sin kunnskap innen langdistansekamp for å øke kraften av eksplosiver. | |||
|pt-br=Striker Jones é um poderoso comandante que usa seu conhecimento de combate de longo alcance para aumentar bastante o poder dos explosivos. | |||
|ru =Ударник Джонс — опытный командир. Он много знает о боях на дальней дистанции и делает взрывчатку куда мощнее. | |||
|sv =Striker Jones är en stark kommendant som använder sin kunskap om långdistansstrid för att öka kraften hos sprängmedel betydligt. | |||
|tr =Patlayıcıların gücünü önemli ölçüde artırmak için uzun mesafeli savaşla ilgili bilgilerini kullanan Vurucu Jones güçlü bir Komutandır. | |||
|zh-tw=先鋒瓊斯是一名強大的指揮官,他熟知遠距作戰的奧義,可大大提升炸彈的爆炸力。 | |||
}} | }} | ||