Challenge Editor: Difference between revisions

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==Configuration options==
==Configuration options==
{{further|Challenge rule}}
{{further|Challenge rule}}
The Challenge Editor supports most [[challenge rule]]s, with some constraints on the values that can be set. There are some challenge rules that the Challenge Editor does not support, such as [[Paragon]] limits.
The Challenge Editor supports most [[challenge rule]]s, with some constraints on the values that can be set. There are some challenge rules that the Challenge Editor does not support, such as [[Paragon]] limits. Seeds are set to a random value from 1 to 999,999,999 and can be changed by clicking the reset button, though this value cannot be manually controlled by the player without hacking the game.


===Settings===
===Settings===
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|Standard, [[Deflation (BTD6)|Deflation]], [[Apopalypse (BTD6)|Apopalypse]], [[Reverse (BTD6)|Reverse]], [[Half Cash]], [[Double HP MOABs]], [[Alternate Bloons Rounds]], [[Impoppable (BTD6)|Impoppable]], or [[CHIMPS]]
|Standard, [[Deflation (BTD6)|Deflation]], [[Apopalypse (BTD6)|Apopalypse]], [[Reverse (BTD6)|Reverse]], [[Half Cash]], [[Double HP MOABs]], [[Alternate Bloons Rounds]], [[Impoppable (BTD6)|Impoppable]], or [[CHIMPS]]
|Standard
|Standard
|
|On CHIMPS mode, towers may still be sold if the No Selling rule is not used. However, towers will only sell for $0 in that case.
|-
|-
|[[File:BTD6_CoinIcon.png|link=|x20px]]
|[[File:BTD6_CoinIcon.png|link=|x20px]]
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*The player can include or exclude any [[tower]].
*The player can include or exclude any [[tower]].
*The player can set how many of each tower can be placed to ∞ or any number from 1–99.
*The player can set how many of each tower can be placed to ∞ or any number from 1–99.
*The player can restrict which [[upgrade]]s are accessible on each tower, including [[Paragon]] upgrades for towers that have one. Disabling any tiered upgrade for a tower also disables its higher tiers and Paragon if applicable. A tower's upgrade restrictions are notated as either "X-X-X", which each X representing the highest tier of a path, or "Paragon" if its Paragon is enabled.
*The player can restrict which [[upgrade]]s are accessible on each tower, including [[Paragon]] upgrades for towers that have one. Disabling any tiered upgrade for a tower also disables its higher tiers and Paragon if applicable. A tower's upgrade restrictions are notated as either "X-X-X", with each X representing the highest accessible tier of the upgrade path, or "Paragon" if its Paragon is enabled.


===Modifiers===
===Modifiers===
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|[[Removable]] cost rate
|[[Removable]] cost rate
|Free, disabled, or 1%–1,199%
|Free, disabled, or 1%–1,199%
|
|Affects [[Gizmo|gizmos]]
|}
|}


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|[[File:BTD6_FastTrackDisabledIcon.png|link=|20x20px]]
|[[File:BTD6_FastTrackDisabledIcon.png|link=|20x20px]]
|No [[Fast Track Mode|Fast Track]]
|No [[Fast Track Mode|Fast Track]]
|This is automatically enabled on challenges in the [[Content Browser]] from before {{BTD6 version|45.0}}.
|This is automatically enabled on challenges in the [[Content Browser]] made prior to {{BTD6 version|45.0}}.
|}
|}



Latest revision as of 19:48, 19 September 2025

The Challenge Editor is a social feature in Bloons TD 6 introduced in version 9.0 that allows players to create and share custom challenges. Like most other social features, it is unlocked at level 20.

Configuration options

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Further information: Challenge rule

The Challenge Editor supports most challenge rules, with some constraints on the values that can be set. There are some challenge rules that the Challenge Editor does not support, such as Paragon limits. Seeds are set to a random value from 1 to 999,999,999 and can be changed by clicking the reset button, though this value cannot be manually controlled by the player without hacking the game.

Settings

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Setting Allowed values Default value Notes
Name Any text up to 40 characters, excluding certain punctuation marks and words blocked by a profanity filter <player name>'s Challenge Setting this to blank changes it to "Dr. Monkey's Creation".
Map Any map Monkey Meadow Blons cannot be selected until the player completes another challenge with the map. Protect The Yacht cannot be selected until the player completes the Quest of the same name.
Difficulty Easy, Medium, or Hard Medium
Game mode Standard, Deflation, Apopalypse, Reverse, Half Cash, Double HP MOABs, Alternate Bloons Rounds, Impoppable, or CHIMPS Standard On CHIMPS mode, towers may still be sold if the No Selling rule is not used. However, towers will only sell for $0 in that case.
Starting cash Default or $0–$9,999,999 Default Setting this to blank resets it to default.
Link= Starting lives Default or 1–9,999,999 Default Setting this to 0 or blank resets it to default.
Max lives Default or 1–9,999,999 Default Setting this to 0 or blank resets it to default. Setting this to 1 adds "No Lives Lost" to the rule list. Setting the starting lives to a higher value than this, or setting this to a lower value than the starting lives, automatically changes this to the same value, unless the starting lives is set to default.
Start round Default or 1–300 Default Setting this to 0 or blank resets it to default.
End round Default or 1–300 Default Setting this to 0 or blank resets it to default. Setting the start round to a higher value than this automatically updates this to the same value.
Special conditions None, Least Cash, or Least Tiers None
Score 1–99,999,999 99,999,999 Only appears if the special conditions is not set to "none". Setting this to 0 or blank resets it to 99,999,999. Turning on "auto" mode sets it to "no score set", which is the same as 99,999,999.
Max monkeys Unlimited or 1–99 Unlimited Setting this to 0 or blank resets it to unlimited.

Tower restrictions

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  • The player can set which Hero can be used, or allow any selected Hero. If using the "selected" option, the player cannot restrict which Heroes can be selected.
  • The player can include or exclude any tower.
  • The player can set how many of each tower can be placed to ∞ or any number from 1–99.
  • The player can restrict which upgrades are accessible on each tower, including Paragon upgrades for towers that have one. Disabling any tiered upgrade for a tower also disables its higher tiers and Paragon if applicable. A tower's upgrade restrictions are notated as either "X-X-X", with each X representing the highest accessible tier of the upgrade path, or "Paragon" if its Paragon is enabled.

Modifiers

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Each of these modifiers is controlled with a slider. All have a default value of 100%.

Modifier Allowed values Notes
Bloon speed 5%–500%
MOAB speed 5%–500%
Ceramic health 10%–2,000%
MOAB health 5%–2,000%
Regrow rate 5%–1,500%
Ability cooldown rate 5%–500%
Removable cost rate Free, disabled, or 1%–1,199% Affects gizmos

Rules

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Modifier Notes
No Monkey Knowledge
No Selling
All Camo
No Double Cash
No Continues
All Regrow
No Powers Also disables Hero Boosters.
No Fast Track This is automatically enabled on challenges in the Content Browser made prior to version 45.0.

Test mode

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Sharing a challenge requires the player to complete it in test mode first. In test mode, there are a few modifiers enabled:

Challenge sharing

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Main article: Challenge Browser

Once a challenge is completed in test mode, the player can press the "share" button to submit it to the Content Browser. This also generates a code consisting of seven capital letters that can be used to access the challenge at any time from the Content Browser. Once submitted, the player cannot submit again for one hour. The name of the challenge, the creator of the challenge, and the version of the game the challenge was created in are recorded in the Challenge Browser. The creator can permanently delete challenges they submitted to the Challenge Editor at any time.

Update history

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Icon of "the greatest challenge" This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
  • Change Ceramic Health cap increased ― 1000% → 2000%
  • New challenge rules:
    • All Camo
    • All Regrow
  • "Double Cash Disabled" challenge rule added
  • New Challenge Info information button has been added to all custom user challenges
    • Includes Attempts, Wins, Fails, Unique Players, Victorious Players as well as the First & most recent players to win the challenge.
  • Added 2 new sliders for people to play with in the Challenge Editor
    • Ability Cooldown % modifier
    • Removable Object cost modifier
    • Maxing out this Removable Cost modifier in either direction will either make all removables Free or completely Disabled for interaction.
  • New Special Conditions for Custom Challenge victory
    • Least Cash
      • has no limits on earning cash & allows all forms of income generation, but rewards victory only if a player remains below a chosen cash spent threshold
    • Least Tiers
      • limits victory to staying under a chosen value of tiers which increments for every tower/ upgrades/ hero/ level purchased
  • Neutral Custom Challenges will now display the version they were verified in rather than the version they are uploaded in
  • ‘No Powers’ challenge editor rule should now also ban Hero Boosters from purchase (bug fix)
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In other languages

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This section was last updated for: version 48.0
Language Text Notes
Arabic محرر التحدي
Danish Udfordringseditor
German Herausforderungseditor
Spanish Editor de desafíos
Spanish (Latin America) Editor de desafíos
Finnish Haaste-editori
French Éditeur de défis
Italian Editor delle sfide
Japanese チャレンジエディター
Korean 도전과제 편집기
Dutch Uitdagingeneditor
Norwegian Utfordringsskaper
Polish Edytor wyzwań
Portuguese (Brazil) Editor de Desafio
Russian Редактор испытаний
Swedish Utmaningsredigerare
Thai ตัวแก้ไขชาเลนจ์
Turkish Görev Editörü
Chinese (simplified) 挑战编辑器
Chinese (traditional) 挑戰編輯器
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