Midnight Mansion: Difference between revisions
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{{BTD6 map info | {{About|the map in BTD6|the area in [[Frontier Legends]] inspired by this map|Midnight Mansion Basement}}{{BTD6 map info | ||
|id=MidnightMansion | |id=MidnightMansion | ||
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|removable amounts=2 | |removable amounts=2 | ||
|music= | |music=Haunted House | ||
|coop division=0 | |coop division=0 | ||
}} | }} | ||
'''Midnight Mansion''' is an [[Advanced]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 | '''Midnight Mansion''' is an [[Advanced]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 33.0|version 33.0]]. It takes place in a haunted mansion during a storm at night. | ||
==Layout== | ==Layout== | ||
Midnight Mansion has 2 entrances and exits, with the 2 lanes overlapping at the top. The top and bottom flames are active on rounds 1+4n and 2+4n, while the left and right flames are active on rounds 3+4n and 4n, with all of them blocking line-of-sight for many towers. The walls block line-of-sight as well, limiting the effectiveness of some strategies. There are two drawers, one on the top-left and on the top-right, each costing $250 to remove. These are the only places where [[Mermonkey (BTD6)|Mermonkeys]], [[Spike Factory (BTD6)|Spike Factories]], [[Monkey Village (BTD6)|Monkey Villages]], [[Mortar Monkey (BTD6)|Mortar Monkeys]], [[Super Monkey (BTD6)|Super Monkeys]], [[Monkey Ace (BTD6)|Monkey Aces]], [[Pat Fusty (BTD6)|Pat Fusty]], and [[Captain Churchill (BTD6)|Captain Churchill]] can be placed on, with only one of the aforementioned towers being able to fit on each box at a time. Strangely, [[Rosalia (BTD6)|Rosalia]] can be placed throughout the map despite having a larger footprint than the aforementioned towers/heroes | Midnight Mansion has 2 entrances and exits, with the 2 lanes overlapping at the top. The top and bottom flames are active on rounds 1+4n and 2+4n, while the left and right flames are active on rounds 3+4n and 4n, with all of them blocking line-of-sight for many towers. The walls block line-of-sight as well, limiting the effectiveness of some strategies. There are two drawers, one on the top-left and on the top-right, each costing $250 to remove. These are the only places where [[Mermonkey (BTD6)|Mermonkeys]], [[Spike Factory (BTD6)|Spike Factories]], [[Monkey Village (BTD6)|Monkey Villages]], [[Mortar Monkey (BTD6)|Mortar Monkeys]], [[Super Monkey (BTD6)|Super Monkeys]], [[Monkey Ace (BTD6)|Monkey Aces]], [[Pat Fusty (BTD6)|Pat Fusty]], and [[Captain Churchill (BTD6)|Captain Churchill]] can be placed on, with only one of the aforementioned towers (two for large footprint towers with pixel perfect placement) being able to fit on each box at a time. Strangely, [[Rosalia (BTD6)|Rosalia]] can be placed throughout the map despite having a larger footprint than the aforementioned towers/heroes. Uniquely among all maps, [[Heli Pilot (BTD6)|Heli Pilots]] and [[Banana Farm (BTD6)|Banana Farms]] cannot be placed anywhere on this map. There are three portals on this map, one for each entrance and one for both exits, with Bloons being immune for a short time while entering from the entrance portals. | ||
==Strategy== | ==Strategy== | ||
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<gallery> | <gallery> | ||
BTD6 Midnight Mansion easter.png|Easter theme | BTD6 Midnight Mansion easter.png|Easter theme | ||
BTD6 Midnight Mansion fireworks.png|Fireworks theme | |||
BTD6 Midnight Mansion halloween.png|Halloween theme | BTD6 Midnight Mansion halloween.png|Halloween theme | ||
BTD6 Midnight Mansion holiday.png|Holiday theme | BTD6 Midnight Mansion holiday.png|Holiday theme | ||