Star level: Difference between revisions
→List of star level bonuses by character: flame princess and wario bubblegum Tag: Disambiguation links |
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'''Star level''' is a game mechanic for [[character]]s in ''[[Bloons Adventure Time TD]]''. By spending [[character resource]]s, characters | {{screenshot needed}} | ||
'''Star level''' is a game mechanic for [[character]]s in ''[[Bloons Adventure Time TD]]''. By spending [[character resource]]s, the player can increase the level of characters to unlock permanent enhancements, access to more [[upgrade]]s, and additional [[trinket]] and [[ally (BATTD)|ally]] slots. All characters start at star level 1 and can level up to star level 10, with the cost increasing as they gain levels. | |||
==Star level bonuses== | ==Star level bonuses== | ||
| Line 62: | Line 63: | ||
==List of star level bonuses by character== | ==List of star level bonuses by character== | ||
{ | ===[[C4 Charlie (BATTD)|C4 Charlie]]=== | ||
<section begin="C4 Charlie"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Explosion radius (including the secondary explosions from [[Double Bomb]] and [[Bouncing Bomb]]) increases by 2 units. Has no effect after upgrading to [[Bigger Bombs (BATTD)|Bigger Bombs]], which always sets the radius to 23 units. | |||
|- | |||
!3 | |||
|Unlocks [[Double Bomb]]. | |||
|- | |||
!4 | |||
|Attack cooldown reduces by 0.1 seconds, effectively increasing [[attack speed]] by ~7.14%. Has no effect after upgrading to [[Attack Speed (upgrade)|Attack Speed]], which always sets the cooldown to 1.3 seconds. | |||
|- | |||
!5 | |||
|Unlocks [[Burny Stuff (BATTD)|Burny Stuff]]. | |||
|- | |||
!6 | |||
|Range increases by 2 units. Stacks additively with [[Long Range Bombs]]. | |||
|- | |||
!7 | |||
|Unlocks [[MOAB Assassin (BATTD)|MOAB Assassin]]. | |||
|- | |||
!8 | |||
|Explosion radius (including secondary explosions) increases by 2 units (4 units overall). Has no effect after upgrading to Bigger Bombs. | |||
|- | |||
!9 | |||
|Attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing [[attack speed]] by ~7.69%. The Attack Speed upgrade no longer increases attack speed because his base cooldown now matches its set cooldown. | |||
|- | |||
!10 | |||
|Explosions deal [[damage type|Explosion/Normal-type]] [[damage]] (including secondary explosions), allowing them to damage all Bloon types. | |||
|}<section end="C4 Charlie"/> | |||
===[[Captain Cassie (BATTD)|Captain Cassie]]=== | ===[[Captain Cassie (BATTD)|Captain Cassie]]=== | ||
<section begin="Captain Cassie"/> | <section begin="Captain Cassie"/> | ||
| Line 70: | Line 103: | ||
|- | |- | ||
!2 | !2 | ||
| | |Bomb attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~7.69%. Applies before [[Privateer]]'s cooldown modifier. | ||
|- | |- | ||
!3 | !3 | ||
| Line 76: | Line 109: | ||
|- | |- | ||
!4 | !4 | ||
| | |Blast radius of bombs and [[Broadside]] bombs increases by 2 units. Has no effect after upgrading to [[Heavy Duty Ammo]], which always sets the radius to 20 units. | ||
|- | |- | ||
!5 | !5 | ||
| Line 82: | Line 115: | ||
|- | |- | ||
!6 | !6 | ||
| | |Range increases by 4 units. | ||
|- | |- | ||
!7 | !7 | ||
| Line 88: | Line 121: | ||
|- | |- | ||
!8 | !8 | ||
| | |Bomb attack cooldown reduces by 0.2 seconds (0.3 seconds overall), effectively increasing its attack speed by ~18.2%. Applies before [[Privateer]]'s cooldown modifier. | ||
|- | |- | ||
!9 | !9 | ||
| | |Blast radius of bombs and Broadside bombs increases by 2 units (4 units overall). Has no effect after upgrading to Heavy Duty Ammo. | ||
|- | |- | ||
!10 | !10 | ||
| | |Adds two uses of the [[Pirate Crew]] that do not take up an ally slot. Pirate Crew allies are free. | ||
|}<section end="Captain Cassie"/> | |}<section end="Captain Cassie"/> | ||
===[[Commander Cassie (BATTD)|Commander Cassie]]=== | |||
<section begin="Commander Cassie"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|[[Range]] increases by 1 unit. Stacks additively with [[Sonar Array]] and [[Enhanced Tactical Radar]]. | |||
|- | |||
!3 | |||
|Unlocks [[Bloontonium Tips]]. | |||
|- | |||
!4 | |||
|Main attack [[pierce]] increases by 1. | |||
|- | |||
!5 | |||
|Unlocks [[Sidewinder Strike]]. | |||
|- | |||
!6 | |||
|Base cost reduces by $250. | |||
|- | |||
!7 | |||
|Unlocks [[Missile Barrage]]. | |||
|- | |||
!8 | |||
|Main attack pierce increases by 1 (2 overall). | |||
|- | |||
!9 | |||
|Range increases by 2 units (3 overall). Stacks additively with Sonar Array and Enhanced Tactical Radar. | |||
|- | |||
!10 | |||
|Starts with two [[M.A.F.]] planes when placed, which have the same properties and are also affected by Sidewinder Strike. M.A.F. and [[Arms Race]] still add two planes each. | |||
|}<section end="Commander Cassie"/> | |||
===[[Dungeon Finn (BATTD)|Dungeon Finn]]=== | |||
<section begin="Dungeon Finn"/> | |||
[[Flame Slap]]'s splash radius increases by 1 unit per star level. | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Sword attack [[range]] increases by 2 units. Stacks additively with [[Skilled Swordsmanship]]. | |||
|- | |||
!3 | |||
|Unlocks [[True Warrior]]. | |||
|- | |||
!4 | |||
|Sword attack [[pierce]] increases by 1. Stacks additively with [[Savage Strength]]. | |||
|- | |||
!5 | |||
|Unlocks [[One-Two Combo]]. | |||
|- | |||
!6 | |||
|Sword attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~11.1%. Stacks additively with [[Adrenaline Boost]]. | |||
|- | |||
!7 | |||
|Unlocks [[Inferno]]. | |||
|- | |||
!8 | |||
|Sword attack range increases by 3 units (5 units overall). Stacks additively with Skilled Swordsmanship. | |||
|- | |||
!9 | |||
|Sword attack pierce increases by 2 (3 overall). Stacks additively with Savage Strength. | |||
|- | |||
!10 | |||
|Gains a ranged sword-throwing attack with the same pierce, attack cooldown, and damage as his main attack, but with 10 more range. It is affected by pierce, cooldown, damage, and range stat modifiers (from equipment, upgrades, etc) in the same way as his main attack. This attack is not considered a "main attack". | |||
|}<section end="Dungeon Finn"/> | |||
===[[Finn (BATTD)|Finn]]=== | ===[[Finn (BATTD)|Finn]]=== | ||
<section begin="Finn"/> | <section begin="Finn"/> | ||
[[Flying Kick]]'s attack cooldown reduces by 0.1 seconds per star level. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
| Line 104: | Line 207: | ||
|- | |- | ||
!2 | !2 | ||
| | |Sword attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~11.1%. Applies before [[Radder, Faster!]] and [[Raddest, Fastest!]]'s cooldown multipliers. | ||
|- | |- | ||
!3 | !3 | ||
|Unlocks | |Unlocks Flying Kick. | ||
|- | |- | ||
!4 | !4 | ||
| | |Sword attack [[pierce]] increases by 2. | ||
|- | |- | ||
!5 | !5 | ||
| Line 116: | Line 219: | ||
|- | |- | ||
!6 | !6 | ||
| | |[[Range]] increases by 5. | ||
|- | |- | ||
!7 | !7 | ||
| Line 122: | Line 225: | ||
|- | |- | ||
!8 | !8 | ||
| | |Sword attack pierce increases by 2 (4 overall). | ||
|- | |- | ||
!9 | !9 | ||
| | |Sword attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing its attack speed by 12.5%. Applies before Radder, Faster! and Raddest, Fastest!'s cooldown multipliers. | ||
|- | |- | ||
!10 | !10 | ||
| | |Sword attack base damage increases by 1 and damage to [[MOAB-Class Bloon]]s increases by 3. Stacks additively with [[Slicer]] and [[MOAB Ripper]]. | ||
|}<section end="Finn"/> | |}<section end="Finn"/> | ||
| Line 138: | Line 241: | ||
|- | |- | ||
!2 | !2 | ||
| | |[[Range]] increases by 2 units. Does not affect [[Fire Sword (upgrade)|Fire Sword]], [[Flame Thrower (upgrade)|Flame Thrower]] (unless upgraded to [[Heat Ray]]), or [[Elemental Transform]]'s swiping attack. | ||
|- | |- | ||
!3 | !3 | ||
| Line 144: | Line 247: | ||
|- | |- | ||
!4 | !4 | ||
| | |Range increases by 2 units (4 units overall). Stacks additively with Heat Sense. Does not affect Fire Sword, Flame Thrower (without Heat Ray), or Elemental Transform's swiping attack. | ||
|- | |- | ||
!5 | !5 | ||
| Line 150: | Line 253: | ||
|- | |- | ||
!6 | !6 | ||
| | |Fireball [[pierce]] increases by 2. Has no effect after upgrading to [[Bigger Blaze]], which always sets the pierce to 8. | ||
|- | |- | ||
!7 | !7 | ||
| Line 156: | Line 259: | ||
|- | |- | ||
!8 | !8 | ||
| | |Range increases by 2 units (6 units overall). Stacks additively with Heat Sense. Does not affect Fire Sword, Flame Thrower (without Heat Ray), or Elemental Transform's swiping attack. | ||
|- | |- | ||
!9 | !9 | ||
| | |Fireball attack cooldown reduces by 0.2 seconds, increasing its overall attack speed by ~36%. | ||
|- | |- | ||
!10 | !10 | ||
| | |Fireball attack now shoots two fireballs at a time instead of one, spread 45° apart from each other. Does not apply to Elemental Transform's version of the attack. | ||
|}<section end="Flame Princess"/> | |}<section end="Flame Princess"/> | ||
===[[Hunter Marceline (BATTD)|Hunter Marceline]]=== | |||
<section begin="Hunter Marceline"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Stake [[pierce]] increases by 1. Has no effect after upgrading to [[Smart Stakes]], which always sets the pierce to 8. | |||
|- | |||
!3 | |||
|Unlocks [[Straight Flight Path]] and [[Circular Flight Path]]. | |||
|- | |||
!4 | |||
|Stake projectile speed increases by 5%, but lifespan reduces by 5%, so the maximum travel distance remains the same. | |||
|- | |||
!5 | |||
|Unlocks [[Enhanced Bombs]]. | |||
|- | |||
!6 | |||
|Stake turning speed increases by 20%. | |||
|- | |||
!7 | |||
|Unlocks [[Feast of The Damned]]. | |||
|- | |||
!8 | |||
|Stake projectile speed increases by 10% (15% overall), but lifespan reduces by 10% (15% overall). | |||
|- | |||
!9 | |||
|Stake pierce increases by 2 (3 overall). Has no effect after upgrading to Smart Stakes. | |||
|- | |||
!10 | |||
|Stakes spawn four spliter [[projectile]]s, spread 90° apart from each other, each time they hit a Bloon. They have 2 [[pierce]] and deal 1 [[damage type|sharp-type]] [[damage]]. Their pierce and base damage cannot be increased, but other projectile modifiers from [[buff]]s and [[trinket]]s (increased projectile radius, added status effects, damage bonuses against specific Bloons, etc) still apply. They can hit [[Camo Bloon (BATTD)|Camo Bloon]]s even if the main projectiles do not have [[Camo detection]]. | |||
|}<section end="Hunter Marceline"/> | |||
===[[Ice King (BATTD)|Ice King]]=== | ===[[Ice King (BATTD)|Ice King]]=== | ||
<section begin="Ice King"/> | <section begin="Ice King"/> | ||
| Line 171: | Line 309: | ||
|- | |- | ||
!2 | !2 | ||
| | |Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.35%. | ||
|- | |- | ||
!3 | !3 | ||
| Line 177: | Line 315: | ||
|- | |- | ||
!4 | !4 | ||
| | |Freeze attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing its attack speed by ~4.54%. | ||
|- | |- | ||
!5 | !5 | ||
| Line 183: | Line 321: | ||
|- | |- | ||
!6 | !6 | ||
| | |Range increases by 2 units and freeze attack radius increases by 2 units. | ||
|- | |- | ||
!7 | !7 | ||
| Line 189: | Line 327: | ||
|- | |- | ||
!8 | !8 | ||
| | |Freeze attack cooldown reduces by 0.1 seconds (0.3 seconds overall), effectively increasing its attack speed by ~4.76%. | ||
|- | |- | ||
!9 | !9 | ||
| | |Freeze attack cooldown reduces by 0.1 seconds (0.4 seconds overall), effectively increasing its attack speed by 5%. | ||
|- | |- | ||
!10 | !10 | ||
|Adds the normal [[damage type]] to all attacks and allows them to target White Bloons and Zebra Bloons (including the | |Adds the normal [[damage type]] to all attacks and allows them to target White Bloons and Zebra Bloons (including the Snow Monsters). | ||
|}<section end="Ice King"/> | |}<section end="Ice King"/> | ||
===[[Jake (BATTD)|Jake]]=== | ===[[Jake (BATTD)|Jake]]=== | ||
<section begin="Jake"/> | <section begin="Jake"/> | ||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!2 | !2 | ||
| | |Attack cooldown reduces by 0.1 seconds, effectively increasing his [[attack speed]] by ~9.1%. Applies before [[Jake of All Trades]]'s cooldown multiplier. | ||
|- | |- | ||
!3 | !3 | ||
|Unlocks [[Harmful If Swallowed]]. | |Unlocks [[Harmful If Swallowed]]. | ||
|- | |- | ||
!4 | !4 | ||
| | |Knife hand, slap, [[Mace Hand]], [[Axe Foot]], and [[Butt Push]] [[pierce]] increases by 1. Slap pierce stacks additively with [[Big Jake Slap]]. | ||
|- | |- | ||
!5 | !5 | ||
|Unlocks [[Be Calmed By My Saliva]]. | |Unlocks [[Be Calmed By My Saliva]]. | ||
|- | |- | ||
!6 | !6 | ||
| | |[[Range]] increases by 3 units. Stacks additively with [[Jake of All Trades]]. Has no effect on [[Be Calmed By My Saliva]]'s range. | ||
|- | |- | ||
!7 | !7 | ||
|Unlocks [[Jake Suit]]. | |Unlocks [[Jake Suit]]. | ||
|- | |- | ||
!8 | !8 | ||
| | |Knife hand, slap, Mace Hand, Axe Foot, and Butt Push pierce increases by 1 (2 overall). Slap pierce stacks additively with Big Jake Slap. | ||
|- | |- | ||
!9 | !9 | ||
| | |Attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing his [[attack speed]] by 10%. Applies before Jake of All Trades's cooldown multiplier. | ||
|- | |- | ||
!10 | !10 | ||
|Starts with Mace Hand and Axe Foot | |Starts with Mace Hand and Axe Foot for free when placed. | ||
|}<section end="Jake"/> | |}<section end="Jake"/> | ||
===[[Juggernaut Max (BATTD)|Juggernaut Max]]=== | |||
<section begin="Juggernaut Max"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Attack cooldown reduces by 0.1 seconds, effectively increasing his [[attack speed]] by ~5.5%. Stacks additively with [[Greased Runners]] and [[Insta-Reload]]. | |||
|- | |||
!3 | |||
|Unlocks [[Double Shot (BATTD)|Double Shot]]. | |||
|- | |||
!4 | |||
|[[Range]] increases by 2 units. | |||
|- | |||
!5 | |||
|Unlocks [[Keep Rolling]]. | |||
|- | |||
!6 | |||
|Projectile speed increases by 15%. Stacks multiplicatively with [[Tightened Springs]] and [[Reinforced Ratchets]]. Does not affect Keep Rolling or Spiky Chaos. | |||
|- | |||
!7 | |||
|Unlocks [[Spiky Chaos]]. | |||
|- | |||
!8 | |||
|Attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing his attack speed by ~5.88%. Stacks additively with Greased Runners and Insta-Reload. Does not affect Keep Rolling or Spiky Chaos. | |||
|- | |||
!9 | |||
|Range increases by 2 units (4 units overall). Affects Keep Rolling. | |||
|- | |||
!10 | |||
|Base [[damage]] increases by 1 and damage to [[Fortified Bloon (BATTD)|Fortified Bloon]]s increases by 17. Does not affect Keep Rolling or Spiky Chaos. | |||
|}<section end="Juggernaut Max"/> | |||
===[[Marceline (BATTD)|Marceline]]=== | |||
<section begin="Marceline"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Swiping attack [[pierce]] increases by 2. Has no effect when transformed into a bat. [[Necromancy]] now spawns four skeletons instead of three. | |||
|- | |||
!3 | |||
|Unlocks [[Eating Red]]. Necromancy now spawns five skeletons. | |||
|- | |||
!4 | |||
|Amp [[range]] increases by 3 units. | |||
|- | |||
!5 | |||
|Unlocks [[Improved Necromancy]]. | |||
|- | |||
!6 | |||
|Swiping attack cooldown reduces by 0.2 seconds, effectively increasing its [[attack speed]] by ~25%. Applies before [[Ferocity]]'s cooldown multiplier. Has no effect when transformed into a bat. | |||
|- | |||
!7 | |||
|Unlocks [[Pyrokinesis]]. | |||
|- | |||
!8 | |||
|Swiping attack pierce increases by 2 (4 overall). Has no effect when transformed into a bat. | |||
|- | |||
!9 | |||
|Amp range increases by 3 units (6 units overall). | |||
|- | |||
!10 | |||
|The amp gains a soundwave area-of-effect [[attack]] that deals 1 [[damage type|normal-type]] [[damage]], has 40 [[pierce]], fires every second, and can hit through [[line of sight]] blockers. Its radius scales with the amp's range. | |||
|}<section end="Marceline"/> | |||
===[[Max (BATTD)|Max]]=== | ===[[Max (BATTD)|Max]]=== | ||
<section begin="Max"/> | <section begin="Max"/> | ||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!2 | !2 | ||
| | |Dart [[pierce]] increases by 1. Stacks additively with [[Sharp Darts]] and [[Sharper Darts (BATTD)|Sharper Darts]]. | ||
| | |||
|- | |- | ||
!3 | !3 | ||
|Unlocks [[Even More Darts]]. | |Unlocks [[Even More Darts]]. | ||
|- | |- | ||
!4 | !4 | ||
| | |[[Range]] increases by 3 units. Stacks additively with [[Long Range (BATTD)|Long Range]] and [[Enhanced Range]]. | ||
| | |||
|- | |- | ||
!5 | !5 | ||
|Unlocks [[Big Bloon Bounty]]. | |Unlocks [[Big Bloon Bounty]]. | ||
|- | |- | ||
!6 | !6 | ||
| | |Dart attack cooldown reduces by 0.3 seconds, effectively increasing its [[attack speed]] by ~42.9%. [[Fast Throw]] always sets his base attack cooldown to the same value, so it no longer affects his attack speed. | ||
|- | |- | ||
!7 | !7 | ||
|Unlocks [[Dartnado]]. | |Unlocks [[Dartnado]]. | ||
|- | |- | ||
!8 | !8 | ||
| | |Dart pierce increases by 1 (2 overall). Affects Dartnado. Stacks additively with Sharp Darts and Sharper Darts. | ||
|- | |- | ||
!9 | !9 | ||
| | |Range increases by 3 units (6 units overall). Stacks additively with Long Range and Enhanced Range. | ||
|- | |- | ||
!10 | !10 | ||
| | |Throws two darts at a time instead of one. Stacks additively with [[More Darts]], [[Even More Darts]], and the [[Stone of Ancient Knowledge]]. | ||
|}<section end="Max"/> | |}<section end="Max"/> | ||
===[[Princess Bubblegum (BATTD)|Princess Bubblegum]]=== | ===[[Princess Bubblegum (BATTD)|Princess Bubblegum]]=== | ||
<section begin="Princess Bubblegum"/> | <section begin="Princess Bubblegum"/> | ||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!2 | !2 | ||
| | |Gun attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~7.14%. Stacks additively with [[Quick Draw (BATTD)|Quick Draw]]. | ||
|- | |- | ||
!3 | !3 | ||
|Unlocks [[To Me]]. | |Unlocks [[To Me]]. | ||
|- | |- | ||
!4 | !4 | ||
| | |[[Range]] increases by 2 units. Has no effect after upgrading to [[Gun Expertise]], which always sets the range to 55 units. | ||
|- | |- | ||
!5 | !5 | ||
|Unlocks [[Royal Decree]]. | |Unlocks [[Royal Decree]]. | ||
|- | |- | ||
!6 | !6 | ||
| | |Gun blast radius increases by 12 [[unit]]s. Applies before [[Gun Familiarity]] and Gun Expertise's radius multipliers. (The in-game description erroneously states that it increases it by only 2 units.) | ||
|- | |- | ||
!7 | !7 | ||
|Unlocks [[Soda and Mints]]. | |Unlocks [[Soda and Mints]]. | ||
|- | |- | ||
!8 | !8 | ||
| | |Gun attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing its [[attack speed]] by ~7.69%. Stacks additively with Quick Draw. | ||
|- | |- | ||
!9 | !9 | ||
| | |Range increases by 3 units (5 units overall). Since this causes her base range to match Gun Expertise's set range, Gun Expertise no longer increases range. | ||
|- | |- | ||
!10 | !10 | ||
|Bloons inflicted with bubblegum take 1 [[Damage type|normal-type]] [[damage]] per second. Affects all layers and lasts indefinitely. | |||
|Bloons inflicted with bubblegum take 1 [[Damage type|normal-type]] [[damage]] per second. | |||
|}<section end="Princess Bubblegum"/> | |}<section end="Princess Bubblegum"/> | ||
===[[Sai (BATTD)|Sai]]=== | |||
<section begin="Sai"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|[[Range]] increases by 2 units. Affects all attacks. Stacks additively with [[Longer Range (BATTD)|Longer Range]]. | |||
|- | |||
!3 | |||
|Unlocks Flash Bomb. | |||
|- | |||
!4 | |||
|Main attack [[pierce]] increases by 1. Stacks additively with [[Sharper Shurikens]] and [[Super Sharp Shurikens]]. | |||
|- | |||
!5 | |||
|Unlocks [[Sabotage Supply Lines (BATTD)|Sabotage Supply Lines]]. | |||
|- | |||
!6 | |||
|Main attack cooldown reduces by 0.1 seconds, effectively increasing her [[attack speed]] by ~16.7%. Has no effect on Marked For Death, Tetsubishi, or Flash Bomb. | |||
|- | |||
!7 | |||
|Unlocks [[Bloonjitsu (BATTD)|Bloonjitsu]]. | |||
|- | |||
!8 | |||
|Main attack pierce increases by 2 (3 overall). Stacks additively with Sharper Shurikens and Super Sharp Shurikens. | |||
|- | |||
!9 | |||
|Range increases by 3 units (5 units overall). Affects all attacks. Stacks additively with Longer Range. | |||
|- | |||
!10 | |||
|Main attack now deals +1 [[damage]] to Bloons with any [[Bloon Mod|special properties]]. Does not stack for Bloons with multiple special properties. Has no effect on other attacks. | |||
|}<section end="Sai"/> | |||
===[[Sam (BATTD)|Sam]]=== | |||
[[Fireball (BATTD)|Fireball]]'s [[pierce]] increases by 5 per star level. | |||
<section begin="Sam"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|[[Range]] increases by 2 units. Affects all attacks. Stacks additively with [[Magic Reach]] and [[Wizardly Wisdom]]. | |||
|- | |||
!3 | |||
|Unlocks [[Polymorph]]. | |||
|- | |||
!4 | |||
|Base cost reduces by $25. | |||
|- | |||
!5 | |||
|Unlocks [[Mystic Portal]]. | |||
|- | |||
!6 | |||
|Main attack cooldown reduces by 0.1 seconds, effectively increasing her [[attack speed]] by 25%. Stacks additively with [[Intense Beams]] and [[Concentrated Beams]]. Has no effect on Fireball, Polymorph, Mystic Portal, or Forked Lightning. | |||
|- | |||
!7 | |||
|Unlocks [[Meteor Storm]]. | |||
|- | |||
!8 | |||
|Range increases by 3 units (5 units overall). Affects all attacks. Stacks additively with Magic Reach and Wizardly Wisdom. | |||
|- | |||
!9 | |||
|Base cost reduces by $75 ($100 overall). | |||
|- | |||
!10 | |||
|Gains a seeking bolt [[attack]] that has 4 pierce, deals 1 [[damage type|fire-type]] [[damage]], and shoots every 0.75 seconds. Uses Sam's range stat and targeting, and is affected by [[buff]]s and [[trinket]]s. | |||
|}<section end="Sam"/> | |||
===[[Supermonkey (BATTD)|Supermonkey]]=== | |||
<section begin="Supermonkey"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|[[Pierce]] increases by 1. [[Laser Eyes]] always sets his pierce to the same value, so it no longer has any effect, and [[Plasma Eyes]] and further upgrades do not factor in the added pierce. | |||
|- | |||
!3 | |||
|Unlocks [[Heroic Aura]]. | |||
|- | |||
!4 | |||
|Range increases by 3 units, including while transformed into the [[Sun God (BATTD)|Sun God]]. | |||
|- | |||
!5 | |||
|Unlocks [[Call in Friends]]. | |||
|- | |||
!6 | |||
|Attack cooldown reduces by 0.01 seconds, effectively increasing his [[attack speed]] by ~11.1%. Has no effect after upgrading to [[Supersonic Speed]], which always sets the cooldown to 0.07 seconds. | |||
|- | |||
!7 | |||
|Unlocks Sun God. | |||
|- | |||
!8 | |||
|Pierce increases by 2 (3 overall). Laser Eyes now reduces his pierce by 2, and Plasma Eyes and further upgrades do not factor in the added pierce. | |||
|- | |||
!9 | |||
|Range increases by 4 units, including while transformed into the Sun God. | |||
|- | |||
!10 | |||
|Starts with Heroic Aura for free when placed. | |||
|}<section end="Supermonkey"/> | |||
===[[Tuxedo Jake (BATTD)|Tuxedo Jake]]=== | |||
<section begin="Tuxedo Jake"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|[[Range]] increases by 2 units. | |||
|- | |||
!3 | |||
|Unlocks [[Rock Out!]]. | |||
|- | |||
!4 | |||
|[[Discount]] buff increases to 12%. | |||
|- | |||
!5 | |||
|Unlocks [[Fame]]. | |||
|- | |||
!6 | |||
|Base cost reduces by $100. | |||
|- | |||
!7 | |||
|Unlocks [[Fortune]]. | |||
|- | |||
!8 | |||
|Range increases by 3 units (5 units overall). | |||
|- | |||
!9 | |||
|Discount buff increases to 15%. | |||
|- | |||
!10 | |||
|Starts with [[Busker]] for free when placed. | |||
|}<section end="Tuxedo Jake"/> | |||
===[[Warrior Bubblegum (BATTD)|Warrior Bubblegum]]=== | ===[[Warrior Bubblegum (BATTD)|Warrior Bubblegum]]=== | ||
<section begin="Warrior Bubblegum"/> | <section begin="Warrior Bubblegum"/> | ||
| Line 333: | Line 650: | ||
|- | |- | ||
!2 | !2 | ||
| | |Sword attack [[pierce]] increases by 2. | ||
|- | |- | ||
!3 | !3 | ||
| Line 339: | Line 656: | ||
|- | |- | ||
!4 | !4 | ||
| | |Sword attack and [[sub-tower]] spawning [[range]] increases by 2 units. | ||
|- | |- | ||
!5 | !5 | ||
| Line 345: | Line 662: | ||
|- | |- | ||
!6 | !6 | ||
| | |Sword attack cooldown reduces by 0.2 seconds, effectively increasing its attack speed by ~18%. Has no effect after upgrading to [[Combat Experience]], which always sets the cooldown to 0.9 seconds. | ||
|- | |- | ||
!7 | !7 | ||
| Line 351: | Line 668: | ||
|- | |- | ||
!8 | !8 | ||
| | |Sword attack and sub-tower spawning range increases by 3 units (5 units overall). | ||
|- | |- | ||
!9 | !9 | ||
| | |Sword attack pierce increases by 2 (4 overall). | ||
|- | |- | ||
!10 | !10 | ||
|Starts with [[Candy Archers]] | |Starts with [[Candy Archers]] for free when placed. | ||
|}<section end="Warrior Bubblegum"/> | |}<section end="Warrior Bubblegum"/> | ||
==In other languages== | |||
{{langlist | |||
|label= | |||
|key=StarLevel | |||
|da =Stjerneniveau | |||
|de =Sternstufe | |||
|es =Nivel de estrellas | |||
|fr =Niveau d'étoile | |||
|it =Livello stella | |||
|ja =スターレベル | |||
|ko =별 레벨 | |||
|nl =Starniveau | |||
|no =Stjernenivå | |||
|pt-br=Nível de estrela | |||
|ru =Звездный уровень | |||
|sv =Stjärnnivå | |||
|tr =Yıldız Seviyesi | |||
}} | |||
==Navigation== | ==Navigation== | ||
{{BATTD nav}} | {{BATTD nav}} | ||
[[Category:Game mechanics in BATTD]] | [[Category:Game mechanics in BATTD]] | ||