Rock Bloon (BCS): Difference between revisions
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{{for|the Bloon in [[Bloons TD 6]]|Dreadrock Bloon}} | |||
{{BCS bloon info | {{BCS bloon info | ||
|id=RockBloon | |id=RockBloon | ||
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|unused flavor=y | |unused flavor=y | ||
}} | }} | ||
'''Rock Bloon''' is a classless [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. Opposing [[Monkey (BCS)|Monkey]]s that manually target [[Must Pop|must pop]] this Bloon first.<!--was gonna write this: ; this restriction is indicated by a bullseye symbol underneath the Bloon--> Every round while [[Dreadbloon (BCS)|Dreadbloon]] has its first passive ability active (e.g. Rock On!), it summons a Rock Bloon at the | '''Rock Bloon''' is a classless [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. Opposing [[Monkey (BCS)|Monkey]]s that manually target [[Must Pop|must pop]] this Bloon first.<!--was gonna write this: ; this restriction is indicated by a bullseye symbol underneath the Bloon--> Every round while [[Dreadbloon (BCS)|Dreadbloon]] has its first passive ability active (e.g. Rock On!), it summons a Rock Bloon at the start of each turn, if the Bloon queue is not full. It is exclusive to Dreadbloon and is not available in the [[Card|Collection]]. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.1|section=y}} | ||
*Use 1 reload Monkeys to attack early Rock Bloons, or cheap high-damage Monkeys (e.g. [[Bomb Shooter (BCS)|Bomb Shooter]]). Remember that Monkeys are allowed to target any Bloon with the Must Pop keyword (e.g. [[Target Practice Blimp]]), not just Rock Bloons. | *Use 1 reload Monkeys to attack early Rock Bloons, or cheap high-damage Monkeys (e.g. [[Bomb Shooter (BCS)|Bomb Shooter]]). Remember that Monkeys are allowed to target any Bloon with the Must Pop keyword (e.g. [[Target Practice Blimp]]), not just Rock Bloons. | ||
*If Dreadbloon decides to Armor the Rock Bloons, almost all Armor Piercing Monkeys can one-shot them, as they typically deal 60 or more damage per shot. [[MOAB Mauler (BCS)|MOAB Mauler]] has the highest Ammo-to-reload ratio for distributing Armor Piercing, minus [[Acidic Mix Alchemist]]'s buff on one-delay Monkeys. | **Some 1 reload Monkeys have 60 or more ATK. The best example is [[Extra-Super Monkey]] with at least 8 Gold spent. | ||
*If Dreadbloon decides to Armor the Rock Bloons, almost all Armor Piercing Monkeys can one-shot them (assuming no Health modifiers), as they typically deal 60 or more damage per shot. [[MOAB Mauler (BCS)|MOAB Mauler]] has the highest Ammo-to-reload ratio for distributing Armor Piercing, minus [[Acidic Mix Alchemist]]'s buff on one-delay Monkeys. | |||
*[[Striker Jones (BCS)|Striker Jones]] may take advantage of the constant Rock Bloons to gain extra Bloontonium per round. | *[[Striker Jones (BCS)|Striker Jones]] may take advantage of the constant Rock Bloons to gain extra Bloontonium per round. | ||
*Some players may use [[Red Bloon Apopalypse]] combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to prevent Rock Bloons from spawning, in addition to blocking Dreadbloon from activating bloons for a while. | *Some players may use [[Red Bloon Apopalypse]] combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to prevent Rock Bloons from spawning, in addition to blocking Dreadbloon from activating bloons for a while. | ||
==Gallery== | ==Gallery== | ||
{{screenshot needed}}<!-- this card has no icon as far as I can tell --> | {{screenshot needed|Rock Bloon ingame}}<!-- this card has no icon as far as I can tell --> | ||
==In other languages== | ==In other languages== | ||
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==Navigation== | ==Navigation== | ||
{{BCS bloon nav}} | {{BCS bloon nav}} | ||
{{dreadbloon nav}} | |||