Bloonarius (BTD6): Difference between revisions
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'''Bloonarius''', titled '''The Inflator''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|27.0}}. It is the first boss introduced to the game, and has the simplest mechanics relative to other bosses. | '''Bloonarius''', titled '''The Inflator''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|27.0}}. It is the first boss introduced to the game, and has the simplest mechanics relative to other bosses. | ||
Bloonarius has | Bloonarius has the most health of all Boss Bloons. It focuses on spawning more [[Bloon]]s across the track as it takes [[damage]]. It spawns especially large waves of Bloons right in front of it when a skull on its health bar is reached. | ||
==Mechanics== | ==Mechanics== | ||
=== Scattered Bloons === | === Scattered Bloons === | ||
Each time Bloonarius loses 1% of its health, it spawns a certain number of Bloons all over the track. The number and types of Bloons it spawns depends on Bloonarius's tier and whether it is in Normal or Elite mode. These Bloons are distinguished from normally spawning Bloons by being covered by a dark green sludge. These Bloons are briefly immune to damage upon spawning and provide no cash when popped, but they do still add to towers' damage counters. | |||
=== Skull | === Skull ability === | ||
Upon reaching a skull, Bloonarius stops moving for 0.5s, scatters a lot of Bloons across the map (using the same mechanic as its usual scattering), and additionally spawns a dense pack of Bloons directly in front of it. Like scattered Bloons, the number and types of Bloons it spawns depends on Bloonarius's tier and whether it is in Normal or Elite mode. These Bloons are also briefly immune to damage upon spawning and do not generate cash, but they do still add to towers' damage counters. | |||
===Boss Rush=== | |||
{{Incomplete|Elaborate more specifics of Boss Rush variant of Bloonarius}} | |||
In [[Boss Rush]], Bloonarius starts with 400 HP, and scales its health by +6.5% every tier. Bloonarius moves at the same speed at all tiers, which is a speed value of 0.75 (0.03x Red Bloon speed). Damaging Bloonarius produces a wave of Scattered Bloons, and beating a tier makes it send a stronger wave of Scattered Bloons. Every 10 tiers, it triggers its skull ability. Players begin with $1800 (+$200 with {{BTD6 mk|More Cash}}, +$250 with [[Starting Stash]]). | |||
=== | ==Stats== | ||
{| class="wikitable" | ===Normal=== | ||
{{BTD6 boss bloon health|20000|75000|350000|750000|3000000}} | |||
{{BTD6 boss bloon speed|1.25|1.25|1.25|1.5|1.5}} | |||
{|class="wikitable stat" | |||
|+Bloons spawned | |||
!Tier | !Tier | ||
! | !Scattered per 1% health lost | ||
! | !Scattered at each skull | ||
! | !Spawned at each skull | ||
|- | |- | ||
| | !1 | ||
| | |[[Green Bloon (BTD6)|Green Bloon]] ×8 | ||
|[[Green Bloon (BTD6)|Green Bloon]] ×30 | |||
|[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×30 | |[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×30 | ||
|- | |- | ||
| | !2 | ||
|[[Yellow Bloon (BTD6)|Yellow Bloon]] ×15 | |||
|[[Yellow Bloon (BTD6)|Yellow Bloon]] ×60 | |||
|[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×60 | |[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×60 | ||
|- | |- | ||
| | !3 | ||
|[[Pink Bloon (BTD6)|Pink Bloon]] ×25 | |||
|[[Pink Bloon (BTD6)|Pink Bloon]] ×100 | |||
|[[MOAB (BTD6)|MOAB]] ×6 | |[[MOAB (BTD6)|MOAB]] ×6 | ||
|- | |- | ||
| | !4 | ||
|[[Zebra Bloon (BTD6)|Zebra Bloon]] ×15 | |||
|[[Zebra Bloon (BTD6)|Zebra Bloon]] ×60 | |||
|[[ZOMG (BTD6)|ZOMG]] ×10 | |[[ZOMG (BTD6)|ZOMG]] ×10 | ||
|- | |- | ||
| | !5 | ||
|[[Rainbow Bloon (BTD6)|Rainbow Bloon]] ×25 | |||
|[[Rainbow Bloon (BTD6)|Rainbow Bloon]] ×100 | |||
|[[BAD (BTD6)|BAD]] ×1 | |[[BAD (BTD6)|BAD]] ×1 | ||
| | |} | ||
| | |||
===Elite=== | |||
{{BTD6 boss bloon health|50000|300000|2000000|8000000|40000000}} | |||
{{BTD6 boss bloon speed|1.25|1.25|1.25|1.5|1.5}} | |||
{|class="wikitable stat" | |||
|+Bloons spawned | |||
!Tier | |||
!Scattered per 1% health lost | |||
!Scattered at each skull | |||
!Spawned at each skull | |||
|- | |- | ||
| | !1 | ||
| | |[[Pink Bloon (BTD6)|Pink Bloon]] ×10 | ||
|[[Pink Bloon (BTD6)|Pink Bloon]] ×40 | |||
|[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×70 | |[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×70 | ||
|- | |- | ||
| | !2 | ||
|[[Rainbow Bloon (BTD6)|Rainbow Bloon]] ×10 | |||
|[[Rainbow Bloon (BTD6)|Rainbow Bloon]] ×40 | |||
|[[BFB (BTD6)|BFB]] ×16 | |[[BFB (BTD6)|BFB]] ×16 | ||
|- | |- | ||
!3 | |||
|[[ | |[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×13 | ||
|[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×50 | |[[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×50 | ||
|[[ | |[[BAD (BTD6)|BAD]] ×1, [[DDT (BTD6)|DDT]] ×9 | ||
|- | |- | ||
!4 | |||
|[[ | |[[MOAB (BTD6)|MOAB]] ×8, [[BFB (BTD6)|BFB]] ×2 | ||
| | |[[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] ×100 | ||
|[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×2, [[Fortified Bloon (BTD6)|Fortified]] [[DDT (BTD6)|DDT]] ×20 | |||
|- | |- | ||
| | !5 | ||
|[[DDT (BTD6)|DDT]] ×8, [[ZOMG (BTD6)|Fortified ZOMG]] ×2 | |||
|[[MOAB (BTD6)|MOAB]] ×30 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×4 | |[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×4 | ||
|} | |} | ||
==Round changes== | ==Round changes== | ||
When facing Bloonarius, several rounds are changed from the [[List of rounds in BTD6|standard roundset]]. | When facing Bloonarius, several rounds are changed from the [[List of rounds in BTD6|standard roundset]]. | ||
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== Update history == | == Update history == | ||
{{BTD6 change list by name|Bloonarius}} | {{BTD6 change list by name|Bloonarius|disclaimer=y}} | ||
==Gallery== | ==Gallery== | ||
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{{screenshot needed}} | {{screenshot needed}} | ||
<gallery> | <gallery> | ||
BTD6 bloonarius normal menu.png| | BTD6 bloonarius normal menu.png|Normal Bloonarius in the boss menu | ||
BTD6 bloonarius elite menu.png|Elite Bloonarius in the boss menu | BTD6 bloonarius elite menu.png|Elite Bloonarius in the boss menu | ||
BTD6 Bloonarius T1.jpg|Normal Bloonarius T1 | BTD6 Bloonarius T1.jpg|Normal Bloonarius T1 | ||