Tech Bot Prime: Difference between revisions

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Updated to 54.1
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== Stats ==
== Stats ==
{{BTD6 tower|range=28|areaTypes=Land|footprintRadius=0}}
{{BTD6 tower|range=28|areaTypes=Land|footprintRadius=5}}
Note:
 
* Its footprint has a radius of 0 units.
 
== Strategy ==
== Strategy ==
{{Strategy needed}}
{{Strategy needed}}
== Update history ==
{{BTD6 change list by tower|Tech Bot Prime}}


== Gallery ==
== Gallery ==

Revision as of 05:09, 15 April 2026

Tech Bot Prime
Portrait of Tech Bot Prime
Yoooooo Tech Bot got some upgrades!
Cost Monkey Money 100
№ per purchase 1
Power Pro of Tech Bot
Introduced Version 54.0
XP to unlock
Pro & tier 1 12,500
Tier 2 70,000
Tier 3 200,000

The Tech Bot Prime is Tech Bot's Power Pro in Bloons TD 6, introduced in version 54.0. Like its regular counterpart, it can link to a tower to activate its abilities automatically, but in contrast, it has a larger range and can set an ambush without Ambush Tech Ambush Tech. It also has a smaller footprint than the Tech Bot.

  • Path 1 provides buffs to the towers whose abilities are being managed by the bot by increasing their damage, allowing it to activate the same ability from multiple towers at the same time and providing a damage buff to all attacks of the tower for a short period of time after its ability is activated.
  • Path 2 allows it to manage more towers with a single bot, by linking it to more towers or by affecting all towers in radius. Activations can be done automatically or by using the bot's own ability.
  • Path 3 gives the bot the capability of deploying mini-drones, reduces the ability cooldowns of the currently linked tower, and can even force an ability activation for all towers in range, even if they are still on cooldown.

Upgrades

Path 1

Initiate Link AMP
Ability projectiles deal more damage.
Easy Medium Hard Impoppable
$465 $550 $595 $660
Chain Link
Triggering an ability also triggers the same ability from any other unlinked towers.
Easy Medium Hard Impoppable
$935 $1,100 $1,190 $1,320
Lead the Storm
Linked Monkey deals way more damage with all attacks when their ability is triggered.
Easy Medium Hard Impoppable
$3,440 $4,050 $4,375 $4,860

Path 2

AUT0.M8
Can link up to 3 Monkeys.
Easy Medium Hard Impoppable
$210 $250 $270 $300
NEUR0.MAP
In addition to linked Monkeys, Tech Bot Prime will trigger abilities for all Monkeys in its radius.
Easy Medium Hard Impoppable
$1,145 $1,350 $1,460 $1,620
CMDR.Ch1p
Tech Bot Prime gets an ability which triggers all linked abilities and in radius. Can disable automatic triggering.
Easy Medium Hard Impoppable
$1,740 $2,050 $2,215 $2,460

Path 3

Drone Ambush Network
Can place up to 3 Mini Ambush Drones to patrol the Ambush area.
Easy Medium Hard Impoppable
$170 $200 $215 $240
Trigger Happy Drones
Linked abilities cooldown faster. Can place up to 6 Mini Ambush Drones.
Easy Medium Hard Impoppable
$1,400 $1,650 $1,780 $1,980
Oh Boy, I Can't Wait!
Ok let's Go-Go-Go Send It! Pop off - all abilities in radius, skip cooldowns! Oh, right, name? Impulse Surge Drone!
Easy Medium Hard Impoppable
$10,625 $12,500 $13,500 $15,000

Stats

Tower
Display range28 units
Footprint radius5 units
Placeable onLand

Strategy

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

Update history

For a complete list of Tech Bot Prime changes, see Update history:Tech Bot Prime (BTD6).
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  • Nerf Footprint radius increased ― 0 units → 5 units (bug fix)
    • Note: This resolves an issue where the bot could be placed on top of other towers
  • Nerf Monkey Money cost increased ― 100 → 150
  • Buff Can now target other Tech Bot Primes with activated abilities
  • Nerf Bonus should no longer stack incorrectly when the target is upgraded (bug fix)
    • Note: It is currently unknown which "bonus" was being stacked
  • Buff Will now automatically re-connect to Dan D'Monke after transformation ends
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The editor who added this notice elaborates: Add screenshots of tower models, drones, etc., and game assets

In other languages

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