Update history:Bloons TD 6/Version 38.0: Difference between revisions
Jump to navigation
Jump to search
Overclockbtd (talk | contribs) mNo edit summary |
Overclockbtd (talk | contribs) No edit summary |
||
| Line 117: | Line 117: | ||
=== [[Etienne (BTD6)|Etienne]] === | === [[Etienne (BTD6)|Etienne]] === | ||
{{BTD6 hero changes|quote=Because it didn’t really matter before, but guess it kinda does now.|version=38.0|hero=Etienne|changes 1 levels=10+|changes 1=*{{buff|Lv10 UCAV ability can now naturally see Camo Bloons}}}} | {{BTD6 hero changes|quote=Because it didn’t really matter before, but guess it kinda does now.|version=38.0|hero=Etienne|changes 1 levels=10+|changes 1=*{{buff|Lv10 UCAV ability can now naturally see Camo Bloons}}}} | ||
== Bosses == | |||
=== [[Vortex (BTD6)|Vortex]] === | |||
{{BTD6 changes | |||
| version = 38.0 | |||
| quote = As knowledge, power & variety of Paragons has developed they have turned out to be extremely powerful against vortex and we have reached a point with enough good paragon diversity we no longer feel like they need to resist Vortex’s stun for such a large advantage over other towers, instead of this we feel Vortex’s stun is just too long in general so is being reworked to an overall lower amount across the tiers without any paragon immunity. | |||
| changes = *{{nerf|Paragons no longer have 50% reduced stun duration}} | |||
*{{change|Stun duration reworked at all tiers for generally reduced durations}} | |||
*{{nerf|T2|16s|19s}} | |||
*{{nerf|T3|20s|21s}} | |||
*{{buff|T4|25s|24s}} | |||
*{{buff|T5|30s|27s}} | |||
*{{buff|ET1|20s|18s}} | |||
*{{buff|ET2|25s|21s}} | |||
*{{buff|ET3|30s|24s}} | |||
*{{buff|ET4|36s|27s}} | |||
*{{buff|ET5|40s|30s}} | |||
| names = Vortex,Elite Vortex | |||
}} | |||
=== [[Lych (BTD6)|Lych]] === | |||
{{BTD6 changes | |||
| version = 38.0 | |||
| quote = Lych has some cheese strategy in pre-buffing before spawn to get around the draining mechanics, but boss functionality now makes it easy for us to try out a quick change to counteract some of this. | |||
| changes = *{{nerf|Lych now triggers the 'buff drain' attack immediately on spawn}} | |||
| names = Lych | |||
}} | |||
== Video == | == Video == | ||
Revision as of 17:50, 11 November 2024
Version 38.0 is the fourth major update to Bloons TD 6 of 2023. This update introduced the Boss Bloon Phayze, Competitive Mode for Contested Territory, the new Water Park map, and the Lifeguard Brickell skin for Admiral Brickell.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Tutorials | |
| Tales |
Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Bloons ― MOAB Skins | ||
| Co-op ― Standard Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Power Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets |
Template:BTD6 team store item list by introduced
Changes
- Added Bronze & Silver map borders for completing all Easy/Medium medals
- Assigned more icons within the custom challenge creation UI making it easier to distinguish different game modifiers quickly
- ‘Regrown’ Bloons will now no longer count towards increasing a tower’s damage stat when they are popped repeatedly.
- Categorized and sorted Quests to organize Patch’s quest menu
- Added further support to grant our events more flexibility in Boss starting and finishing rounds
- Team search filter added to search for Competitive Teams
Towers
| Tiers | Changes |
|---|---|
| 3-X-X Spike-o-pult |
|
| Paragon |
|
| Tiers | Changes |
|---|---|
| 5-0-1 Glaive Lord + Long Range Rangs |
|
| 0-5-0 Perma Charge |
|
| X-X-1 Long Range Rangs |
|
| Paragon |
|
| Tiers | Changes |
|---|---|
| 3-X-X Really Big Bombs |
|
| 4-X-X Bloon Impact |
|
| 5-X-X Bloon Crush |
|
| X-X-4 Recursive Cluster |
|
| Tiers | Changes |
|---|---|
| 4-0-0 Ring of Fire |
|
| 4-1-0 Ring of Fire + Long Range Tacks |
|
| 4-2-0 Ring of Fire + Super Range Tacks |
|
| 0-4-0 Blade Maelstrom |
|
| 1-4-0 Blade Maelstrom + Faster Shooting |
|
| 2-4-0 Blade Maelstrom + Even Faster Shooting |
|
| 0-4-1 Blade Maelstrom + More Tacks |
|
| 0-4-1 Blade Maelstrom + More Tacks |
|
| 0-4-2 Blade Maelstrom + Even More Tacks |
|
| 0-5-0 Super Maelstrom |
|
| 1-5-0 Super Maelstrom + Faster Shooting |
|
| 2-5-0 Super Maelstrom + Even Faster Shooting |
|
| 0-5-1 Super Maelstrom + More Tacks |
|
| 0-5-2 Super Maelstrom + Even More Tacks |
|
| X-X-5 The Tack Zone |
|
| Tiers | Changes |
|---|---|
| X-3-X Arctic Wind |
|
| X-X-3 Cryo Cannon |
|
| Tiers | Changes |
|---|---|
| 4-X-X Bloon Liquefier |
|
| X-X-4 Relentless Glue |
|
| Tiers | Changes |
|---|---|
| X-5-X Elite Sniper |
|
| Tiers | Changes |
|---|---|
| 1-0-1 Faster Shooting + Long Range |
|
| 0-3-1 Cannon Ship + Long Range |
|
| Tiers | Changes |
|---|---|
| X-4-X Ground Zero |
|
| Tiers | Changes |
|---|---|
| X-3-X Downdraft |
|
| X-3-X Downdraft |
|
| X-4-X Support Chinook |
|
| Tiers | Changes |
|---|---|
| 2-0-3 Buckshot + Laser Shock |
|
| 2-0-4 Bloon Area Denial System + Laser Shock |
|
| 2-0-5 Bloon Exclusion Zone + Laser Shock |
|
| Tiers | Changes |
|---|---|
| X-4-X Summon Phoenix |
|
| X-X-4 Necromancer: Unpopped Army |
|
| Paragon |
|
| Tiers | Changes |
|---|---|
| 0-4-1 Tech Terror + Knockback |
|
| Tiers | Changes |
|---|---|
| 1-X-X Ninja Discipline |
|
| X-X-1 Seeking Shuriken |
|
| X-X-4 Sticky Bomb |
|
| X-X-4 Sticky Bomb |
|
| Tiers | Changes |
|---|---|
| 3-X-X Druid of the Storm |
|
| X-4-X Jungle's Bounty |
|
| Tiers | Changes |
|---|---|
| 4-0-1 Spiked Mines + Long Reach |
|
| 5-0-1 Super Mines + Long Reach |
|
| X-5-X Carpet of Spikes |
|
| X-X-2 Smart Spikes |
|
| X-X-5 Perma-Spike |
|
| 1-0-5 Perma-Spike + Bigger Stacks |
|
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| X-2-X Adasaurus |
|
| X-3-X Velociraptor |
|
| X-X-5 Pouākai |
|
Heroes
| “ | May as well be a general camo for Ben level given that Trojan gives camo at 18 too — Update notes |
” |
| Levels | Changes |
|---|---|
| 18+ |
|
| “ | Adora is a unique hero in how she has a great deal more value in spending cash to level her up faster, however she outperforms other heroes by too much regardless of this added cost. As her ability uptime is so incredibly good to the point of being completely spammable we’re increasing that cooldown slightly and reducing her base pierce in the higher levels so more thought must be required to utilize the large pierce increase she gains from usage of that ability. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
|
| 11+ |
|
| “ | Because it didn’t really matter before, but guess it kinda does now. — Update notes |
” |
| Levels | Changes |
|---|---|
| 10+ |
|
Bosses
| “ | As knowledge, power & variety of Paragons has developed they have turned out to be extremely powerful against vortex and we have reached a point with enough good paragon diversity we no longer feel like they need to resist Vortex’s stun for such a large advantage over other towers, instead of this we feel Vortex’s stun is just too long in general so is being reworked to an overall lower amount across the tiers without any paragon immunity. — Update notes |
” |
Paragons no longer have 50% reduced stun duration
- Stun duration reworked at all tiers for generally reduced durations
T2 ― 16s → 19s
T3 ― 20s → 21s
T4 ― 25s → 24s
T5 ― 30s → 27s
ET1 ― 20s → 18s
ET2 ― 25s → 21s
ET3 ― 30s → 24s
ET4 ― 36s → 27s
ET5 ― 40s → 30s
| “ | Lych has some cheese strategy in pre-buffing before spawn to get around the draining mechanics, but boss functionality now makes it easy for us to try out a quick change to counteract some of this. — Update notes |
” |
Lych now triggers the 'buff drain' attack immediately on spawn