Sentai Churchill (Battles 2): Difference between revisions
mNo edit summary |
mNo edit summary |
||
| Line 19: | Line 19: | ||
'''Sentai Churchill''' is a [[Hero Alt]] of [[Captain Churchill (Battles 2)|Captain Churchill]] in ''[[Bloons TD Battles 2]]'', introduced in {{BTDB2 version|1.1}}. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Captain Churchill|name=y}} to unlock. | '''Sentai Churchill''' is a [[Hero Alt]] of [[Captain Churchill (Battles 2)|Captain Churchill]] in ''[[Bloons TD Battles 2]]'', introduced in {{BTDB2 version|1.1}}. He costs {{BTDB2 mm|2000|name=y}} and {{BTDB2 hp|40000|Captain Churchill|name=y}} to unlock. | ||
Sentai Churchill's basic [[attack]] fires shells from his tank that pierce through [[Bloon]]s and explode each time they collide with a Bloon, generating up to three explosions at level 1. Both the shells and the explosions shock Bloons, causing them to take extra [[damage over time]]. Each explosion deals 1 damage to up to 5 Bloons, but cannot damage [[Black Bloon (Battles 2)|Black Bloon]]s. Compared to Captain Churchill, he trades pierce for damage over time. As he levels up, his [[range]], [[damage]], and [[attack speed]] increase, his shells can explode more times per shot, and he gains [[Camo detection]] and | Sentai Churchill's basic [[attack]] fires shells from his tank that pierce through [[Bloon]]s and explode each time they collide with a Bloon, generating up to three explosions at level 1. Both the shells and the explosions shock Bloons, causing them to take extra [[damage over time]]. Each explosion deals 1 damage to up to 5 Bloons, but cannot damage [[Black Bloon (Battles 2)|Black Bloon]]s. Compared to Captain Churchill, he trades pierce for damage over time. As he levels up, his [[range]], [[damage]], and [[attack speed]] increase, his shells can explode more times per shot, and he gains [[Camo detection]] and a second attack where he uses a machine gun to rapidly deal damage to one Bloon at a time. He has two [[Activated Ability|Activated Abilities]]: | ||
*'''High Energy Shells''' (level 3) — Increases his shell's attack speed, increases the shock effect's damage rate and duration, and allows the explosions to pop all Bloon types, for a short time. Its duration increases as he levels up. | |||
* | *'''Orbital Barrage''' (level 10) — Targets up to 5 [[MOAB-Class Bloon]]s from anywhere on the map and bombards them with shells from the sky, dealing damage to each target over a short time. If a target is popped, it continues to bombard its children if they are also MOAB-Class. | ||
* | |||
==Differences from Captain Churchill== | ==Differences from Captain Churchill== | ||
| Line 29: | Line 28: | ||
==Mechanics== | ==Mechanics== | ||
===Main gun=== | ===Main gun=== | ||
Sentai Churchill's main gun fires | Sentai Churchill's main gun fires shell a shell every 0.7 seconds that pierces through Bloons and generates an explosion on each collision. The shells cannot collide with Bloons for 0.05 seconds after each collision (to ensure there is some spacing between each explosion). Each shell has 3 pierce at level 1, allowing them to explode up to 3 times, and their pierce cannot be [[tower buff|buffed]]. Both the shells and the explosions inflict a [[Laser Shock (Battles 2)|Laser Shock]]-like [[damage over time]] effect on all Bloons hit. The shells themselves deal no damage, but the explosions deal 1 [[Damage type|explosion-type]] damage and have 5 [[pierce]]. | ||
Shocked Bloons take 1 damage per second for 1 second. He does not deal extra damage to Bloons while they are shocked, and [[Dartling Gunner (Battles 2)|Dartling Gunner]]s do not deal extra damage to Bloons shocked by him. | Shocked Bloons take 1 damage per second for 1 second. He does not deal extra damage to Bloons while they are shocked, and [[Dartling Gunner (Battles 2)|Dartling Gunner]]s do not deal extra damage to Bloons shocked by him. | ||