Update history:Bloons TD 6/Version 39.0: Difference between revisions
Qwertyxp2000 (talk | contribs) Still room for improvement |
Qwertyxp2000 (talk | contribs) →Towers: more tower stuff, also hate the 1xx mortar balance change note that was too clunky |
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=== [[Mortar Monkey (BTD6)|Mortar Monkey]] === | === [[Mortar Monkey (BTD6)|Mortar Monkey]] === | ||
{{BTD6 tower changes|quote=We’re looking to shakeup mortar in a couple small ways this update, along with Striker Jones changes noted further on for ‘multi-mortaring’ synergy. From the base level Mortar has far more pierce than should ever be necessary at low rounds but doesn’t hit beefy enough for the low fire rate, so we are trading up some base pierce for damage, instead moving this lost pierce up into crosspath. To reduce the great feeling of loss that some players feel when upgrading to Pop and Awe & losing their Artillery Battery ability, this upgrade is seeing a stat rework that considers Artillery Battery as now always active at T5 instead of pumping up the damage numbers.|version=39.0|tower=Mortar Monkey|changes 1 tiers=000,X1X,X2X,X3X,X4X,X5X,XX1,XX2,XX3,XX4,XX5,1XX|changes 1=*{{buff|000 Mortar Monkey damage increased|1|2}}|changes 2 tiers=000,X1X,X2X,X3X,X4X,X5X,XX1,XX2,XX3,XX4,XX5|changes 2=*{{nerf|000 Mortar Monkey pierce reduced|40|25}}|changes 3 | {{BTD6 tower changes|quote=We’re looking to shakeup mortar in a couple small ways this update, along with Striker Jones changes noted further on for ‘multi-mortaring’ synergy. From the base level Mortar has far more pierce than should ever be necessary at low rounds but doesn’t hit beefy enough for the low fire rate, so we are trading up some base pierce for damage, instead moving this lost pierce up into crosspath. To reduce the great feeling of loss that some players feel when upgrading to Pop and Awe & losing their Artillery Battery ability, this upgrade is seeing a stat rework that considers Artillery Battery as now always active at T5 instead of pumping up the damage numbers.|version=39.0|tower=Mortar Monkey|changes 1 tiers=000,X1X,X2X,X3X,X4X,X5X,XX1,XX2,XX3,XX4,XX5,1XX|changes 1=*{{buff|000 Mortar Monkey damage increased|1|2|note=1xx, 2xx, and 3xx pierce unchanged at 45, subsequent upgrades also unchanged}}|changes 2 tiers=000,X1X,X2X,X3X,X4X,X5X,XX1,XX2,XX3,XX4,XX5|changes 2=*{{nerf|000 Mortar Monkey pierce reduced|40|25}}|changes 3 tiers=2XX,3XX|changes 3=*{{buff|2xx Bloon Buster damage increased|2|3|note=Shockwaves from Shell Shock and above unchanged, and The Big One and above unchanged}}|changes 4 tiers=X5X|changes 4=*{{buff|x5x Pop and Awe main attack explosion radius increased|20|23}} | ||
*{{buff|x5x Pop and Awe attack cooldown delay reduced|0.27|0.0675}} | *{{buff|x5x Pop and Awe attack cooldown delay reduced|0.27|0.0675}} | ||
*{{nerf|x5x Pop and Awe bonus Ceramic damage reduced|12|3}} | *{{nerf|x5x Pop and Awe bonus Ceramic damage reduced|12|3}} | ||
*{{nerf|x5x Pop and Awe bonus Lead damage reduced|4|1}} | *{{nerf|x5x Pop and Awe bonus Lead damage reduced|4|1}} | ||
*{{nerf|x5x Pop and Awe bonus Fortified damage reduced|4|1}} | *{{nerf|x5x Pop and Awe bonus Fortified damage reduced|4|1}} | ||
*{{nerf|x5x Pop and Awe bonus MOAB damage reduced|4|1}}|changes | *{{nerf|x5x Pop and Awe bonus MOAB damage reduced|4|1}}|changes 5 tiers=X3X,X4X,X5X|changes 5=*{{buff|Lead/Mortar/Fortified bonuses should all stack their bonuses on single targets|fix=y}}}} | ||
=== [[Dartling Gunner (BTD6)|Dartling Gunner]] === | === [[Dartling Gunner (BTD6)|Dartling Gunner]] === | ||
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Horned Owl’s pierce is too high in the base upgrade with very low value from merging, so more of this is shifting into the merge benefit. Condor’s pierce penalties to early MOAB Class are going up, however the max merged version will now be allowed to attack and damage targets that it cannot grab. Pouakai deals way too much moab damage right from base upgrade given how powerful it also is at controlling MOABs, base damage & pierce stats here are also seeing a shift over into higher merge benefits|version=39.0|tower=Beast Handler|changes 1=*{{nerf|Beast Handler beast reposition cooldown increased from 0.5s(?) to 5s}}|changes 2 tiers=3XX|changes 2=*{{buff|3xx Great White pierce increased|6|10}} | Horned Owl’s pierce is too high in the base upgrade with very low value from merging, so more of this is shifting into the merge benefit. Condor’s pierce penalties to early MOAB Class are going up, however the max merged version will now be allowed to attack and damage targets that it cannot grab. Pouakai deals way too much moab damage right from base upgrade given how powerful it also is at controlling MOABs, base damage & pierce stats here are also seeing a shift over into higher merge benefits|version=39.0|tower=Beast Handler|changes 1=*{{nerf|Beast Handler beast reposition cooldown increased from 0.5s(?) to 5s}}|changes 2 tiers=3XX|changes 2=*{{buff|3xx Great White pierce increased|6|10}} | ||
*{{buff|3xx Great White max bonus pierce from merge increased|18|20}}|changes 3 tiers=4XX|changes 3=*{{buff|4xx Orca max bonus pierce from merge increased|24|40}}|changes 4 tiers=X2X,X3X|changes 4=*{{nerf|x2x Adasaurus attack delay increased|0.9|1}} | *{{buff|3xx Great White max bonus pierce from merge increased|18|20|note=Max-power 3xx pierce increased from 24 to 30}}|changes 3 tiers=4XX|changes 3=*{{buff|4xx Orca max bonus pierce from merge increased|24|40|note=Max-power 4xx pierce increased from 44 to 60}}|changes 4 tiers=X2X,X3X|changes 4=*{{nerf|x2x Adasaurus attack delay increased|0.9|1}} | ||
*{{buff|x2x Adasaurus max attack delay reduction from merge increased|0.3105|0.3439|note=Max-power x2x attack cooldown increased from 0.5895s to 0.6561s}}<!-- missing velo btw 0.9 to 1.0 and cookdown 0.3149 to 0.3439, format like the ada-->|changes 5 tiers=X5X|changes 5=*{{buff|x5x Giganotosaurus now ignores line of sight}} | *{{buff|x2x Adasaurus max attack delay reduction from merge increased|0.3105|0.3439|note=Max-power x2x and x3x attack cooldown increased from 0.5895s to 0.6561s}}<!-- missing velo btw 0.9 to 1.0 and cookdown 0.3149 to 0.3439, format like the ada-->|changes 5 tiers=X5X|changes 5=*{{buff|x5x Giganotosaurus now ignores line of sight}} | ||
*{{buff|x5x Giganotosaurus cooldown reduced|35s|25s}}|changes 6 tiers=XX2|changes 6=*{{nerf|xx2 Horned Owl pierce reduced|8|6}} | *{{buff|x5x Giganotosaurus cooldown reduced|35s|25s|note=Max-power and mid-power x5x ability cooldowns also decreased}}|changes 6 tiers=XX2|changes 6=*{{nerf|xx2 Horned Owl pierce reduced|8|6}} | ||
*{{buff|xx2 Horned Owl max bonus pierce from merge increased|8|12|note=Max-power xx2 pierce increased from 16 to 18}}|changes 7 tiers=XX4|changes 7=*{{buff|xx4 Condor at Max beastpower can now attack ungrabbable MOABs}} | *{{buff|xx2 Horned Owl max bonus pierce from merge increased|8|12|note=Max-power xx2 pierce increased from 16 to 18}}|changes 7 tiers=XX4|changes 7=*{{buff|xx4 Condor at Max beastpower can now attack ungrabbable MOABs}} | ||
*{{nerf|xx4 Condor MOAB pierce penalty increased|9|14}} | *{{nerf|xx4 Condor MOAB pierce penalty increased|9|14}} | ||
Revision as of 23:08, 10 November 2024
Version 39.0 is the fifth major update to Bloons TD 6 of 2023. This update introduced the Map Editor, the Book Wyrm hero skin for Etienne, the Dark Path map, and a Paragon rework.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Tutorials | |
| Challenges |
| Knowledge | Category |
|---|---|
| Support |
Cosmetic Items
| Item | Category | Trophy Store? |
|---|---|---|
| Co-op ― Standard Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Profile Banners | ||
| Heroes ― Place FX | ||
| Monkeys ― Pets | ||
| Monkeys ― Projectiles |
Template:BTD6 team store item list by introduced
Changes
- Extra Contested Territory logic added to support newer content
- Beast Handler now enabled for CT
- Phayze & Dreadbloon now enabled for CT
- Custom Challenges will now display the version they were verified in rather than the version they are uploaded in
- Paragon limit removed from current CT tiles to reduce unnecessarily bloating rules
- Updated Boss Rules panel to reflect design changes
Boss Event and CT Boss default Penalty Time changed ― 10s → 10 + round number * 0.25
While Penalty time is counting in Boss Events and CT Boss, cash generating abilities will stop cooling down
Towers
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| Tiers | Changes |
|---|---|
| 3-X-X Bloon Dissolver |
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| X-4-X Glue Strike |
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| X-4-X Glue Strike |
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| 1-4-0 Glue Strike + Glue Soak |
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| X-5-X Glue Storm |
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| Tiers | Changes |
|---|---|
| X-5-X Pre-emptive Strike |
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| Tiers | Changes |
|---|---|
| X-X-4 Favored Trades |
|
| Tiers | Changes |
|---|---|
| X-X-4 Spectre |
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| Tiers | Changes |
|---|---|
| X-4-X Support Chinook |
|
Lua error in Module:Tower_changes at line 196: bad argument #4 to 'sFormat' (string expected, got nil).
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 1-2-0 Wall of Fire + Guided Magic |
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| 1-4-0 Summon Phoenix + Guided Magic |
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| X-5-X Wizard Lord Phoenix |
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| X-X-3 Shimmer |
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| X-X-5 Prince of Darkness |
|
| Tiers | Changes |
|---|---|
| 4-X-X Sun Temple |
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| 0-4-1 Tech Terror + Knockback |
|
| Tiers | Changes |
|---|---|
| X-X-3 Flash Bomb |
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| X-X-5 Master Bomber |
|
| Tiers | Changes |
|---|---|
| 2-2-0 Acidic Mixture Dip + Perishing Potions |
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| X-4-X Transforming Tonic |
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| X-5-X Total Transformation |
|
| Tiers | Changes |
|---|---|
| 4-X-X Ball Lightning |
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| X-2-X Heart of Oak |
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| X-4-X Jungle's Bounty |
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| X-4-X Jungle's Bounty |
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| X-5-X Spirit of the Forest |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
| Tiers | Changes |
|---|---|
| 5-0-1 Sentry Champion + Oversize Nails |
|
| Tiers | Changes |
|---|
Heroes
| “ | Gwen’s early game is just too much, especially far too excessive with the right combinations of knowledge / relic buffs so some of this power is being pushed up more with a makeup buff to cocktail at Lv7 where this has started to fall off by. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3-6 |
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| 7+ |
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| 6-8 |
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| 9 |
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| 10+ |
|
| “ | We were hopeful to get this in early last year, however it was delayed at the time in favour of other things. Finally though, along with the other Mortar changes in this update it feels like a good time for Jones to learn a new Lv7 QoL ability designed around managing large numbers of mortars more effectively. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
| “ | Adora performs extremely well throughout the hardest rounds without any significant weakness that feel fairly comparable to other top of the line heroes. Due to very high ability uptime there is low strategic requirement to her ability timing much of the time, and a strong highly buffable baseline of power even when abilities are not active. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
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| 7+ |
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| 11-16 |
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| 17+ |
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| 20 |
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| “ | To make things a little clearer for players attempting to be precise with their Paragon Totem farming, the number of totems placed will now be tallied up and listed whenever one is selected. — Update notes |
” |
| Levels | Changes |
|---|---|
| 20 |
|
| 5+ |
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| 7+ |
|
Paragons
Release Descriptions
| “ | Monumental Feature Update!!
• Map creation comes to Bloons TD 6! Use the Map Editor to create custom maps and share them with your friends and the community! • Unleash the power of imagination with new Etienne skin, Book Wyrm. • Defy the Bloons on Advanced map, Dark Path. A shadowy take on the classic Park Path! • Plus new Quests, Trophy store items, quality of life improvements, and balance changes. |
” |