{{BTD6 tower changes|quote=Long Range Rangs is increasing its benefit to be more meaningful of a crosspath choice for the range rather than purely the Red Hot Rangs. Permacharge as a very good T5 doesn’t feel like it needs to have a cooldown buff over the T3 given how small this benefit is. As mentioned above on the Dart Monkey, these Paragons are having their prices swapped around and Boomerang Paragon’s Orbit attack is having the fortification bonus damage removed as this number was so small it added no value to the tower anyway.|version=38.0|tower=Boomerang Monkey|changes 1 tiers=XX1,XX2,XX3,XX4,XX5,301,401,501,031,041,051|changes 1=*{{buff|xx1 Long Range Rangs range bonus increased|15%|33%}}|changes 2 tiers=501|changes 2=*{{buff|501 Glaive Lord radius increase from LRR increased|15%|33%}}|changes 3 tiers=050|changes 3=*{{nerf|050 Perma-Charge ability cooldown|40s|45s|note=Initial cooldown reduction when bought also reduced from 5s to 15s}}|changes 4 tiers=Paragon|changes 4=*{{nerf|Paragon orbit no longer deals +2 damage to fortified}}
{{BTD6 tower changes|quote=Long Range Rangs is increasing its benefit to be more meaningful of a crosspath choice for the range rather than purely the Red Hot Rangs. Permacharge as a very good T5 doesn’t feel like it needs to have a cooldown buff over the T3 given how small this benefit is. As mentioned above on the Dart Monkey, these Paragons are having their prices swapped around and Boomerang Paragon’s Orbit attack is having the fortification bonus damage removed as this number was so small it added no value to the tower anyway.|version=38.0|tower=Boomerang Monkey|changes 1 tiers=XX1,XX2,XX3,XX4,XX5,301,401,501,031,041,051|changes 1=*{{buff|xx1 Long Range Rangs range bonus increased|15%|33%}}|changes 2 tiers=501|changes 2=*{{buff|501 Glaive Lord radius increase from LRR increased|15%|33%}}|changes 3 tiers=050|changes 3=*{{nerf|050 Perma-Charge ability cooldown|40s|45s|note=Initial cooldown reduction when bought also reduced from 10s to 15s}}|changes 4 tiers=Paragon|changes 4=*{{nerf|Paragon orbit no longer deals +2 damage to fortified}}
Adora is a unique hero in how she has a great deal more value in spending cash to level her up faster, however she outperforms other heroes by too much regardless of this added cost. As her ability uptime is so incredibly good to the point of being completely spammable we’re increasing that cooldown slightly and reducing her base pierce in the higher levels so more thought must be required to utilize the large pierce increase she gains from usage of that ability. — Update notes
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Levels
Changes
3+
Lv3 Long Arm of Light cooldown increased ― 35s → 40s