Strategy:Boss Bloon Event: Difference between revisions

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After the player has two 2-0-0 Farms (or earlier if the defense is already being pressured), the player can save to place the Hero if it has not been placed. Otherwise, '''additional defense 2''' (referenced in the table) can be obtained by upgrading one of following towers (if present): Engineer to 1-0-0, Boomerang to 1-0-2, or Druid to 1-0-0.
After the player has two 2-0-0 Farms (or earlier if the defense is already being pressured), the player can save to place the Hero if it has not been placed. Otherwise, '''additional defense 2''' (referenced in the table) can be obtained by upgrading one of following towers (if present): Engineer to 1-0-0, Boomerang to 1-0-2, or Druid to 1-0-0.


The [[Camo Bloon (BTD6)|Camo Bloon]] in round 24 is normally ignored, but Lead defense is needed for 28 and 30. The 0-0-0 [[Bomb Shooter (BTD6)|Bomb Shooter]], 0-0-0 [[Alchemist (BTD6)|Alchemist]], and 1-0-0 Druid are common options. Before [[Bloon Trap (BTD6)|Bloon Trap]] is obtained, the Engineer can be upgraded up to 3-0-2 and the Boomerang up to 2-0-2 if needed. Listed below is a quick summary of the early-game.
The [[Camo Bloon (BTD6)|Camo Bloon]] in round 24 is normally ignored, but Lead defense is needed for 28 and 30. The 0-0-0 [[Bomb Shooter (BTD6)|Bomb Shooter]], 0-0-0 [[Alchemist (BTD6)|Alchemist]], and 1-0-0 Druid are common options. Before [[Bloon Trap (BTD6)|Bloon Trap]] is obtained, the Engineer can be upgraded up to 3-0-2 and the Boomerang up to 2-0-2 if needed. Listed below is a quick summary of the early-game. Obtain a 0-2-3 [[Crossbow (BTD6)|Crossbow]] on Round 33 to solve all pre-Tier 1 Camos.


{|class="wikitable mw-collapsible mw-collapsed center-col-1 center-col-2 center-col-3" style="white-space:nowrap"
{|class="wikitable mw-collapsible mw-collapsed center-col-1 center-col-2 center-col-3" style="white-space:nowrap"
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|-
|-
|4
|4
|[[Monkeyopolis (BTD6)|Monkeyopolis]], [[Bloon Trap (BTD6)|Bloon Trap]], [[Marketplace (BTD6)|Marketplace]]
|[[Monkeyopolis (BTD6)|Monkeyopolis]],
|[[File:BTD6 005-MonkeyVillage.png|x50px]] [[File:BTD6 004-EngineerMonkey.png|x50px]] [[File:BTD6 003-BananaFarm.png|x50px]]
|[[File:BTD6 005-MonkeyVillage.png|x50px]]
|Obtain Monkeyopolis, then Bloon Trap, then spam Marketplaces until Round 38
|Obtain Monkeyopolis, then Bloon Trap, then spam Marketplaces until Round 38
|[[Marketplace (BTD6)|Marketplace]]
|[[Marketplace (BTD6)|Marketplace]]
|[[File:BTD6 003-BananaFarm.png|x50px]]
|[[File:BTD6 003-BananaFarm.png|x50px]]
|Spam until Round 38
|Spam until Round 38
|[[Bloon Trap (BTD6)|Bloon Trap]], [[Marketplace (BTD6)|Marketplace]]
|[[Bloon Trap (BTD6)|Bloon Trap]],  
|[[File:BTD6 004-EngineerMonkey.png|x50px]] [[File:BTD6 003-BananaFarm.png|x50px]]
|[[File:BTD6 004-EngineerMonkey.png|x50px]] [[File:BTD6 003-BananaFarm.png|x50px]]
|Bloon Trap first, then Marketplaces until Round 38
|Bloon Trap first, then Marketplaces until Round 38
|-
|5
|[[Bloon Trap (BTD6)|Bloon Trap]], [[Marketplace (BTD6)|Marketplace]]
|[[[File:BTD6 004-EngineerMonkey.png|x50px]] [[File:BTD6 003-BananaFarm.png|x50px]]
|Obtain Bloon Trap, then spam Marketplaces until Round 38
|[[Marketplace (BTD6)|Marketplace]]
|[[File:BTD6 005-MonkeyVillage.png|x50px]]
|Sell everything for Monkeyopolis & Boss Defense after Round 39
|[[Marketplace (BTD6)|Marketplace]]
|[[File:BTD6 003-BananaFarm.png|x50px]]
|Spam until Round 38
|}
|}


Before the Tier 1 Boss spawns, sell Marketplaces if needed. If possible, obtain a [[Favored Trades (BTD6)|Favored Trades]] near them before selling them. Favored Trades is recommended for selling farms for all other tiers as well.
If Monkeyopolis is present, all defense and income generators are ideally placed in its range, which applies later on as well. Before the Tier 1 Boss spawns, sell Marketplaces if needed. If possible, obtain a [[Favored Trades (BTD6)|Favored Trades]] near them before selling them. Favored Trades is recommended for selling farms for all other tiers as well. If Monkeyopolis is banned, replace it with Marketplace spam.


== Rounds 40-59 (pre-Tier 2) ==
== Rounds 40-59 (pre-Tier 2) ==
{{Empty}}
The early 40s require focus on defending the boss, so farming will be limited during this time. After the Boss is popped, sell all Boss defenses and resume farming in earnest. Bloon Traps will perform the bulk of the defense, with 1 kept during the Boss and a 2nd one before Round 47. with [[MOAB Mauler (BTD6)|MOAB Maulers]] or a [[MOAB Assassin (BTD6)|MOAB Assassin]] to break the MOAB Shells. Obtain a [[Cleansing Foam (BTD6)|Cleansing Foam]] for Camos, and target it above a location where Bloon Traps are dropped. Farming recommendations are listed below.
 
{|class="wikitable mw-collapsible mw-collapsed center-col-1  center-col-2 center-col-3" style="white-space:nowrap"
|+Farming progression recommendations
!rowspan="2"|Step
!colspan="3"|On maps without abundant water
!colspan="3"|On maps with abundant water
|-
!Name
!Portrait
!Notes
!Name
!Portrait
!Notes
|-
|1
|2x [[Banana Research Facility (BTD6)|BRF]], 2x [[Overclock (BTD6)|Overclock]]
|[[File:BTD6 400-BananaFarm.png|x50px]] [[File:BTD6 040-MonkeyEngineer.png|x50px]]
|Obtain after the Boss is defeated, overclock the BRFs
|15x [[Merchantman (BTD6)|Merchantman]]
|[[File:BTD6 003-MonkeyBuccaneer.png|x50px]]
|Obtain after the Boss is defeated
|-
|2
|[[Marketplace (BTD6)|Marketplace]], [[Central Market (BTD6)|Central Market]]
|[[File:BTD6 003-BananaFarm.png|x50px]] [[File:BTD6 004-BananaFarm.png|x50px]]
|When Marketplaces occupy all space near Monkeyopolis, upgrade them to Central Markets
|[[Trade Empire (BTD6)|Trade Empire]]
|[[File:BTD6 003-MonkeyBuccaneer.png|x50px]]
|Upgrade one of the Merchantmen to Trade Empire
|-
|3
|[[Banana Central (BTD6)|Banana Central]]
|[[File:BTD6 500-BananaFarm.png|x50px]]
|Overclock a BRF, sell Central Markets and Overclocks, all in range of a Favored Trades
|6x [[Merchantman (BTD6)|Merchantman]]
|[[File:BTD6 003-MonkeyBuccaneer.png|x50px]]
|Stop when the Merchantmen have 20x stack
|-
|4
|2x [[Overclock (BTD6)|Overclock]]
|[[File:BTD6 040-MonkeyEngineer.png|x50px]]
|Both for Banana Central
|10x [[Central Market (BTD6)|Central Market]]
|[[File:BTD6 004-BananaFarm.png|x50px]]
|Stop on Round 58 if 10 of them have not been obtained
|-
|5
|[[Banana Research Facility (BTD6)|BRF]] [[Overclock (BTD6)|Overclock]]
|[[File:BTD6 400-BananaFarm.png|x50px]] [[File:BTD6 040-MonkeyEngineer.png|x50px]]
|Spam until Round 58, 1 Overclock for each BRF
|[[Favored Trades (BTD6)|Favored Trades]]
|[[File:BTD6 004-MonkeyBuccaneer.png|x50px]]
|Upgrade the Merchantmen to Favored Trades, may not be possible if not enough income
|}
 
When Banana Central is banned, replace the Marketplaces/Central Markets with BRFs.


== Rounds 60-79 (pre-Tier 3) ==
== Rounds 60-79 (pre-Tier 3) ==