Last Resort: Difference between revisions
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==Strategy== | ==Strategy== | ||
Last Resort is a moderately difficult Advanced Map | Last Resort is a moderately difficult Advanced Map, being comparable in terms of difficulty to [[Midnight Mansion]] and [[Peninsula]], due to its short length on straight-line (4n) rounds and spread-out layout with fast Bloons on 4n+1 rounds. Much of its difficulty is the lack of land combined with fast alternating lanes, despite all lanes sharing the same entrance and exit. However, it is easier than [[Workshop (BTD6)|Workshop]], a straight-line Expert Map, thanks to Bloons traveling only slightly faster than normal instead of 150% speed on 4n rounds. | ||
===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
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|[[Sauda (BTD6)|Sauda]] | |[[Sauda (BTD6)|Sauda]] | ||
|[[File:BTD6 SaudaPortrait.png|x50px]] | |[[File:BTD6 SaudaPortrait.png|x50px]] | ||
|The short length and fast Bloons of Last Resort makes stunning towers such as [[Relentless Glue (BTD6)|Relentless Glue]] much more important, and Sauda's synergy with them makes her excel. Her main attack and abilities both deal massive damage to all stunned Bloons and blimps, having immense | |The short length and fast Bloons of Last Resort makes stunning towers such as [[Relentless Glue (BTD6)|Relentless Glue]] much more important, and Sauda's synergy with them makes her excel. Her main attack and abilities both deal massive damage to all stunned Bloons and blimps, having immense utility throughout the game. In particular, Sword Charge has extreme power due to it sweeping across all 4 lanes on every activation and inflicting 4x damage to Bloons and blimps near the exit. In addition, she can be used to start the game in [[CHIMPS]] if placed to the immediate top-left of the tight loop, simplifying the otherwise challenging early-game. | ||
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