Ninja Monkey: Difference between revisions

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Gameplay: sad that we don't have a flash bomb ninja, but i reckon it's more of a balancing issue...
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{{incomplete|btd and bp stuff not filled out fully}}
{{incomplete|btd and bp stuff not filled out fully}}
===''{{series|Bloons TD}}''===
===''{{series|Bloons TD}}''===
[tack shooter gameplay stuff]
Ninja Monkeys throw shurikens that pop several Bloons each, and always detect Camos. It has upgrades that increase the number of shurikens per second, pop more Bloons, or add special attacks or abilities that help other Ninjas (starting from ''[[Bloons TD 6]]'') or sabotage Bloons.


something btd5 ninja the discipline path and sabotage/sneaky path
In ''[[Bloons TD 5]]'', the top path focuses on increased efficiency of shurikens, and the bottom path focuses on guerilla tactics to pursue and sabotage the Bloons. Most top path upgrades increased the number of shurikens per second. The bottom path allows shurikens to seek and have a chance to blow away Bloons, occasionally throw flash bombs that stun Bloons, and slow down incoming Bloons. Its [[Specialty Building]] in ''BTD5'' is the [[Ninja Academy]], while its main buildings in [[Bloons Monkey City|''Bloons Monkey City'']] are the [[Ninja Abode]] and [[Ninja Dojo]].


something btd6 ninja seeking split from distraction, distraction stay in guerilla path, seeking shuriken in the "accuracy" and tech/weaponry path.
Starting from ''Bloons TD 6'', the middle path becomes the guerilla tactics path, which additionally includes buffing the attack speed and pierce of other Ninjas, and cutting health of incoming [[MOAB-Class Bloon]]s. The bottom path becomes the tactical weapons path, with shurikens that seek, and additional weapons including caltrops, flash bombs, and sticky bombs.


{{Gameplay links|BTD5 link=Ninja Monkey (BTD5)|BTD5 image=BTD5M Ninja Monkey icon.png|BTD6 link=Ninja Monkey (BTD6)|BTD6 image=BTD6 000-TackShooterInsta.png|BTDB link=Ninja Monkey (Battles)|BTDB image=BTD5M Ninja Monkey icon.png|BTDB2 link=Ninja Monkey (Battles 2)|BTDB2 image=BTDB2 000 Ninja Monkey.png|BMC link=Ninja Monkey (BMC)|BMC image=BTD5M Ninja Monkey icon.png}}
{{Gameplay links|BTD5 link=Ninja Monkey (BTD5)|BTD5 image=BTD5M ninja icon.png|BTD6 link=Ninja Monkey (BTD6)|BTD6 image=BTD6 000-NinjaMonkeyInsta.png|BTDB link=Ninja Monkey (Battles)|BTDB image=BTD5M ninja icon.png|BTDB2 link=Ninja Monkey (Battles 2)|BTDB2 image=BTDB2 000 ninja monkey.png|BMC link=Ninja Monkey (BMC)|BMC image=BTD5M ninja icon.png}}


===''Bloons Pop!''===
===''Bloons Pop!''===
ninja go touch bloon and then autoswipe to random regions with bloons.
The Ninja Monkey is unlocked at level 14. It attacks Bloons after contacting a Bloon initially, automatically swiping onto random regions that contain Bloons at the edges, and damaging Bloons that are struck between swipes. Its [[Mega Monkey]] variant, [[Mega Ninja Monkey]], swipes more times and triggers shurikens that are shot orthogonally and diagonally around itself.<gallery widths="100" heights="100" style="text-align:center">
File:BP portrait NinjaMonkey V1.png|link=Ninja Monkey (Bloons Pop!)|[[Ninja Monkey (Bloons Pop!)]]
File:BP portrait NinjaMonkey V2.png|link=Mega Ninja Monkey|[[Mega Ninja Monkey]]
</gallery>


===''Bloons Card Storm''===
===''Bloons Card Storm''===

Revision as of 13:19, 10 October 2025

Ninja Monkey
Artwork in Bloons TD 6 and Bloons TD Battles 2

The Ninja Monkey is a monkey in the Bloons TD series, introduced in Bloons TD 5. It has innate camo detection in all of its game appearances and uses shurikens to pop the bloons.

Gameplay

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: btd and bp stuff not filled out fully

Ninja Monkeys throw shurikens that pop several Bloons each, and always detect Camos. It has upgrades that increase the number of shurikens per second, pop more Bloons, or add special attacks or abilities that help other Ninjas (starting from Bloons TD 6) or sabotage Bloons.

In Bloons TD 5, the top path focuses on increased efficiency of shurikens, and the bottom path focuses on guerilla tactics to pursue and sabotage the Bloons. Most top path upgrades increased the number of shurikens per second. The bottom path allows shurikens to seek and have a chance to blow away Bloons, occasionally throw flash bombs that stun Bloons, and slow down incoming Bloons. Its Specialty Building in BTD5 is the Ninja Academy, while its main buildings in Bloons Monkey City are the Ninja Abode and Ninja Dojo.

Starting from Bloons TD 6, the middle path becomes the guerilla tactics path, which additionally includes buffing the attack speed and pierce of other Ninjas, and cutting health of incoming MOAB-Class Bloons. The bottom path becomes the tactical weapons path, with shurikens that seek, and additional weapons including caltrops, flash bombs, and sticky bombs.

For more gameplay information on this subject:

Bloons Pop!

The Ninja Monkey is unlocked at level 14. It attacks Bloons after contacting a Bloon initially, automatically swiping onto random regions that contain Bloons at the edges, and damaging Bloons that are struck between swipes. Its Mega Monkey variant, Mega Ninja Monkey, swipes more times and triggers shurikens that are shot orthogonally and diagonally around itself.

Bloons Card Storm

"Ninja" is a Monkey type shared by four Magic-class cards, including the basic Ninja Monkey. All of them detect Camo Bloons.

Other appearances

General information

Appearance

The base Ninja Monkey wears a red jumpsuit that covers all except the monkey's eyes.

For more Ninja Monkey images, see Gallery:Ninja Monkey.
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

References