Jungle's Bounty Druid
For other uses of "Jungle's Bounty", see Jungle's Bounty (disambiguation).
Jungle's Bounty Druid
| Heal your Hero by 10 for each Gold gained |
| Amongst the few who know the curative properties of the humble banana. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | — | |
| Introduced | Launch | |
| Stats | |||
|---|---|---|---|
| Cost | Ammo | 1 | |
| Charges | 1 | ATK | 15 |
| Type | Druid | Reload | 1 |
Jungle's Bounty Druid is a Magic Monkey card in Bloons Card Storm. While in play, it restores 10 health for the player's Hero for each Gold earned, including the Gold from the start of each turn. If the player earns more Gold than they can hold, it does not heal from any excess Gold, only the Gold the player actually keeps. It cannot raise the Hero's health above the starting amount (usually 500). It can prevent a fatality from Avalanche(s) if its life heal exceeds these life losses.
Tips
This section was last updated for: version 5.2
- With Jungle's Bounty, rushing an opponent is difficult. By round 10, players using one Jungle's Bounty Druid will end up healing at least 100 health per turn, assuming they do not overflow in gold.
- Its life regeneration cannot keep up against constant pressure from aggro players, who aim to end the game early by sending bloons almost all the time. Jungle's Bounty Druid is also very expensive for early rounds while dealing minimal damage.
- Jungle's Bounty is vulnerable against Bed Time, making it one of the cheapest counters to Jungle's Bounty. Besides Bed Time, most removal excluding Expert Negotiator is cheaper than Jungle's Bounty.
- A player overrelying on Jungle's Bounty can be overwhelmed by dealing 500 or more damage in a single turn, assuming they lack a way of dealing with swarms, zero delay strategies, or high-health bloons. Amelia is the most susceptible against this, since she lacks any direct bloon damaging abilities or signature cards.
- Area removal cards such as Thunder Druid, Firestorm, and Super Monkey Storm can compensate for the Jungle's Bounty Druid's weakness against swarms.
- Some strategies specifically rely on Jungle's Bounties plus maximized Gold generation (especially with multiple Banana Farms), and combining with frequent bloon rushes to spend plenty of Gold and limit the opponent from setting up a win condition.
- Because Jungle's Bounty Druid cannot heal if Gold is maxed, regularly spending Gold in the mid-to-late game is recommended.
- For example, multiple MOAB and BFB cards offer constant pressure to the opponent and constantly supplying Bloontonium to the player.
- Infinitely generated cards such as Long Range Rang (if always not popping Bloons) are easy ways to frequently spend Gold.
- Replacing Quincy Action Figure with Jungle's Bounty will immediately heal the player. At max Economy, this is guaranteed 70+ lives.
Update history
- Cost increased ― 5 → 7
- Ammo reduced ― 2 → 1
- Jungle's Bounty Druid now animates while granting lives from Gold gains
Gallery
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Icon
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Jungle's Bounty Druid in-game
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Jungle's Bounty Druid targeting a bloon
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Jungle's Bounty Druid attacking
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Jungle's Bounty Druid reloading
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v4.0 animation when granting extra lives from Gold gains
In other languages
This section was last updated for: version 3.2
| Language | Text | Notes |
|---|---|---|
| Danish | Junglens skatte-druide | — |
| German | Dschungelbeute-Druide | — |
| Spanish (Latin America) | Druida de la selva abundante | — |
| French | Druide Abondance de la jungle | — |
| Italian | Druido Dono della giungla | — |
| Japanese | ジャングルの恵みドルイド | — |
| Korean | 정글의 축복 드루이드 | — |
| Norwegian | Jungelens dusør-druide | — |
| Polish | Druid dżunglowej obfitości | — |
| Portuguese (Brazil) | Druida Dom da Selva | — |
| Russian | Друид с подарком джунглей | — |
| Swedish | Djungelns rikedomar-druid | — |
| Chinese (traditional) | 叢林之寶督伊德 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Helbred din helt med 10 for hver opnået guld | — |
| German | Heilt deinen Helden für jedes erhaltene Gold um 10. | — |
| Spanish (Latin America) | Cura 10 a tu héroe por cada oro ganado | — |
| French | Soigne ton héros à hauteur de 10 points de santé par pièce d’or gagnée. | — |
| Italian | Curi il tuo eroe di 10 salute per ogni unità di oro ottenuta | — |
| Japanese | ゴールドを1枚獲得するごとにヒーローを10回復する | — |
| Korean | 골드를 획득할 때마다 1골드당 아군 영웅의 생명력을 10씩 회복합니다. | — |
| Norwegian | Helbred helten din med 10 for hvert gull du har fått. | — |
| Polish | Przywraca twojemu bohaterowi 10 pkt. zdrowia za każdą zdobytą sztukę złota | — |
| Portuguese (Brazil) | Cura seu herói em 10 por cada ouro ganho. | — |
| Russian | За каждую полученную ед. золота лечит вашего героя на 10 | — |
| Swedish | Hela din hjälte med 10 för varje intjänad Guld | — |
| Chinese (traditional) | 每獲得1枚金幣,英雄的生命值可恢復10點 | — |