Quiet Street
Quiet Street
| Difficulty | Intermediate | ||
|---|---|---|---|
| Music | Jazz Theme | ||
| Default Co-op division | Free-for-all | ||
| Introduced | Version 29.0 | ||
| Entrances | 3 | Exits | 3 |
| Junctions | 0 | Water? | Yes |
| Removables and gizmos |
|---|
|
| Path lengths (RBS) | ||||
|---|---|---|---|---|
| Path | Easy | Medium | Hard | |
| Regular | 30.5 | 27.7 | 24.4 | |
| MOAB | 31.5 | 28.6 | 25.2 | |
Quiet Street is an Intermediate map in Bloons TD 6, introduced in version 29.0. It takes place in a dead end street at night during winter.
Layout
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Strategy
Basic Deflation strategies
Basic Apopalypse strategies
Basic Half Cash strategies
Basic Alternate Bloons Rounds strategies
Basic Impoppable strategies
Basic CHIMPS strategies
Recommended towers and upgrades
- Dartling Gunners — If placed on the far right, their spread can cover all three paths at the same time. Buckshot should be placed on the left side of the middle island.
- Spike Storm and Carpet of Spikes — Due to the distance between the MOAB path and the regular paths, MOAB-Class Bloons are able to be hit by their abilities' spikes on both the outer ring and the inner ring, while their children can only hit the spikes on the inner ring, making the spikes more efficient at damaging MOAB-Class Bloons than normal.
Development

Quiet Street is based on a map concept from a few years before the release of the mobile version called "Culdesac".[1] There are several differences between the original concept and Quiet Street:
- The map didn't take place at night or during winter.
- There was only one path instead of three. The path started in the top-left corner and went right, then went down into the loop in the bottom right, then followed the same path in reverse to the exit.
- The loop was much smaller, only covered the radius of a 0-2-0 Tack Shooter, and didn't have a tree in the middle.
- The five houses were much smaller, were fully visible, and did not have the cars in front of them.
- Instead of two frozen ponds, there was a lake in the bottom right, a river that extended from it to the top of the screen, and a pool near where the path turns into the loop.
The name of this map changed multiple times during development,[2] possibly being named Winter Park at one point (which ended up being used for a different map instead).
Gallery
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In other languages
| Language | Name | Notes |
|---|---|---|
| Arabic | شارع هادئ | — |
| Danish | Stillevej | — |
| German | Ruhige Straße | — |
| Spanish | Calle tranquila | — |
| Spanish (LA) | Calle tranquila | — |
| Finnish | Hiljainen katu | — |
| French | Rue tranquille | — |
| Italian | Strada silenziosa | — |
| Japanese | 静かなストリート | — |
| Korean | 조용한 거리 | — |
| Dutch | Stille straat | — |
| Norwegian | Stillegata | — |
| Polish | Cicha uliczka | — |
| Portuguese (Brazil) | Rua Quieta | — |
| Russian | Тихая улица | — |
| Swedish | Tysta gatan | — |
| Thai | ถนนที่เงียบสงบ | — |
| Turkish | Sessiz Sokak | — |
| Chinese (simplified) | 静谧街道 | — |
| Chinese (traditional) | 寧靜街道 | — |
| This list was last updated for: version 43.2 | ||
References
- Path lengths sourced from the BTD6 Index
- ↑ Rohan Sharpe Anforth (Tue, 16 Jan 2024). "Official First concept of 'Winter Park'". Reddit. Retrieved Mon, 19 Aug 2024.
- ↑ "Ah yea, Quiet Street did end up being where the actual concept went. Then name changed multiple times, I shoulda probably titled this quiet street though / my bad xP" – Rohan Sharpe Anforth (Wed, 17 Jan 2024). [1]. Reddit. Retrieved Mon, 19 Aug 2024.