Bazaar has two paths that alternate on each round: on even-numbered rounds, the Bloons enter from the top left and exit on the top right, and on odd-numbered rounds, the Bloons enter from the bottom right and exit on the bottom left. Both paths make an S-turn near the entrance before passing over the bridge in the center, then makes another S-turn before exiting. Only towers with small- or medium-sized footprints can be placed between the lanes in the center. There is a water canal that splits the map down the middle and runs and under the bridge. The map is surrounded by market stalls and has four inner market stalls that block line of sight. There are also removable groups of trees by these market stalls.
Psi — Psi ignores line of sight blockers and can attack the Bloons anywhere on either path. They can also be placed close enough to the track to make use of Psychic Blast.
Heli Pilots — These towers can fly over obstacles and attack anywhere. Since Bloons only travel on one path at a time, this allows the Helis to maximize their damage potential against all Bloons.
Necromancers and Prince of Darkness — Since only one path is active at a time, the spawn point can be changed between rounds to maximize their damage potential.
Towers with a medium or smaller footprint can be placed between the paths and reliably beat the early game on their own.
Gallery
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