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'''Spring Spring''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v10.0|version 10.0]]. It is a mountain spring with small islands in the middle.
'''Spring Spring''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 10.0|version 10.0]]. It is a mountain spring with small islands in the middle.


==Layout==
==Layout==
Line 28: Line 28:


==Strategy==
==Strategy==
On Spring Spring, towers are generally best placed near the right end of the large island, due to Bloons looping around the two back islands. Due to the clumping of the defense at the back, the obtaining of global-range, blimp-damaging towers such as [[Aircraft Carrier (BTD6)|Aircraft Carrier]] is recommended to break down blimps and stagger the blimp insides to ease the pressure of the back's defenses. Spring Spring is on the challenging side of Intermediate maps, but with these tips in mind, it can be beaten using general guidelines with some trial-and-error.
{{BTD6 basic map strategies}}
{{BTD6 basic map strategies}}
Towers that work particularly well on Spring Spring are listed here.
===Recommended towers and upgrades===
{|class="wikitable center-col-1"
!Name
!Icon
!Reasoning
|-
|[[Glaive Lord (BTD6)|Glaive Lord]]
|[[File:BTD6 500-BoomerangMonkey.png|x50px]]
|When placed at the back, Glaive Lord's rotating rangs perform solid cleanup, while its thrown glaives take advantage of the whole track length by repeatedly bouncing and dealing massive damage. It works best when some slow blimps are popped early to allow for their fast insides to reach Glaive Lord and allow it to throw its rangs earlier.
|-
|[[Perma-Spike (BTD6)|Perma-Spike]]
|[[File:BTD6 005-SpikeFactory.png|x50px]]
|If placed at the bottom-right of the island immediately above the exit, Perma-Spike's spikes are thrown at the exit, preventing leaks that occur relatively easily on this map due to the short length of the part that optimal placements reach. [[Berserker Brew (BTD6)|Berserker Brew]] and [[Jungle Drums (BTD6)|Jungle Drums]] further maximize its potential.
|-
|[[Destroyer (BTD6)|Destroyer]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]], [[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] [[File:BTD6 400-MonkeyBuccaneer.png|x50px]] [[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|When placed in the left-most point of the space between the large island and the exit, Destroyer gains relatively wide coverage and the ability to activate both of its guns, becoming a powerful mid-game option. Its power is further amplified by [[Berserker Brew (BTD6)|Berserker Brew]]. Aircraft Carrier deals global damage, taking advantage of the entire track length by popping blimps & staggering their insides, allowing its Destroyer attack to clean up well. Carrier Flagship greatly amplifies the power of Aircraft Carrier, becoming a solid overall damager in the late-game with greater ability to pop blimps & stagger their insides.
|}


==Gallery==
==Gallery==
{{screenshot needed|Odyssey statue}}
<gallery>
BTD6 Spring Spring easter.png|Easter theme
BTD6 Spring Spring fireworks.png|Fireworks theme
BTD6 Spring Spring halloween.png|Halloween theme
BTD6 Spring Spring holiday.png|Holiday theme
BTD6 Spring Spring island statue.png|Island statue
</gallery>


==In other languages==
==In other languages==
{{BTD6 langs
{{BTD6 last updated|48.1|section=y}}
|ar name   =سبرنغ سبرنغ
{{langlist
|da name   =Hop ud i foråret
|key=SpringSpring
|de name   =Häschen Hüpf
|ar  =سبرنغ سبرنغ
|es name   =Saltos primaverales
|da  =Hop ud i foråret
|es-la name=Saltos primaverales
|de  =Häschen Hüpf
|fi name   =Kevätloikka
|es  =Saltos primaverales
|fr name   =Printemps bondissant
|es-la=Saltos primaverales
|it name   =Un salto in primavera
|fi  =Kevätloikka
|ja name   =春はわくわくジャンプ
|fr  =Printemps bondissant
|ko name   =봄이 깡총깡총
|it  =Un salto in primavera
|nl name   =Lente Lente
|ja  =春はわくわくジャンプ
|no name   =Vårens hopp
|ko  =봄이 깡총깡총
|pl name   =Wiosna, wiosna
|nl  =Lente Lente
|pt-br name=Primavera Saltitante
|no  =Vårens hopp
|ru name   =Весенняя пора
|pl  =Wiosna, wiosna
|sv name   =Vårhopp
|pt-br=Primavera Saltitante
|th name   =ฤดูใบไม้ผลิ
|ru  =Весенняя пора
|tr name   =Bahar Bahar
|sv  =Vårhopp
|zh-cn name=复活节春天
|th  =ฤดูใบไม้ผลิ
|zh-tw name=躍動的春天
|tr  =Bahar Bahar
 
|zh-cn=复活节春天
|last updated=43.2
|zh-tw=躍動的春天
}}
}}



Latest revision as of 00:54, 24 April 2026

Spring Spring
Difficulty Intermediate
Music Sunset Samba
Default Co-op division Horizontal
Introduced Version 10.0
Entrances 2 Exits 2
Junctions 0 Water? Yes
Path lengths (RBS)
PathEasyMediumHard
Top31.028.224.8
Bottom30.928.124.7

Spring Spring is an Intermediate map in Bloons TD 6, introduced in version 10.0. It is a mountain spring with small islands in the middle.

Layout

[edit | edit source]

Spring Spring has two paths that enter from the left and exit on the right. The paths wrap around the large island in the middle and go in circles around the two small islands above and below it. Although the path appears to have one entrance and one exit that splits into two, they are completely separate paths as seen by the fact that they spawn two sets of Road Spikes when Pre-game Prep is enabled. The islands are surrounded by water and there are a few small gaps between the paths and the islands where water towers can be placed. There are large areas of land in each of the four corners.

Strategy

[edit | edit source]

On Spring Spring, towers are generally best placed near the right end of the large island, due to Bloons looping around the two back islands. Due to the clumping of the defense at the back, the obtaining of global-range, blimp-damaging towers such as Aircraft Carrier is recommended to break down blimps and stagger the blimp insides to ease the pressure of the back's defenses. Spring Spring is on the challenging side of Intermediate maps, but with these tips in mind, it can be beaten using general guidelines with some trial-and-error.

Towers that work particularly well on Spring Spring are listed here.

[edit | edit source]
Name Icon Reasoning
Glaive Lord When placed at the back, Glaive Lord's rotating rangs perform solid cleanup, while its thrown glaives take advantage of the whole track length by repeatedly bouncing and dealing massive damage. It works best when some slow blimps are popped early to allow for their fast insides to reach Glaive Lord and allow it to throw its rangs earlier.
Perma-Spike If placed at the bottom-right of the island immediately above the exit, Perma-Spike's spikes are thrown at the exit, preventing leaks that occur relatively easily on this map due to the short length of the part that optimal placements reach. Berserker Brew and Jungle Drums further maximize its potential.
Destroyer, Aircraft Carrier, Carrier Flagship When placed in the left-most point of the space between the large island and the exit, Destroyer gains relatively wide coverage and the ability to activate both of its guns, becoming a powerful mid-game option. Its power is further amplified by Berserker Brew. Aircraft Carrier deals global damage, taking advantage of the entire track length by popping blimps & staggering their insides, allowing its Destroyer attack to clean up well. Carrier Flagship greatly amplifies the power of Aircraft Carrier, becoming a solid overall damager in the late-game with greater ability to pop blimps & stagger their insides.
[edit | edit source]

In other languages

[edit | edit source]
This section was last updated for: version 48.1
Language Text Notes
Arabic سبرنغ سبرنغ
Danish Hop ud i foråret
German Häschen Hüpf
Spanish Saltos primaverales
Spanish (Latin America) Saltos primaverales
Finnish Kevätloikka
French Printemps bondissant
Italian Un salto in primavera
Japanese 春はわくわくジャンプ
Korean 봄이 깡총깡총
Dutch Lente Lente
Norwegian Vårens hopp
Polish Wiosna, wiosna
Portuguese (Brazil) Primavera Saltitante
Russian Весенняя пора
Swedish Vårhopp
Thai ฤดูใบไม้ผลิ
Turkish Bahar Bahar
Chinese (simplified) 复活节春天
Chinese (traditional) 躍動的春天

References

[edit | edit source]
[edit | edit source]