Monkey Meadow (BTD6): Difference between revisions
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{{about|the map in [[Bloons TD 6]]|other uses|Monkey Meadow (disambiguation)}} | |||
{{BTD6 map info | {{BTD6 map info | ||
|id=Tutorial | |id=Tutorial | ||
| Line 22: | Line 23: | ||
|coop division=1 | |coop division=1 | ||
}} | }} | ||
'''Monkey Meadow''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]''. It takes place in a grassy field surrounded by trees. | '''Monkey Meadow''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]''. It takes place in a grassy field surrounded by trees and is the first map in the map menu. | ||
==Layout== | ==Layout== | ||
As the first map to appear on the menu, Monkey Meadow is a generic map. It features a grass field with bushes that block line-of-sight slightly at all corners except the bottom-left. Bloons enter from the left and exit at the bottom. The track is laid with rock, and encloses 2 patches of grass, one near the top and one near the bottom-left. | |||
==Strategy== | ==Strategy== | ||
Being a generic Beginner map, Monkey Meadow features a wide variety of working strategies. In general, the center of the map (immediately below the top enclosed space) is the best spot to place towers, as they gain the most widespread coverage there. Monkey Meadow can be beaten relatively easily using general guidelines listed below. | |||
{{BTD6 basic map strategies}} | {{BTD6 basic map strategies}} | ||
Due to the center of the map granting wide coverage, certain towers excel on Monkey Meadow. | |||
===Recommended towers and upgrades=== | |||
{|class="wikitable center-col-1" | |||
!Name | |||
!Portrait | |||
!Reasoning | |||
|- | |||
|[[Glaive Lord (BTD6)|Glaive Lord]] | |||
|[[File:BTD6 500-BoomerangMonkey.png|x50px]] | |||
|When placed in the middle, Glaive Lord's spinning rangs do solid damage and cleans up large clumps of MOABs and ceramics. Its wide coverage of the map there allows it to constantly throw ricocheting rangs as well, which repeatedly bounce around the map and deal solid overall damage. | |||
|- | |||
|[[Dragon's Breath (BTD6)|Dragon's Breath]] | |||
|[[File:BTD6 030-Wizard.png|x50px]] | |||
|Dragon's Breath is a very solid mid-game tower that functions well here due to the intersections and large coverage it obtains in the middle. With another tower or a Hero that covers the optimal 0-3-2 crosspath's Purple weakness, it can save up large amounts of cash for a win condition, such as Glaive Lord. | |||
|- | |||
|[[Velociraptor]] | |||
|[[File:BTD6 030-BeastHandler.png|x50px]] | |||
|Velociraptor likewise gains solid coverage when placed in the middle, At Power 24 and given Camo detection, it coasts through the mid-game and saves up very large amounts of money to allow the purchase of many win conditions. | |||
|} | |||
== Update history == | |||
{{BTD6 change list by name|Monkey Meadow}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | |||
BTD6 Monkey Meadow easter.png|Easter theme | |||
BTD6 Monkey Meadow fireworks.png|Fireworks theme | |||
BTD6 Monkey Meadow halloween.png|Halloween theme | |||
BTD6 Monkey Meadow holiday.png|Holiday theme | |||
BTD6 Monkey Meadow island statue.png|Island statue | |||
</gallery> | |||
==In other languages== | ==In other languages== | ||
{{BTD6 | {{BTD6 last updated|48.1|section=y}}<!-- there were no localization file changes in 48.2 --> | ||
|ar | {{langlist | ||
|da | |key=Tutorial | ||
|de | |ar =مروج القردة | ||
|es | |da =Abelund | ||
|es-la | |de =Affenaue | ||
|fi | |es =Prado moneril | ||
|fr | |es-la=Prado moneril | ||
|it | |fi =Apinaniitty | ||
|ja | |fr =Prairie des singes | ||
|ko | |it =Campo delle scimmie | ||
|nl | |ja =モンキー牧草地 | ||
|no | |ko =원숭이 초원 | ||
|pl | |nl =Apenweide | ||
|pt-br | |no =Ape-eng | ||
|ru | |pl =Małpia łączka | ||
|sv | |pt-br=Campo dos Símios | ||
|th | |ru =Обезьяний луг | ||
|tr | |sv =Apäng | ||
|zh-cn | |th =ทุ่งหญ้าวานร | ||
|zh-tw | |tr =Maymun Ovası | ||
|zh-cn=猴子草甸 | |||
|zh-tw=猴子草甸 | |||
}} | }} | ||
Latest revision as of 10:08, 25 May 2026
| Difficulty | Beginner | ||
|---|---|---|---|
| Music | Sunshine Serenade | ||
| Default Co-op division | Horizontal | ||
| Introduced | Launch | ||
| Entrances | 1 | Exits | 1 |
| Junctions | 0 | Water? | No |
| Path lengths (RBS) | ||
|---|---|---|
| Easy | Medium | Hard |
| 36.5 | 33.2 | 29.2 |
Monkey Meadow is a Beginner map in Bloons TD 6. It takes place in a grassy field surrounded by trees and is the first map in the map menu.
Layout
[edit | edit source]As the first map to appear on the menu, Monkey Meadow is a generic map. It features a grass field with bushes that block line-of-sight slightly at all corners except the bottom-left. Bloons enter from the left and exit at the bottom. The track is laid with rock, and encloses 2 patches of grass, one near the top and one near the bottom-left.
Strategy
[edit | edit source]Being a generic Beginner map, Monkey Meadow features a wide variety of working strategies. In general, the center of the map (immediately below the top enclosed space) is the best spot to place towers, as they gain the most widespread coverage there. Monkey Meadow can be beaten relatively easily using general guidelines listed below.
Basic Deflation strategies
Basic Apopalypse strategies
Basic Half Cash strategies
Basic Alternate Bloons Rounds strategies
Basic Impoppable strategies
Basic CHIMPS strategies
Due to the center of the map granting wide coverage, certain towers excel on Monkey Meadow.
Recommended towers and upgrades
[edit | edit source]| Name | Portrait | Reasoning |
|---|---|---|
| Glaive Lord | When placed in the middle, Glaive Lord's spinning rangs do solid damage and cleans up large clumps of MOABs and ceramics. Its wide coverage of the map there allows it to constantly throw ricocheting rangs as well, which repeatedly bounce around the map and deal solid overall damage. | |
| Dragon's Breath | Dragon's Breath is a very solid mid-game tower that functions well here due to the intersections and large coverage it obtains in the middle. With another tower or a Hero that covers the optimal 0-3-2 crosspath's Purple weakness, it can save up large amounts of cash for a win condition, such as Glaive Lord. | |
| Velociraptor | Velociraptor likewise gains solid coverage when placed in the middle, At Power 24 and given Camo detection, it coasts through the mid-game and saves up very large amounts of money to allow the purchase of many win conditions. |
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Monkey Meadow modified slightly to allow for Juggernaut bounces off new trees near the map entrance
Gallery
[edit | edit source]-
Easter theme
-
Fireworks theme
-
Halloween theme
-
Holiday theme
-
Island statue
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | مروج القردة | — |
| Danish | Abelund | — |
| German | Affenaue | — |
| Spanish | Prado moneril | — |
| Spanish (Latin America) | Prado moneril | — |
| Finnish | Apinaniitty | — |
| French | Prairie des singes | — |
| Italian | Campo delle scimmie | — |
| Japanese | モンキー牧草地 | — |
| Korean | 원숭이 초원 | — |
| Dutch | Apenweide | — |
| Norwegian | Ape-eng | — |
| Polish | Małpia łączka | — |
| Portuguese (Brazil) | Campo dos Símios | — |
| Russian | Обезьяний луг | — |
| Swedish | Apäng | — |
| Thai | ทุ่งหญ้าวานร | — |
| Turkish | Maymun Ovası | — |
| Chinese (simplified) | 猴子草甸 | — |
| Chinese (traditional) | 猴子草甸 | — |
References
[edit | edit source]- Path lengths sourced from the BTD6 Index