Quincy (BCS): Difference between revisions

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{{for|Quincy in general|Quincy}}
{{quincy hat}}
{{BCS hero info
{{BCS hero info
|id=Quincy
|id=Quincy
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|ability 1 description=Does 30 damage to target Bloon
|ability 1 description=Does 30 damage to target Bloon
|ability 1 req=3
|ability 1 req=3
|ability 1 type=Active


|ability 2 name=Perceptive Shot
|ability 2 name=Perceptive Shot
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|ability 2 description=Deals 10 damage to every enemy Bloon spawned
|ability 2 description=Deals 10 damage to every enemy Bloon spawned
|ability 2 req=6
|ability 2 req=6
|ability 2 type=Passive


|ability 3 name=Flurry of Arrows
|ability 3 name=Flurry of Arrows
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|ability 3 description=Deals 50 damage to all enemy Bloons
|ability 3 description=Deals 50 damage to all enemy Bloons
|ability 3 req=12
|ability 3 req=12
|ability 3 type=Active
}}
}}
'''Quincy''' is a [[Hero (BCS)|Hero]] in ''[[Bloons Card Storm]]''. He is unlocked by default and part of the Quincy Starter deck that all players start with.
'''Quincy''' is a [[Hero (BCS)|Hero]] in ''[[Bloons Card Storm]]''. He is unlocked by default and part of the Quincy Starter deck that all players start with.
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Quincy focuses strictly on offense. His abilities are all about dealing damage to [[Bloon (BCS)|Bloon]]s.
Quincy focuses strictly on offense. His abilities are all about dealing damage to [[Bloon (BCS)|Bloon]]s.
*'''Arrow Shot''' — Deals 30 damage to a targeted Bloon. It can target Bloons on either side.
*'''Arrow Shot''' — Deals 30 damage to a targeted Bloon. It can target Bloons on either side.
*'''Perceptive Shot''' — Passively deals 10 damage to every Bloon summoned on the opponent's side, including ones played by the opponent, ones created by other Bloons, and ones spawned by the [[Storm (BCS)|Storm]].
*'''Perceptive Shot''' — Passively deals 10 damage to every Bloon summoned on the opponent's side, including those played by the opponent, created by other Bloons, or spawned by the [[Storm (BCS)|Storm]]. Visually, if this ability can be activated, he holds up his bow with an arrow inside.
*'''Flurry of Arrows''' — Deals 50 damage to every Bloon on the opponent's side.
*'''Flurry of Arrows''' — Deals 50 damage to every Bloon on the opponent's side.


{{TOC}}
{{clear|right}}
==Exclusive cards==
==Exclusive cards==
{{BCS card list by exclusive|Quincy}}
{{BCS card list|exclusive=Quincy}}


==Strategy==
==Strategy==
{{Strategy needed}}
{{BCS last updated|6.0|section=y}}
Quincy is very flexible as a defensive hero. He is suitable for aggro and midrange, but especially aggro for his cheap defense against low-delay bloons, though among the weakest heroes for control. His cheap abilities allow him to keep cycling through Bloontonium to chain abilities with ease. In terms of his exclusive cards, Storm of Arrows is the best to pick, allowing him to pick off two high-health bloons for cheap.  
Quincy is very flexible as a hero. He is suitable for aggro and midrange, but especially aggro for his cheap defense against low-delay bloons, though among the weakest heroes for control. His cheap abilities allow him to keep cycling through Bloontonium to chain abilities with ease. For players who have [[Archer's Instinct|Archer’s Instinct]], Quincy can also play OTK at very fast speeds well.  


Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting [[Growth Gas Bloon]], and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of [[The Eternal]].
In terms of his exclusive cards, [[Storm Of Arrows (BCS)|Storm Of Arrows]] is the most powerful defensively, allowing him to pick off two high-health bloons for cheap. [[Rapid Shot (BCS)|Rapid Shot]] can be useful for dealing with Aggro despite its lower damage and higher cost than [[Storm Of Arrows]]. [[Archer's Instinct]] and [[Enhanced Reflexes]] are suitable for OTK, and [[Stunning Shot]] can help counter an opponent's aggression.
 
Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting [[Growth Gas Bloon]], and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of [[The Eternal]] if Quincy chooses to run it.
 
Quincy can use Archer’s Instinct to cycle through his deck incredibly quickly. For 4 gold, a bit over an eighth of your deck can be cycled through, making Quincy very solid at faster OTK strategies. He’s the best hero in the game at finding Common, Uncommon, and Super Rare cards, as Instinct is the best way to find them. This makes Quincy the best hero for a strategy like [[Triple Threat Bloon|Triple Threat]] OTK, with a combo of Triple Threat, 2x [[Fortify]], and 2x [[Quick Ready]] for a 22 gold combo. Using [[Quincy Action Figure]], the monkey to replace it, and the powers will make the Triple Threat resistant or even unaffected by [[Defender|Defenders]] or [[Adora, High Priestess (BCS)|Adora’s]] Sun Shield, making this OTK strategy a solid one since the more effective Anti-OTK options like [[Red Bloon Apopalypse]] or [[Corvus Academy of Arts|Corvus Academy Of Arts]] are more expensive and slower.


===Tips===
===Tips===
* In aggro decks with Quincy, no monkey decks are generally better. As more Bloons are sent, he can defend for a while before the final push.
* In aggro decks with Quincy, no monkey decks are generally better. As more Bloons are sent, he can defend for a while before the final push.
** Quincy aggro decks often do not need defensive power cards. However, the Storm of Arrows is one of the better defensive power cards, specifically against two or fewer 1-delay bloons that do significant Hero damage (such as [[Yellow Bloon (BCS)|Yellow Bloon]]s and [[Double Yellow Bloon]]s), which could buy time against an opponent's aggro attempts.
** Quincy aggro decks use both Storm of Arrows and Rapid Shot to defend against aggression of the opponent. It's effective against 1-delay bloons that do significant Hero damage (such as [[Yellow Bloon (BCS)|Yellow Bloon]]s and [[Double Yellow Bloon]]s), which could buy time against an opponent's aggro attempts.
*Whenever an Aggro meta comes up with an extremely dominant card or hero, Quincy often is the best counterpick to those decks.
* Flurry of Arrows is more Bloontonium efficient damage against three or more bloons, equaling 150 total damage, compared to four Arrow Shots for the same Bloontonium which is 120 damage.
* Flurry of Arrows is more Bloontonium efficient damage against three or more bloons, equaling 150 total damage, compared to four Arrow Shots for the same Bloontonium which is 120 damage.
* Keeping up a Perceptive Shot weakens incoming swarms of low-HP bloons. Just try to keep in mind that he would be susceptible to bloons with On Hit effects such as [[Golden Bloon (BCS)|Golden Bloon]] and [[Growth Gas Bloon]].
* Keeping up a Perceptive Shot weakens incoming swarms of low-HP bloons. Just try to keep in mind that Quincy is susceptible to Bloons with On Damaged effects such as [[Golden Bloon (BCS)|Golden Bloon]] and [[Growth Gas Bloon]], slightly hurting him by activating their effects.
* The player can use one or two Arrow Shots before gaining more Bloontonium if they would overflow on bloontonium otherwise.
* Perceptive Shot makes many more damage combos possible, allowing better defense. Notable examples include [[Blooming Bloon (BCS)|Blooming Bloon]] affected by [[Zee Jay (BCS)|Zee Jay’s]] Passive Awesomeness being able to be popped by [[Sniper Monkey (BCS)|Sniper]], [[Steady Growth Bloon|Steady Growth]] being popped by [[Sniper Monkey (BCS)|Sniper]], [[Green Bloon (BCS)|Green Bloon]] being able to be popped by [[Barrel of Monkeys]], and many more. Keep in mind the health of common Bloons to make the most out of Perceptive Shot.
* Quincy’s low cost Bloontonium abilities make him great alongside [[Overload (BCS)|Overload]] if there is a dominant Aggro meta. Perceptive Shot and Arrow Shot are quick ways to get Bloons at or below 100 health without spending too much Bloontonium.
* The player can use one or two Arrow Shots before gaining more Bloontonium if they would overflow on Bloontonium otherwise.


== Update history ==
== Update history ==
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BCS QuincyAbility1Targeting.png|Quincy targeting a bloon with Arrow Shot (v1.0)
BCS QuincyAbility1Targeting.png|Quincy targeting a bloon with Arrow Shot (v1.0)
BCS QuincyAbility1Activation.png|Quincy using Arrow Shot (v1.0)
BCS QuincyAbility1Activation.png|Quincy using Arrow Shot (v1.0)
BCS Quincy Use Arrow Shot Onto Bloon.png|Quincy firing arrow from Arrow Shot (v6.2)
BCS QuincyAbility2Activation.png|Quincy using Perceptive Shot (v1.0)
BCS QuincyAbility2Activation.png|Quincy using Perceptive Shot (v1.0)
BCS QuincyAbility3Activation.png|Quincy using Flurry of Arrows (v1.0)
BCS QuincyAbility3Activation.png|Quincy using Flurry of Arrows (v1.0)
BCS New Perfective Shot.png|Perceptive Shot since v3.0, with vertical arrow
BCS New Perfective Shot.png|Perceptive Shot since v3.0, with vertical arrow
BCS Quincy Scared.png|Leak reaction
BCS Quincy Scared.png|Leak reaction
File:BCS Hero Menu Quincy.png|Hero menu screen
</gallery>
</gallery>


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BCS QuincyHeroSpecificPin.png|Quincy-exclusive card icon
BCS QuincyHeroSpecificPin.png|Quincy-exclusive card icon
BCS Quincy.png|Unused card art
BCS Quincy.png|Unused card art
BCS Card Potraits Quincy.png|Placeholder card portrait from the beta tests (based on his artwork from ''[[Bloons TD 6]]'')
BCS Card Potraits Quincy.png|Placeholder Hero Card from the beta tests (based on his artwork from ''[[Bloons TD 6]]'')
BTD6 round HeroIconQuincy.png|Placeholder icon from the beta tests (reused from ''Bloons TD 6'')
BTD6 round HeroIconQuincy.png|Placeholder icon from the beta tests (reused from ''Bloons TD 6'')
</gallery>
</gallery>
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}}
}}
==Navigation==
==Navigation==
{{BCS nav}}
{{BCS hero nav}}
{{quincy nav}}
{{quincy nav}}