Bouncing Projectiles: Difference between revisions
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'''Bouncing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It makes the [[Projectile|projectiles]] capable of bouncing from objects and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further and the Legendary rarity will make projectiles also able to bounce from map borders. [[Harlegwen]] starts with the Rare variant of this Artifact. | '''Bouncing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It makes the [[Projectile|projectiles]] capable of bouncing from objects and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further and the Legendary rarity will make projectiles also able to bounce from map borders. [[Harlegwen]] starts with the Rare variant of this Artifact. | ||
== Modifiers == | == Modifiers == | ||
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== Strategy == | |||
It is recommended to pair this Artifact with buffs to the projectile lifespan and speed as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring. Examples of anti-synergy include [[Heightened Perception]] and [[Slower Is Harder]], and in the other side, it benefits from Quickening Artifacts and Boosts and Artifacts like [[Hawk's Eye]]. It is also recommended to have [[Added Preservatives]] to also allow projectiles to bounce from map borders, although the map bouncing benefit is redundant with the Legendary version of this Artifact, but the lifespan increase makes it still worth it. In a similar way to the [[Juggernaut (BTD6)|Juggernaut]] line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from [[Sniper Monkey (BTD6)|Sniper Monkeys]]. | |||
== Update history == | |||
== Update history == | == Update history == | ||
Revision as of 16:06, 8 April 2025
| Common | All projectiles will bounce off blocking objects and projectiles travel 10% further | |
|---|---|---|
| Rare | All projectiles will bounce off blocking objects and projectiles travel 18% further | |
| Legendary | All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further | |
| Hero parties | Harlegwen (Rare) | |
| Introduced | ??? | |
Bouncing Projectiles is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It makes the projectiles capable of bouncing from objects and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further and the Legendary rarity will make projectiles also able to bounce from map borders. Harlegwen starts with the Rare variant of this Artifact.
Modifiers
| Rarity | Projectile lifespan | Bounce from objects | Bounce from map borders |
|---|---|---|---|
| Common | +10% | ||
| Rare | +18% | ||
| Legendary | +30% |
Strategy
It is recommended to pair this Artifact with buffs to the projectile lifespan and speed as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring. Examples of anti-synergy include Heightened Perception and Slower Is Harder, and in the other side, it benefits from Quickening Artifacts and Boosts and Artifacts like Hawk's Eye. It is also recommended to have Added Preservatives to also allow projectiles to bounce from map borders, although the map bouncing benefit is redundant with the Legendary version of this Artifact, but the lifespan increase makes it still worth it. In a similar way to the Juggernaut line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from Sniper Monkeys.
Update history
Update history
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- Projectile lifespan bonus of higher rarities is reduced and lower rarities can no longer bounce off map borders (descriptions changed accordingly):
Common: Projectile can no longer bounce off map borders
Rare: Projectile can no longer bounce off map borders
Rare: Projectile lifespan bonus reduced ― 20% → 18%
Legendary: Projectile lifespan bonus reduced ― 40% → 30%
- Legendary Description changed ― All projectiles will bounce off blocking objects and projectiles travel 40% further → All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further
- Note: The map border bounce was already implemented but not stated in the description
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | المقذوفات المرتدة شائعة | — |
| Danish | Hoppende projektiler - almindelig | — |
| German | Rollprojektile Häufig | — |
| Spanish | Proyectiles rebotadores comunes | — |
| Spanish (Latin America) | Proyectiles rebotadores comunes | — |
| Finnish | Pomppivat ammukset, yleinen | — |
| French | Projectiles rebondissants communs | — |
| Italian | Proiettili rimbalzanti - comune | — |
| Japanese | ピョンピョン弾・コモン | — |
| Korean | 일반 도탄 발사무기 | — |
| Dutch | Stuiterprojectielen Gewoon | — |
| Norwegian | Sprettprosjektiler – vanlig | — |
| Portuguese (Brazil) | Projéteis Ricocheteantes - Comum | — |
| Russian | Отскакивающие снаряды, обычные | — |
| Swedish | Vanliga studsande projektiler | — |
| Thai | กระสุนเด้งทั่วไป | — |
| Turkish | Seken Mermiler - Sıradan | — |
| Chinese (simplified) | 弹跳射弹(普通) | — |
| Chinese (traditional) | 一般彈跳射彈 | — |