DJ Benjammin' (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: ryan glue dj but yeah don't recommend this imo even after dj ben buff |
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}} | ||
{{BTDB2 last updated|4. | {{BTDB2 last updated|4.9|section=donotusethishero}} | ||
{{BTDB2 popular loadout list by hero|DJ Benjammin'}} | {{BTDB2 popular loadout list by hero|DJ Benjammin'}} | ||
DJ Benjammin is not a very good hero. His appeal in buffing alternative income sources comes at the cost of another hero that can provide additional defense and synergies to towers, and is easily punishable as a result. | DJ Benjammin is not a very good hero. His appeal in buffing alternative income sources comes at the cost of another hero that can provide additional defense and synergies to towers, and is easily punishable as a result. | ||
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His lack of damage, combined with his cash generation being overall weaker than his coder counterpart, makes him a terrible hero to start with, and his placement should be delayed to a slightly later round when defense is no longer a concern. His passive buffs to alt income, including directly increasing the cash generation and reducing ability cooldowns, can prove handy for more greedy eco strategies, but they are few and far between. | His lack of damage, combined with his cash generation being overall weaker than his coder counterpart, makes him a terrible hero to start with, and his placement should be delayed to a slightly later round when defense is no longer a concern. His passive buffs to alt income, including directly increasing the cash generation and reducing ability cooldowns, can prove handy for more greedy eco strategies, but they are few and far between. | ||
DJ Ben is usually paired with the Dart Monkey or Dartling Gunner to carry the early game, but these towers are easily punishable with early game pressure since the hero is unable to also fend off incoming Bloon sends. DJ Ben also pairs well with the Monkey | DJ Ben is usually paired with the Dart Monkey or Dartling Gunner to carry the early game, but these towers are easily punishable with early game pressure since the hero is unable to also fend off incoming Bloon sends. Glue Gunner is the cheapest base tower, however it's still too expensive to be a serious income booster early on. DJ Ben also pairs well with the Engineer Monkey, providing more money from Bloon Trap income and the fact that sub-towers such as the Engineer's Sentry Gun count towards his bonus cash generation. | ||
==Update history== | ==Update history== | ||