Buddy Bloon: Difference between revisions
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|name =Buddy Bloon | |name =Buddy Bloon | ||
|image =BCS BuddyBloon CardArt.png | |image =BCS BuddyBloon CardArt.png | ||
|icon =BCS BuddyBloon Icon.png | |||
|description='''Shield''' 150. '''On Play''': Reduce highest enemy Monkey's ATK to 0 while this is in play. | |description='''Shield''' 150. '''On Play''': Reduce highest enemy Monkey's ATK to 0 while this is in play. | ||
|flavor =Awww, I'd never hurt my little buddy! | |flavor =Awww, I'd never hurt my little buddy! | ||
| Line 19: | Line 20: | ||
|delay =3 | |delay =3 | ||
}} | }} | ||
'''Buddy Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 150 [[Shield (BCS)|Shield]] and reduces the | '''Buddy Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It starts with 150 [[Shield (BCS)|Shield]] and reduces the ATK of the opponent's [[Monkey (BCS)|Monkey]] with the highest ATK to zero when it is played. The ATK reduction persists until the Buddy Bloon or the affected Monkey is removed. If multiple Monkeys are tied for the highest ATK, it chooses the first placed Monkey. It affects secondary damage effects that are dependent on the target's ATK stat (e.g. [[Triple Shot (BCS)|Triple Shot]]'s [[Splash Damage]]), but not card effects that deal a fixed amount of damage (e.g. [[Blade Maelstrom (BCS)|Blade Maelstrom]]'s On Turn End, [[Bouncing Bullet (BCS)|Bouncing Bullet]]'s bounces) or [[On Fire (BCS)|On Fire]] or [[Acid Pool (BCS)|Acid Pool]]s caused by Monkeys. | ||
==Tips== | ==Tips== | ||
Revision as of 02:08, 27 October 2025
| Shield 150. On Play: Reduce highest enemy Monkey's ATK to 0 while this is in play. |
| Awww, I'd never hurt my little buddy! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Uncommon | |
| Keywords | On Play, Shield | |
| Introduced | Launch | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 75 | |||||||
| Charges | 1 | Delay | 3 | ||||||
Buddy Bloon is an Advanced Bloon card in Bloons Card Storm. It starts with 150 Shield and reduces the ATK of the opponent's Monkey with the highest ATK to zero when it is played. The ATK reduction persists until the Buddy Bloon or the affected Monkey is removed. If multiple Monkeys are tied for the highest ATK, it chooses the first placed Monkey. It affects secondary damage effects that are dependent on the target's ATK stat (e.g. Triple Shot's Splash Damage), but not card effects that deal a fixed amount of damage (e.g. Blade Maelstrom's On Turn End, Bouncing Bullet's bounces) or On Fire or Acid Pools caused by Monkeys.
Tips
- Freeing the neutralized Monkey via popping the Buddy Bloon is difficult without the support of Powers or other Monkeys. Unless it can surely be popped within 3 turns, focusing damage on it is useless.
- Towers affected by Buddy Bloon can be affected by Bed Time. This combo is more expensive than Shrink and costs two cards to do, so it generally is not worth considering.
- Buddy is best used for countering high damage Monkeys in the early game. Targeting something like a Sniper Monkey, Super Monkey, Frag Bomb Shooter or Robo Monkey earlier on can harm opponent defenses by making strong, more expensive cards functionally useless for a while.
- If the opponent tries to rely on a Defender to damage Bloons after their turn, Buddy Bloon can be used to negate it (provided it's the highest ATK Monkey), and also waste its ammo.
- There are two ways to reliably neutralize a Buddy Bloon: Overload (destroys 100 or less HP bloon, ignoring Shield) or Energy Overload (destroys shielded bloon). Shields Down! can also be used to break its shield.
- Buddy Bloon does not stop "On Attack" effects, so using it on Burny Stuff, Alchemist, or Bloon Master Alchemist is not as effective as on other Monkeys. It also has no effect on effects independent from the ATK stat, making it less effective on Blade Maelstrom and Bouncing Bullet.
Update history
Delay increased ― 2 → 3
- Note: This allows Buddy Bloon to keep its On Play effect for longer
Health increased ― 50 → 75
Description now uses the abbreviation "ATK" instead of "Attack Power"
Development
This card existed in the data of Bloons Card Storm since the Firstlook test, and was originally named "Friendly Bloon", though it went unused until the full release. The full release changed its properties, and likely changed its name to avoid confusion (as "friendly Bloon" is also a term used in card text for any Bloon with the same owner).
Gallery
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Icon
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Placeholder icon
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Placeholder art
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Screenshot (pre-v3.3)
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Buddy Bloon without a shield (pre-v3.3)
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Buddy Bloon's on play affects the Sun Temple.
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Full Health Buddy + Dark Castle, with negated Burny Stuff Mortar direct damage only
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Model render
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Venne-bloon | — |
| German | Kumpel-Bloon | — |
| Spanish (Latin America) | Compibloon | — |
| French | Bloon amical | — |
| Italian | Bloon amicone | — |
| Japanese | バディブルーン | — |
| Korean | 친구 풍선 | — |
| Norwegian | Kompisbloon | — |
| Polish | Przyjacielski blon | — |
| Portuguese (Brazil) | Bloon Amigo | — |
| Russian | Приятель шар | — |
| Swedish | Kompisbloon | — |
| Chinese (traditional) | 夥伴氣球 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Ej, jeg ville aldrig skade min lille ven! | — |
| German | Ooooh, ich würde doch meinem Kumpelchen nie etwas antun! | — |
| Spanish (Latin America) | ¡Aah, jamás le haría daño a mi amiguito! | — |
| French | Je ne ferais jamais de mal à mon petit camarade ! | — |
| Italian | Oooh, non farei mai del male alla mia piccola amica! | — |
| Japanese | あぁぁ、カワイイ仲間を傷つけるはずがない! | — |
| Korean | 친구를 괴롭히면 안 되지! | — |
| Norwegian | Ååå, jeg ville aldri såret min lille kompis! | — |
| Polish | Ojej, przecież nie mógłbym skrzywdzić swojego kolegi! | — |
| Portuguese (Brazil) | Ahhh, eu nunca machucaria meu amiguinho! | — |
| Russian | О-о-о, я ведь никогда не обижу друга! | — |
| Swedish | Awww, jag skulle aldrig skada min lilla kompis! | — |
| Chinese (traditional) | 啊,我永遠不會傷害我的小夥伴! | — |