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'''Arcane Master''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it attacks, it fires two additional projectiles at up to two random [[Bloon (BCS)|Bloon]]s on the opponent's side. Additionally, when this Monkey reloads and if the player's hand is not full, it creates a [[Yellow Bloon (BCS)|Yellow Bloon]] card with only one charge in the player's hand. The created Bloon is added before the start of turn card draw.
'''Arcane Master''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it attacks, it fires two additional projectiles at up to two random [[Bloon (BCS)|Bloon]]s on the opponent's side. Additionally, when this Monkey reloads and if the player's hand is not full, it creates a [[Yellow Bloon (BCS)|Yellow Bloon]] card with only one charge in the player's hand. The created Bloon is added before the start of turn card draw.


The secondary projectiles are considered "attacks" and thus can have their Attack Power be modified by effects like [[Gwendolin (BCS)|Gwendolin]]'s Heat It Up or [[Weakening Gas Bloon]]s, though if given Armor Piercing by an [[Acidic Mix Alchemist]], only the main projectile can remove Armor. Multiple projectiles cannot target the same Bloon, and if there are less than three Bloons on the opponent's side, it will only fire as many projectiles as there are Bloons it can target. While the main attack can target [[Boss Bloon]]s as normal, the additional projectiles cannot.
The secondary projectiles are considered "attacks" and thus can have their Attack Power be modified by effects like [[Gwendolin (BCS)|Gwendolin]]'s Heat It Up or [[Weakening Gas Bloon]]s, though if given Armor Piercing by an [[Acidic Mix Alchemist]], only the main projectile can remove Armor. Multiple projectiles cannot target the same Bloon, and if there are fewer than three Bloons on the opponent's side, it will only fire as many projectiles as there are Bloons it can target. While the main attack can target [[Boss Bloon]]s as normal, the additional projectiles cannot.


The card artwork depicts the Arcane Master standing in a dark cavern cobbled with purple-blue hexagonal tiles. The staff's orb illuminates the vicinity as the Arcane Master begins to cast a spell.
The card artwork depicts the Arcane Master standing in a dark cavern cobbled with purple-blue hexagonal tiles. The staff's orb illuminates the vicinity as the Arcane Master begins to cast a spell.