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| ==Classification== | | ==Classification== |
| In the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (mobile)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', all air units ([[Monkey Ace]]s, [[Heli Pilot]]s, [[Aircraft Carrier (disambiguation)|Aircraft Carrier]] planes, [[Summon Phoenix (disambiguation)|Phoenixes]], and [[Radadactyl]]s) are considered sub-towers. In the Flash versions of these games, none of these are considered sub-towers, meaning the only sub-towers are the Shadow Doubles in ''[[Bloons TD 5 (Flash)|Bloons TD 5]]'' and the Sentries in ''[[Bloons TD 5 Deluxe]]'' and ''[[Bloons Monkey City (Flash)|Bloons Monkey City]]''. | | In the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', and ''[[Bloons Monkey City (mobile)|Bloons Monkey City]]'', all air units ([[Monkey Ace]]s, [[Heli Pilot]]s, [[Aircraft Carrier (disambiguation)|Aircraft Carrier]] planes, [[Summon Phoenix (disambiguation)|Phoenixes]], and [[Radadactyl]]s) are considered sub-towers. In the Flash versions of these games, none of these are considered sub-towers, meaning the only sub-towers are the Shadow Doubles in ''[[Bloons TD 5 (Flash)|Bloons TD 5]]'' and the Sentries in ''[[Bloons TD 5 Deluxe]]'' and ''[[Bloons Monkey City (Flash)|Bloons Monkey City]]''. |
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| In ''[[Bloons TD 6]]'', ''[[Bloons TD Battles 2]]'', and ''[[Bloons Adventure Time TD]]'', the air units of Monkey Aces, Heli Pilots, [[Rosalia]] in ''BTD6'', and [[Marceline (BATTD)|Marceline]] and [[Hunter Marceline (BATTD)|Hunter Marceline]] in ''BATTD'' are not sub-towers. Air units receive all buffs applied to the tower's base, whereas sub-towers are not affected by [[Alchemist]] buffs. | | In ''[[Bloons TD 6]]'', ''[[Bloons TD Battles 2]]'', and ''[[Bloons Adventure Time TD]]'', the air units of Monkey Aces, Heli Pilots, [[Rosalia]] in ''BTD6'', and [[Marceline (BATTD)|Marceline]] and [[Hunter Marceline (BATTD)|Hunter Marceline]] in ''BATTD'' are not sub-towers. Air units receive all buffs applied to the tower's base, whereas sub-towers are not affected by [[Alchemist]] buffs. |
A sub-tower is a tower created by another tower. Most sub-towers are temporarily created by an attack or Activated Ability from a parent tower (such as the Engineer Monkey's Sentries, which it builds with an attack that targets random positions within range) and disappear after a short time, though some last until their parent tower is sold or removed in some way, and some remain even if the parent tower is removed. Some sub-towers are selectable, allowing the player to see properties such as their range or targeting options, but not all. They do not have upgrades of their own, though some parent towers have upgrades that affect sub-towers (such as the Engineer Monkey's Sprockets). Most sub-towers have mechanics that interact with their parent towers, such as attacking sub-towers adding the damage they deal to the damage counts of their parent towers in addition to their own.
Classification
In the mobile versions of Bloons TD 5, Bloons TD Battles, and Bloons Monkey City, all air units (Monkey Aces, Heli Pilots, Aircraft Carrier planes, Phoenixes, and Radadactyls) are considered sub-towers. In the Flash versions of these games, none of these are considered sub-towers, meaning the only sub-towers are the Shadow Doubles in Bloons TD 5 and the Sentries in Bloons TD 5 Deluxe and Bloons Monkey City.
In Bloons TD 6, Bloons TD Battles 2, and Bloons Adventure Time TD, the air units of Monkey Aces, Heli Pilots, Rosalia in BTD6, and Marceline and Hunter Marceline in BATTD are not sub-towers. Air units receive all buffs applied to the tower's base, whereas sub-towers are not affected by Alchemist buffs.
In BATTD, sub-towers are classified as sentries, along with towers created by powers.
List of sub-towers
| Image
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Name
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Towers / upgrades
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Selectable?
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Fighter plane
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Aircraft Carrier, Carrier Flagship, Navarch of the Seas
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Marine
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Special Poperations
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Mini Comanche
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Comanche Defense, Comanche Commander
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Phoenix
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Summon Phoenix
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Lava Phoenix
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Wizard Lord Phoenix
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Dark Phoenix
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Magus Perfectus
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Sun Avatar
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Sun Temple, True Sun God
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Spectre
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Storm Tree
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Root of all Nature
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Trance Totem
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Symphonic Resonance, The Final Harmonic
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(selects parent tower)
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Sentry
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Sentry Gun, Faster Engineering, Sprockets
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Crushing Sentry
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Sentry Expert
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Boom Sentry
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Cold Sentry
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Energy Sentry
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Champion Sentry
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Sentry Champion
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Green Sentry Paragon
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Master Builder
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Red Sentry Paragon
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Blue Sentry Paragon
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Modified Sentry Paragon
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Beasts
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Beast Handler
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(selects parent tower)
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Nature's Ward Totem
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Obyn Greenfoot (levels 4+)
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Sacrificial Totem
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Ezili (levels 7+)
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Ball of Light
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Adora (levels 10+)
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Drone
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Etienne
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UAV
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Etienne (levels 8+)
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UCAV
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Etienne (levels 10+)
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Shooty Turret
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Geraldo
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Creepy Idol
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Rare Quincy Action Figure
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Geraldo (levels 2+)
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Bottle of 'Gerry's Fire' Hot Sauce (becomes a sub-tower of the tower it is used on)
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Geraldo (levels 8+)
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Pet Rabbit
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Geraldo (levels 10+)
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Genie Bottle
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Geraldo (levels 12+)
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Paragon Power Totem
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Geraldo (level 20)
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Spirit
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Corvus
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Ambush Bot
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Drone Ambush Network, Trigger Happy Drones, Oh Boy, I Can't Wait!
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Trivia
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