Etienne (Battles 2): Difference between revisions

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Drones: will adjust more later
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Etienne uses drone [[sub-tower]]s to attack Bloons for him. Unlike other flying sub-towers, the drones can only target Bloons inside Etienne's [[range]]. He spawns two drones upon being placed, with a 1-second delay between each.
Etienne uses drone [[sub-tower]]s to attack Bloons for him. Unlike other flying sub-towers, the drones can only target Bloons inside Etienne's [[range]]. He spawns two drones upon being placed, with a 1-second delay between each.


If there are any Bloons within Etienne's range, the drones will attempt to position themselves in front of their targets, similar to [[Pursuit (Battles 2)|Pursuit]]. If there are no visible targets within his range, each drone will move around his range at random. Each drone attacks its target by shooting darts with 2 [[pierce]] every 0.7 seconds that deal 1 [[Damage type|sharp-type]] [[damage]]. The drones' targeting ignores [[line of sight]] and their shots can travel over blockers. Which Bloons they target depends on Etienne's current targeting setting:
If there are any Bloons within Etienne's range, the drones will attempt to position themselves in front of their targets, similar to [[Pursuit (Battles 2)|Pursuit]]. If there are no visible targets within his range, each drone will move around his range at random. Each drone attacks its target by shooting darts with 3 [[pierce]] every 0.9 seconds that deal 1 [[Damage type|sharp-type]] [[damage]]. The drones' targeting ignores [[line of sight]] and their shots can travel over blockers. Which Bloons they target depends on Etienne's current targeting setting:
*First — all on First
*First — all on First
*Divide And Conquer — Strong, First, Strong, First
*Divide And Conquer — Strong, First, Strong, First
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!4
!4
|Pierce increases to 3.
|Gains improved stats when set to targeting options:
*First – +1 pierce
*Divide and Conquer – +25% attack speed (0.8× attack cooldown)
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!5
!5
|Attack cooldown reduces from 0.7 seconds to 0.55 seconds, effectively increasing [[attack speed]] by roughly 27%. Etienne gains [[Camo detection]], allowing his drones to target and hit [[Camo Bloon (Battles 2)|Camo Bloon]]s and [[Advanced Intel (Battles 2)|Advanced Intel]] to target Camo Bloons in his range.
|Attack cooldown reduces from 0.9 seconds to 0.65 seconds, effectively increasing [[attack speed]] by roughly ???%. Etienne gains [[Camo detection]], allowing his drones to target and hit [[Camo Bloon (Battles 2)|Camo Bloon]]s and [[Advanced Intel (Battles 2)|Advanced Intel]] to target Camo Bloons in his range.
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!6
|Attack cooldown further reduces to 0.55s.
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!8
!8
|Damage increases to 2.
|Damage increases to 2.
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|9
|First targeting pierce bonus increased to +2
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!11
!11