Quincy (BCS): Difference between revisions
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Quincy is very flexible as a hero. He is suitable for aggro and midrange, but especially aggro for his cheap defense against low-delay bloons, though among the weakest heroes for control. His cheap abilities allow him to keep cycling through Bloontonium to chain abilities with ease. For players who have [[Archer's Instinct|Archer’s Instinct]], Quincy can also play OTK at very fast speeds well. | Quincy is very flexible as a hero. He is suitable for aggro and midrange, but especially aggro for his cheap defense against low-delay bloons, though among the weakest heroes for control. His cheap abilities allow him to keep cycling through Bloontonium to chain abilities with ease. For players who have [[Archer's Instinct|Archer’s Instinct]], Quincy can also play OTK at very fast speeds well. | ||
In terms of his exclusive cards, [[Storm Of Arrows (BCS)|Storm Of Arrows]] is the most powerful defensively, allowing him to pick off two high-health bloons for cheap. [[Rapid Shot (BCS)|Rapid Shot]] can be useful for dealing with Aggro despite its lower damage and higher cost than [[Storm Of Arrows]]. [[Archer's Instinct]] and [[Enhanced Reflexes]] are suitable for OTK, and [[Stunning Shot]] can help counter an opponent's aggression. | In terms of his exclusive cards, [[Storm Of Arrows (BCS)|Storm Of Arrows]] is the most powerful defensively, allowing him to pick off two high-health bloons for cheap. [[Rapid Shot (BCS)|Rapid Shot]] can be useful for dealing with Aggro despite its lower damage and higher cost than [[Storm Of Arrows (BCS)|Storm Of Arrows]]. [[Archer's Instinct]] and [[Enhanced Reflexes]] are suitable for OTK, and [[Stunning Shot]] can help counter an opponent's aggression. | ||
Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting [[Growth Gas Bloon]], and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of [[The Eternal]] if Quincy chooses to run it. | Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting [[Growth Gas Bloon]], and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of [[The Eternal]] if Quincy chooses to run it. | ||
Revision as of 06:35, 28 August 2026
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Quincy is a Hero in Bloons Card Storm. He is unlocked by default and part of the Quincy Starter deck that all players start with.
Quincy focuses strictly on offense. His abilities are all about dealing damage to Bloons.
- Arrow Shot — Deals 30 damage to a targeted Bloon. It can target Bloons on either side.
- Perceptive Shot — Passively deals 10 damage to every Bloon summoned on the opponent's side, including those played by the opponent, created by other Bloons, or spawned by the Storm. Visually, if this ability can be activated, he holds up his bow with an arrow inside.
- Flurry of Arrows — Deals 50 damage to every Bloon on the opponent's side.
Exclusive cards
| Card | Card type | Rarity | Set | Cost | Charges | Introduced |
|---|---|---|---|---|---|---|
| Exotic Power | Super Rare | Classic | 2 | Launch | ||
| Basic Power | Rare | Classic | 1 | Version 2.0 | ||
| Basic Power | Uncommon | Classic | 1 | Launch | ||
| Advanced Power | Rare | Classic | 1 | Firstlook test | ||
| Basic Power | Common | Lead Storm | 2 | Version 5.0 |
Strategy
Quincy is very flexible as a hero. He is suitable for aggro and midrange, but especially aggro for his cheap defense against low-delay bloons, though among the weakest heroes for control. His cheap abilities allow him to keep cycling through Bloontonium to chain abilities with ease. For players who have Archer’s Instinct, Quincy can also play OTK at very fast speeds well.
In terms of his exclusive cards, Storm Of Arrows is the most powerful defensively, allowing him to pick off two high-health bloons for cheap. Rapid Shot can be useful for dealing with Aggro despite its lower damage and higher cost than Storm Of Arrows. Archer's Instinct and Enhanced Reflexes are suitable for OTK, and Stunning Shot can help counter an opponent's aggression.
Not only is he good at defense, he can use his Arrow Shot on friendly bloons to an advantage. He can buff friendly bloons by hitting Growth Gas Bloon, and also pop down weakened friendly bloons that benefit from On Popped or On Damage effects, such as triggering re-drawing of The Eternal if Quincy chooses to run it.
Quincy can use Archer’s Instinct to cycle through his deck incredibly quickly. For 4 gold, a bit over an eighth of your deck can be cycled through, making Quincy very solid at faster OTK strategies. He’s the best hero in the game at finding specific cards in his deck due to the sheer drawing power that Instinct provides. This makes Quincy the best hero for a strategy like Triple Threat OTK, with a combo of Triple Threat, 2x Fortify, and 2x Quick Ready for a 22 gold combo. Using Quincy Action Figure, the monkey to replace it, and the powers will make the Triple Threat resistant or even unaffected by Defenders or Adora’s Sun Shield, making this OTK strategy a solid one since the more effective Anti-OTK options like Red Bloon Apopalypse or Corvus Academy Of Arts are more expensive and slower.
Tips
- In aggro decks with Quincy, no monkey decks are generally better. As more Bloons are sent, he can defend for a while before the final push.
- Quincy Aggro decks may use powers like Storm of Arrows to help with defense in small amounts. It's effective against 1-delay bloons that do significant Hero damage (such as Yellow Bloons and Double Yellow Bloons), which could buy time against an opponent's aggro attempts.
- Whenever an Aggro meta comes up with an extremely dominant card or hero, Quincy often is the best counterpick to those decks due to his cheap and powerful anti-aggro cards and abilities.
- Flurry of Arrows is more Bloontonium efficient damage against three or more bloons, equaling 150 total damage, compared to four Arrow Shots for the same Bloontonium which is 120 damage. Do keep in mind that it is much less efficient if a single target needs to be dealt with, as even just two arrow shots are stronger than Flurry.
- Keeping up Perceptive Shot weakens incoming swarms of low-HP bloons. Quincy is susceptible to Bloons with On Damaged effects such as Golden Bloon and Growth Gas Bloon while perceptive is active, but the relatively tame effects of these Bloons being hit once doesn’t hurt him too bad.
- Perceptive Shot makes many more damage combos possible, allowing better defense. Notable examples include Blooming Bloon affected by Zee Jay’s Passive Awesomeness being able to be popped by Sniper, Steady Growth being popped by Sniper, Green Bloon being able to be popped by Barrel of Monkeys, Red Bloon being able to be popped by Spike Storm! or Blade Maelstrom, and many more. Keep in mind the health of common Bloons to make the most out of Perceptive Shot.
- Quincy’s low cost Bloontonium abilities make him great alongside Overload if there is a dominant Aggro meta. Perceptive Shot and Arrow Shot are quick ways to get Bloons at or below 100 health without spending too much Bloontonium.
- The player can use one or two Arrow Shots before gaining more Bloontonium if they would overflow on Bloontonium otherwise.
Update history
Flurry of Arrows: Bloontonium cost increased ― 9 → 12
Max Bloontonium increased ― 9 → 12
No longer plays his Perceptive Shot animation, shortening the animation (undocumented)
Quincy's Perceptive Shot passive now more consistently counts as "triggered" (bug fix)
Perceptive Shot: Damage increased ― 10 → 15
Flurry of Arrows: Damage increased ― 50 → 60
Cosmetic items
| Item | Category | Unlock method(s) | Introduced |
|---|---|---|---|
| Platform | Store (IAP) | Version 5.0 | |
| Voice Pack | Store (IAP) | Version 5.0 |
Development
Quincy's Version 6.4 buffs were designed to make him better overall, more specifically any deck except as anti-aggro which he already was strong against.[1] The damage buffs give him an easier time to deal with rushes on his own, including surviving better versus Tempo decks, giving a more significant benefit when performing Quincy OTK.[1]
Gallery
Screenshots
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Stretching
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Victory pose
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Quincy targeting a bloon with Arrow Shot (v1.0)
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Quincy using Arrow Shot (v1.0)
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Quincy firing arrow from Arrow Shot (v6.2)
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Quincy using Perceptive Shot (v1.0)
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Quincy using Flurry of Arrows (v1.0)
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Perceptive Shot since v3.0, with vertical arrow
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Leak reaction
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Hero menu screen
Assets
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Hero Card
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Master Hero Card
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Portrait
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Icon
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Banner
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Quincy-exclusive card icon
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Unused card art
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Placeholder Hero Card from the beta tests (based on his artwork from Bloons TD 6)
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Placeholder icon from the beta tests (reused from Bloons TD 6)
Voice lines
Quincy Voice Pack
Full Playable test
Quincy's voice lines in the Full Playable test were reused from Bloons TD 6. They were replaced with new voice lines in the final game.
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Quincy | — |
| German | Quincy | — |
| Spanish (Latin America) | Quincy | — |
| French | Quincy | — |
| Italian | Quincy | — |
| Japanese | クインシー | — |
| Korean | 퀸시 | — |
| Norwegian | Quincy | — |
| Polish | Quincy | — |
| Portuguese (Brazil) | Quincy | — |
| Russian | Квинси | — |
| Swedish | Quincy | — |
| Chinese (traditional) | 昆西 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Hans bue rammer altid | — |
| German | Sein Bogen verfehlt sein Ziel nie. | — |
| Spanish (Latin America) | Su arco nunca falla | — |
| French | Son arc ne rate jamais sa cible | — |
| Italian | Non manca mai il bersaglio | — |
| Japanese | 弓の狙いは正確無比。 | — |
| Korean | 퀸시의 화살은 언제나 백발백중입니다. | — |
| Norwegian | Buen hans bommer aldri. | — |
| Polish | Jego łuk nigdy nie chybia | — |
| Portuguese (Brazil) | Seu arco nunca erra. | — |
| Russian | Его лук не промахивается | — |
| Swedish | Hans båge missar aldrig | — |
| Chinese (traditional) | 他的弓箭百發百中 | — |
Navigation
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