Benjamin (Battles 2): Difference between revisions
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===Skimming=== | ===Skimming=== | ||
'''Skimming''' | '''Skimming''' unlocks at level 4. <section begin="skimming"/>It causes Benjamin to generate $1 each time a non-player sent [[Bloon]] spawns from the entrance. Starting at level 12, he generates $2 per Bloon instead of $1.<section end="skimming"/> | ||
===Bank Hack=== | ===Bank Hack=== | ||
[[File:BTDB2 buff icon benjamin.png|50px|right|Bank Hack buff icon]] | [[File:BTDB2 buff icon benjamin.png|50px|right|Bank Hack buff icon]] | ||
'''Bank Hack''' | '''Bank Hack''' unlocks at level 5. It applies a [[tower buff|buff]] to all [[Banana Farm (Battles 2)|Banana Farm]]s upgraded to [[Monkey Bank (Battles 2)|Monkey Bank]] or [[Marketplace (Battles 2)|Marketplace]] and above that the player controls. It increases the amount of [[cash]] they generate during rounds and at the end of each round (for Monkey Banks and [[Monkey Wall Street (Battles 2)|Monkey Wall Street]]) by 10%. Starting at level 9, the buff increases to 15%. | ||
===Boost Hack=== | ===Boost Hack=== | ||
'''Boost Hack''' | '''Boost Hack''' unlocks at level 6. It reduces the cooldowns of the player's [[Tower Boost (Battles 2)|Tower Boost]]s and [[Bloon Boost (Battles 2)|Bloon Boost]]s by 20%. Like [[Activated Ability]] cooldown buffs, if a boost is on cooldown when Benjamin is sold, the remaining cooldown time is extended back to its normal duration. | ||
When Benjamin reaches level 14, he grants the player one additional Tower Boost and Bloon Boost. This can only apply once per game and does not apply again if he is sold and re-upgraded to level 14. | When Benjamin reaches level 14, he grants the player one additional Tower Boost and Bloon Boost. This can only apply once per game and does not apply again if he is sold and re-upgraded to level 14. | ||
===Bloon Trojan=== | ===Bloon Trojan=== | ||
'''Bloon Trojan''' | '''Bloon Trojan''' unlocks at level 7. <section begin="trojan"/>It grants Benjamin an [[attack]] that fires a seeking [[projectile]] at a random Bloon every 5–7 seconds. It ignores [[line of sight]] and can pass through blockers and Bloons that are not the target. Its [[pierce]] cannot be buffed. On contact, it deals no [[damage]], but inflicts an effect that causes it to spawn no children and generate [[cash]] equivalent to the number of [[Bloon layer|layers]] it has when its outer layer is popped. Initially, the attack cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s, anything ranked below a [[Pink Bloon (Battles 2)|Pink Bloon]], or anything ranked above a [[MOAB (Battles 2)|MOAB]]. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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===Biohack=== | ===Biohack=== | ||
[[File:BTDB2 benjamin biohack icon aa.png|50px|right|Biohack icon]] | [[File:BTDB2 benjamin biohack icon aa.png|50px|right|Biohack icon]] | ||
'''Biohack''' | '''Biohack''' unlocks at level 3. It grants a [[tower buff|buff]] to up to six towers that increases their base [[damage]] by +2 for 6 seconds. When the buff expires, all of the affected towers will receive a second effect that lasts for 2 seconds: for the duration, it freezes their [[attack]] cooldowns and [[Activated Ability]] cooldowns, prevents their abilities from being activated, and stops [[Heli Pilot (Battles 2)|Heli Pilot]]s from moving. It has a 45-second cooldown and an 11.25-second initial cooldown. | ||
This ability prioritizes the towers closest in proximity to Benjamin, ignoring all [[Monkey Village (Battles 2)|Monkey Village]]s (including [[Primary Expertise (Battles 2)|Primary Expertise]]), [[Banana Farm (Battles 2)|Banana Farm]]s, [[Banana Farmer (Battles 2)|Banana Farmer]]s, [[Bloon Bot]]s, [[Tech Bot (Battles 2)|Tech Bot]]s, and [[sub-tower]]s. | This ability prioritizes the towers closest in proximity to Benjamin, ignoring all [[Monkey Village (Battles 2)|Monkey Village]]s (including [[Primary Expertise (Battles 2)|Primary Expertise]]), [[Banana Farm (Battles 2)|Banana Farm]]s, [[Banana Farmer (Battles 2)|Banana Farmer]]s, [[Bloon Bot]]s, [[Tech Bot (Battles 2)|Tech Bot]]s, and [[sub-tower]]s. | ||
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===Syphon Funding=== | ===Syphon Funding=== | ||
[[File:BTDB2 benjamin syphonfunds icon aa.png|50px|right|Syphon Funding icon]] | [[File:BTDB2 benjamin syphonfunds icon aa.png|50px|right|Syphon Funding icon]] | ||
'''Syphon Funding''' | '''Syphon Funding''' unlocks at level 10. It causes Bloons that spawn on the player's side over the next 17 seconds to be downgraded by one [[Bloon layer|layer]]. [[Zebra Bloon (Battles 2)|Zebra Bloon]]s are always downgraded to [[White Bloon (Battles 2)|White Bloon]]s. It can downgrade any number of all Bloons up to [[BFB (Battles 2)|BFB]], and up to 10 [[ZOMG (Battles 2)|ZOMG]]s. It has a 65-second cooldown and no initial cooldown. At level 20, it can downgrade any number of [[DDT (Battles 2)|DDT]]s as well and its cooldown is reduced to 45 seconds. | ||
==Levels== | ==Levels== | ||
{{BTDB2 last updated|4. | {{BTDB2 last updated|4.9}} | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Hacks in $100 every round. | ||
| | |||
| | |- | ||
| | !2 | ||
| | |Generates $150 per round instead of $100. | ||
| | |||
| | |- | ||
| | !3 | ||
| | |Biohack: 6 closest Monkeys pop 2 extra layers per attack for 6 seconds. Affected Monkeys can't attack for 2 seconds after effect ends. | ||
| | |||
| | |- | ||
| | !4 | ||
| | |Skimming - earns +$1 for every new natural bloon spawned. | ||
| | |||
| | |- | ||
| | !5 | ||
|Bank Hack - all banks and marketplaces earn +10% income. Income increased to $250 per round. | |||
|- | |||
!6 | |||
|Boost Hack - Bloon and Tower Boost cooldowns are reduced by 20%. | |||
|- | |||
!7 | |||
|Bloon Trojan - Every few seconds sends a Trojan software virus to random bloon. Affected bloon spawns no children when destroyed. | |||
|- | |||
!8 | |||
|Income increased to $400 per round. | |||
|- | |||
!9 | |||
|Bank hack increased to 15% | |||
|- | |||
!10 | |||
|Syphon Funding: Downgrades most newly spawned bloons, including up to 10 ZOMGs, by 1 rank. Lasts 17 seconds. | |||
|- | |||
!11 | |||
|Income increased to $800 per round. | |||
|- | |||
!12 | |||
|Skimming increased to $2 per bloon. | |||
|- | |||
!13 | |||
|Biohack increases bonus damage and affects 8 Monkeys for 8 seconds. | |||
|- | |||
!14 | |||
|Boost Hack enables an additional Tower and Bloon boost each game. | |||
|- | |||
!15 | |||
|Income increased to $2000 per round. | |||
|- | |||
!16 | |||
|Bloon Trojan is sent more often. | |||
|- | |||
!17 | |||
|Income increased to $4000 per round. | |||
|- | |||
!18 | |||
|Bloon Trojan can affect BFB and DDT bloons. | |||
|- | |||
!19 | |||
|Biohack lasts 9 seconds and affected Monkeys pop 4 extra layers instead of 3. | |||
|- | |||
!20 | |||
|Syphon Funding can now affect DDTs and has a faster cooldown. | |||
|} | |||
===XP requirements=== | ===XP requirements=== | ||