Ability Stacking

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Ability Stacking
Icon of Ability Stacking
Common Ability cooldowns loop to gain 1 extra charge(s). Ability cooldowns are 20% slower for all Monkeys except Psi
Rare Ability cooldowns loop to gain 2 extra charge(s). Ability cooldowns are 10% slower for all Monkeys except Psi
Legendary Ability cooldowns loop to gain 3 extra charge(s). Ability cooldowns are 0% slower for all Monkeys except Psi
Hero parties Psi (Legendary)
Introduced Version 47.0
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The editor who added this notice elaborates: Determine if on which order the abilities are consumed if the player have multiple of the same tower.

Ability Stacking is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It allows towers that have an Activated Ability to store extra charges in exchange for increasing the cooldown time. Once the ability is recharged, it will restart the cooldown timer in the background and will grant an extra use of the ability when it is completed, showing as if the player had two towers with the same ability. If the tower has multiple abilities, the charges of each one will be stored independent from each other.

Higher rarity versions of this Artifact increase the amount of additional charges that can be stored and reduce the cooldown penalty, which is 20% for Common and Rare versions (despite what the game says) and 0% for the Legendary variant. Psi is not affected by the cooldown penalty.

Tips

This section was last updated for: version 51.2
  • One can pair this ability with stall towers to allow more time for the abilities to recharge.
  • Absolute Ability, Quickening Artifacts or Boosts, or other Artifacts that reduce ability cooldowns help to have the additional charges faster.
  • The player should not pair Innate Ability with this Artifact as activating abilities automatically defeats the purpose of Ability Stacking.
  • The extra charges granted stacks with Full Broadside on Monkey Pirates and Get to the Chopper on Support Chinooks.
  • This Artifact is very powerful with Striker Jones, as his level 10 Artillery Command ability will grant maximum ability charged to affected towers, allowing significantly more charges to be stored. At maximum charges on both abilities, a single MOAB Assassin can use its ability up to 6, 12, or 20 times in rapid succession (dealing 4,500, 9,000, or 15,000 total damage), depending on Artifact rarity.

Update history

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  •   Should now work correctly with Beast Handlers (bug fix)
  •   Ability cooldown penalty reduced
    •   Common unchanged (+20%)
    •   Rare was supposed to be decreased from +20% to +10% but was unimplemented and remains +20% (bug)
    •   Legendary ― +20% → 0%
    • Note: Descriptions changed accordingly

In other languages

Language Text Notes
Arabic القدرة على التكديس
Danish Evnestabling
German Fähigkeitskombination
Spanish Acumulación de habilidades
Spanish (Latin America) Acumulación de habilidades
Finnish Kykyjen pinoaminen
French Accumulation d’aptitudes
Italian Accumulo abilità
Japanese アビリティスタック
Korean 능력 중첩
Dutch Vaardigheden stapelen
Norwegian Evnestabling
Polish Kumulacje zdolności
Portuguese (Brazil) Acúmulo de Habilidade
Russian Совмещение способности:
Swedish Stapling av förmågor
Thai สกิลการซ้อน
Turkish Yetenek İstifleme
Chinese (simplified) 技能叠加
Chinese (traditional) 技能疊加