Mini Boss

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“
Keep popping the Mini Boss.
Reach the goal to earn rewards.
— Message that appears when selecting a Mini Boss tile
”

Mini Boss is a type of tile in the Rogue Legends DLC for Bloons TD 6. They are similar to Mini Game tiles in that they are optional challenges that reward an Artifact upon completion, with the rarity depending on which of the three score targets the player manages to reach. Unlike Mini Games, these tiles use Boss Rush mode. The boss is randomly selected, indicated by the Boss Bloon circling the tile in a circle in a similar way to Boss Tiles in Contested Territory, and can be any boss except Vortex.

The boss starts with 200 health, increasing by 15% multiplicatively each time the player pops it. If the boss has a shield, the shield starts at 65 health and scales in the same way. The player starts with $2,500 plus the starting cash of the current difficulty. The boss rewards $500 when popped, increasing by 2% multiplicatively each time the player pops it. These tiles use the Phayze One round set rather than the default Rogue Legends rounds, and Powers are usable normally. The player earns a Boost upon starting the first round and every 5 times they pop the Boss Bloon.

The goal the player reaches determines if the Artifacts they can choose from are Common, Rare, or Legendary. If the tile has a Legendary Augment, they can choose two Artifacts of the same rarity, each from three options. The goal also determines the amount of Rogue XP the player earns (after the stage-based multiplier).

  • Common: 10
  • Rare: 20
  • Legendary: 25

Score requirements

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The editor who added this notice elaborates: Determine if the score scaling is correct after the changes in version 49.0.

Each Mini Boss tile has three score targets that determine the type of Artifact the player earns. The number of boss pops required to reach each target depends on the stage number. In CHIMPS mode, all target scores are 10% lower.

Common Rare Legendary
Requirement 7 + 3 per stage 22 + 3 per stage 32 + 3 per stage
Rogue XP earned 9 + 1 per stage 18 + 2 per stage 22.5 + 2.5 per stage, rounded down

Banned maps

The following maps cannot appear on a Mini Boss tile:

Update history

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  • Now prevents towers from being sold in CHIMPS mode
  • Now plays the boss's music instead of the default
  • No longer counts towards player XP
  • Base boss health reduced ― 300 → 200
  • base shield health reduced ― 100 → 65
  • Boss health multiplier per pop increased ― 1.1× → 1.15×
  • Rare and Legendary score targets for stage 1 changed (Common remains 10)
    • Rare: 20 → 25
    • Legendary: 40 → 35
  • Lych and Diamondback can now appear in Mini Boss and Final Boss tiles
  • Buff Base Cash reward increased ― $500 → $600
  • Nerf Cash reward scaling reduced ― +2% → +1.5%
  • Game can now go beyond round 300
  • Nerf Goals scale faster in CHIMPS mode ― 0.1 → 0.15
    • Note: Details to be determined
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In other languages

This section was last updated for: version 54.0
Language Text Notes
Arabic زعيم صغير —
Danish Mini boss —
German Mini-Boss —
Spanish Minijefe —
Spanish (Latin America) Minijefe —
Finnish Minipomo —
French Mini-boss —
Italian Mini boss —
Japanese ミニボス —
Korean 미니 보스 —
Dutch Minibaas —
Norwegian Visesjef —
Polish Miniboss —
Portuguese (Brazil) Minichefe —
Russian Минибосс —
Swedish Miniboss —
Thai มินิบอส —
Turkish Mini Patron —
Chinese (simplified) 迷你Boss —
Chinese (traditional) 迷你頭目 —