Necromancer (BCS)
For other uses, see Necromancer (disambiguation).
Necromancer
| Can't Attack On Turn End: Summon an Undead Bloon. On Turn Start: Heal a random friendly Bloon for 25 |
| Keeper of forbidden Monkey Knowledge. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | On Turn Start | |
| Introduced | Full Playable test | |
| Stats | |||
|---|---|---|---|
| Cost | Ammo | — | |
| Charges | 1 | ATK | — |
| Type | Wizard | Reload | — |
The Necromancer is a Magic Monkey card in Bloons Card Storm. Instead of attacking, it heals up to 25 health for a random damaged Bloon on the player's side at the start of each turn and summons an Undead Bloon at the end of each turn.
Tips
- The Necromancer can be used for healing bloons and applying additional pressure for the opponent's defenses, at the cost of a tower slot. It is suitable for midrange offense combined with a few stronger bloons.
- Because it provides no defensive value, players using a Necromancer are more susceptible against bloon rushes.
- Note that Necromancer will constantly produce bloons; this can prevent strategies that take advantage of a lack of bloons. For instance, Spike-o-Pult will always have a constant source of scaling, and Cash Drop Sniper for constant income.
Update history
- Description changed
Before On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25 After On Turn End: Summon an Undead Bloon.
On Turn Start: Heal a random friendly Bloon for 25
- Cost reduced ― 7 → 5
- Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)
- On Turn End: Summoned Bloon changed ― Undead Bloon → Zombie Blue Bloon
- Note: Description updated accordingly
- On Turn End: summoned Bloons now have their delay reduced after summoning
- Now displays the On Turn End keyword
Gallery
-
Icon
-
Placeholder art
-
Screenshot
-
Necromancer summoning an Undead Bloon
-
Necromancer healing a bloon