Druid (BCS)

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Revision as of 08:36, 26 December 2024 by DesArch (talk | contribs) (If you use R2S on this just bring Quick Break at that point.)
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For the Druid in general, see Druid.
Druid
Druid card art
Defender +10
On Play: Heal your Hero 50 Health
The answer is to nurture nature.
Class Magic
Card Pack
Rarity Common
Keywords On Play, Defender
Introduced Launch
Stats
Cost Gold 4 Ammo 1
Charges 1 ATK 50
Type Druid Reload 2

The Druid is Magic Monkey card in Bloons Card Storm. It attacks incoming Bloons automatically at the end of the opponent's turn and has +10 Attack Power when defending. Additionally, it restores up to 50 health for the player's Hero when it is played. It cannot raise the Hero's health above 500.

Strategy

  • Compared to the Tack Shooter, it costs 2 more and if defending, does 10 less damage per turn, but comes with the advantage of healing the player while also still providing defense.
  • Druid has the advantage of cheaper cost and guaranteed healing on the turn it's played, and its Common rarity makes acquisition of this card easier in contrast with Jungle's Bounty Druid. Its main downside is that its sustained board presence is worse than a Tack Shooter, so if a stronger monkey is available, Druids should be replaced later on.

In other languages

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