Immunity (card)

Revision as of 17:49, 15 July 2025 by Qwertyxp2000 (talk | contribs)
Immunity
Immunity card art
Dreadbloon is immune to damage for 1 turn
Don't waste your time[fn 1]
Class Exotic Exotic
Card Pack None
Rarity Super Rare
Keywords
Exclusive to Dreadbloon
Introduced Version 4.0
Stats
Cost Gold 5 Charges 1

Immunity is an Exotic Power card in Bloons Card Storm, introduced in version 4.0. When played, Dreadbloon (and its shield, if present) becomes immune to all damage on its current turn and the player's next turn, ending at the start of Dreadbloon's next turn. This card is exclusive to Dreadbloon and cannot be found on the Collection.

While under this card's effect, Dreadbloon hides underground. This also shown in its card artwork.

Tips

This section was last updated for: version 4.0
  • If Dreadbloon plays this before the player's rush is about to go off, Glue Storm can prevent it from going to waste. For individual Bloons, Improved Fortification and/or Booster Bloons can save them from being wasted in addition to buffing their health.
    • For The Eternal, Bloon Melter or other self-destruction cards are also options, though these make the next Eternal take two more turns to hit face instead of just one.

In other languages

This section was last updated for: version 4.0
Name
Language Text Notes
Danish Immunitet
German Immunität
Spanish (Latin America) Inmunidad
French Immunité
Italian Immunità
Japanese 耐性
Korean 면역성
Norwegian Immunitet
Polish Niewrażliwość
Portuguese (Brazil) Imunidade
Russian Иммунитет
Swedish Immunitet
Chinese (traditional) 免疫
Flavor[fn 1]
Language Text Notes
Danish Spild ikke din tid
German Vergeude deine Zeit nicht!
Spanish (Latin America) No pierdas el tiempo.
French Ne perds pas ton temps
Italian Non provarci nemmeno.
Japanese 時間の無駄だ、やめておけ。
Korean 쓸데없는 짓 하지 말라고.
Norwegian Ikke kast bort tiden
Polish Nie marnuj czasu
Portuguese (Brazil) Não perca seu tempo.
Russian Не тратьте время
Swedish Slösa inte bort din tid
Chinese (traditional) 你別浪費時間了

Footnotes

  1. 1.0 1.1 This flavor text exists in the game's data, but cannot be seen in-game.