Necromancer (BCS)

Revision as of 03:22, 3 September 2025 by Qwertyxp2000 (talk | contribs) (2 delay relative to opponent. Your Necromancer makes the Bloon on turn end, no delay reduction here, opponent battles the Bloon, then you start your turn, the Bloon remains 1 delay when you begin the turn, then end your turn to reduce delay of that Bloon, the opponent fights the same Bloon a second time, and you start your turn again and the Bloon is still there! Isn't it that humilating?)
For other uses, see Necromancer (disambiguation).
Necromancer
Card art of Necromancer
Can't Attack. On Turn End: Summon an Undead Bloon.
On Turn Start: Heal a random friendly Bloon for 25
Keeper of forbidden Monkey Knowledge.
Class Magic
Card Pack Classic
Rarity Rare
Keywords On Turn Start
Introduced Full Playable test
Stats
Cost Gold 5 Ammo —
Charges 1 ATK —
Type Wizard Reload —

The Necromancer is a Magic Monkey card in Bloons Card Storm. Instead of attacking, it heals up to 25 health for a random damaged Bloon on the player's side at the start of each turn and summons an Undead Bloon at the end of each turn.

Tips

This section was last updated for: version 5.2
  • Version 5.0 killed any viability for Necromancer to be a meaningful rusher for its cost, as each Undead Bloon has 2 delay relative to the opponent, essentially a Swarm Blue Bloon for the cost of 5 Gold to place the Necromancer. It used to be good for burn decks.
  • Because it provides no defensive value, players using a Necromancer are more susceptible against bloon rushes.
  • Note that Necromancer will constantly produce bloons; this can prevent strategies that take advantage of a lack of bloons. For instance, Spike-o-Pult will always have a constant source of scaling, and Cash Drop Sniper for constant income.
  • Zee Jay has good synergy from Necromancer by ensuring he always makes Rad Tokens after every round (unless the queue is full).

Update history

  • Description changed
Before On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25
After On Turn End: Summon an Undead Bloon.
On Turn Start: Heal a random friendly Bloon for 25
  •   Cost reduced ― 7 → 5
  •   Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)
  •   On Turn End: Summoned Bloon changed ― Undead Bloon → Zombie Blue Bloon
    • Note: Description updated accordingly
  •   On Turn End: summoned Bloons now have their delay reduced after summoning
  •   Now displays the On Turn End keyword

In other languages

This section was last updated for: version 3.2
Name
Language Text Notes
Danish Åndemaner —
German Nekromant —
Spanish (Latin America) Nigromante —
French Nécromancien —
Italian Necromante —
Japanese ネクロマンサー —
Korean 강령술사 —
Norwegian Åndemaner —
Polish Nekromanta —
Portuguese (Brazil) Necromante —
Russian Некромант —
Swedish Besvärjare —
Chinese (traditional) 死靈法猴 —
Flavor
Language Text Notes
Danish Holder af forbudte Abekundskaber. —
German Hüter verbotenen Affenwissens. —
Spanish (Latin America) Portador del conocimiento moneril prohibido. —
French Gardien des connaissances de singe interdites. —
Italian Custode della sapienza scimmiesca proibita. —
Japanese 禁じられたモンキー知識の番人。 —
Korean 금지된 원숭이 지식의 전승자입니다. —
Norwegian Forsvarer av forbudt apekunnskap. —
Polish Strażnik zakazanej małpiej wiedzy. —
Portuguese (Brazil) Portador de Conhecimento Símio proibido. —
Russian Хранитель запретных обезьяньих знаний. —
Swedish Den förbjudna Apkunskapens väktare. —
Chinese (traditional) 禁忌猴子知識的守護者。 —