Jungle's Bounty Druid

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For other uses of "Jungle's Bounty", see Jungle's Bounty (disambiguation).
Jungle's Bounty Druid
Card art of Jungle's Bounty Druid
Heal your Hero by 10 for each Gold gained
Amongst the few who know the curative properties of the humble banana.
Class Magic
Card Pack Classic
Rarity Rare
Keywords
Introduced Launch
Stats
Cost Gold 7 Ammo 1
Charges 1 ATK 15
Type Druid Reload 1

Jungle's Bounty Druid is a Magic Monkey card in Bloons Card Storm. While in play, it restores 10 health for the player's Hero for each Gold earned, including the Gold from the start of each turn. If the player earns more Gold than they can hold, it does not heal from any excess Gold, only the Gold the player actually keeps. It cannot raise the Hero's health above the starting amount (usually 500). It can prevent a fatality from Avalanche(s) if its life heal exceeds these life losses.

This section was last updated for: version 6.2
  • With Jungle's Bounty, rushing an opponent is difficult. By round 10, players using one Jungle's Bounty Druid will end up healing at least 100 health per turn, assuming they do not overflow in gold. Any competent deck can bypass or outpace the Jungle's Bounty Druid's life regeneration. It's also very expensive for early rounds while dealing minimal damage, and competent control decks don't need its healing.
    • Compared to Quick Break, Jungle's Bounty Druid needs time to gain value and is vulnerable to removals, and the guaranteed healing from Quick Break is preferred against aggressive decks.
  • A player overrelying on Jungle's Bounty can be overwhelmed by dealing 500 or more damage in a single turn, assuming they lack a way of dealing with swarms, zero delay strategies, or high-health bloons. Amelia is the most susceptible against this, since she lacks any Bloon-damaging abilities or signature cards.
  • While somewhat strong against Tempo, Jungle's Bounty Druid is not effective against heavy Tempo cards like Lead Zeppelin and Golden Blimp, and attempting to leak a 250+ Health Bloon may make it vulnerable to a Double Trouble finisher. Competent OTK decks also have ways to bypass the Hero's max health, and anything that lowers max health (e.g. Life Drain Bloon) weakens the value of Jungle's Bounty Druid.
  • Jungle's Bounty has many weaknesses to both removals and very high-health Bloons. Bed Time is the cheapest removal, and most removals except Expert Negotiator are cheaper than Jungle's Bounty.
  • Aggro decks that can rush quick enough will prevent Jungle's Bounty from gaining value, to the point that cheap removals aren't necessary.
  • Having more than one Jungle's Bounty can limit the capability to defend directly against rushes as more Monkey slots are occupied. However, in slow-paced Dreadbloon Stage 2 ("Avalanche") decks, having multiple Jungle's Bounties is essential to handle the final phase, as Avalanches deal excessive chip damage per round.
  • Because Jungle's Bounty Druid cannot heal if Gold is maxed, regularly spending Gold in the mid-to-late game is recommended.
    • For example, multiple MOAB and BFB cards offer constant pressure to the opponent and constantly supplying Bloontonium to the player. Per Gold Spent cards like Extra-Super Monkey and Golden Blimp also offer a way to use as much Gold as possible.
    • Infinitely generated cards such as Long Range Rang (if always not popping Bloons) are easy ways to frequently spend Gold.
  • Gold generation of any kind, such as Banana Farm, can accelerate life healing from Jungle's Bounty Druid.

Update history

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  • Nerf Cost increased ― 5 → 7
  • Nerf Ammo reduced ― 2 → 1
  • Jungle's Bounty Druid now animates while granting lives from Gold gains
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In other languages

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This section was last updated for: version 3.2
Name
Language Text Notes
Danish Junglens skatte-druide
German Dschungelbeute-Druide
Spanish (Latin America) Druida de la selva abundante
French Druide Abondance de la jungle
Italian Druido Dono della giungla
Japanese ジャングルの恵みドルイド
Korean 정글의 축복 드루이드
Norwegian Jungelens dusør-druide
Polish Druid dżunglowej obfitości
Portuguese (Brazil) Druida Dom da Selva
Russian Друид с подарком джунглей
Swedish Djungelns rikedomar-druid
Chinese (traditional) 叢林之寶督伊德
Description
Language Text Notes
Danish Helbred din helt med 10 for hver opnået guld
German Heilt deinen Helden für jedes erhaltene Gold um 10.
Spanish (Latin America) Cura 10 a tu héroe por cada oro ganado
French Soigne ton héros à hauteur de 10 points de santé par pièce d’or gagnée.
Italian Curi il tuo eroe di 10 salute per ogni unità di oro ottenuta
Japanese ゴールドを1枚獲得するごとにヒーローを10回復する
Korean 골드를 획득할 때마다 1골드당 아군 영웅의 생명력을 10씩 회복합니다.
Norwegian Helbred helten din med 10 for hvert gull du har fått.
Polish Przywraca twojemu bohaterowi 10 pkt. zdrowia za każdą zdobytą sztukę złota
Portuguese (Brazil) Cura seu herói em 10 por cada ouro ganho.
Russian За каждую полученную ед. золота лечит вашего героя на 10
Swedish Hela din hjälte med 10 för varje intjänad Guld
Chinese (traditional) 每獲得1枚金幣,英雄的生命值可恢復10點
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