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It has a slow reload, but very effective at getting rid of high-HP Large Bloons such as ZOMGs in one shot. The base damage itself should rarely be used, and only for getting rid of problematic Double Bloons in an emergency.
It pairs well with cards that boost its ammo, such as Try this!, as well as Striker Jones' final passive and several of his exclusive cards; these allow it to affect multiple Large Bloons in a turn.