Super Monkeys provide significant burst against bloons, dealing upwards of 270 damage on its first turn. Overall, it is a space-efficient tower for control decks, dealing 90 damage per turn.
Equipping multiple Super Monkeys is decent for supporting damage and in case of an opponent's monkey removals (e.g. Shrink), though its slow reload makes multiple Supers not ideal for full control decks.
With 3 ammo, Super Monkey can distribute among multiple strong bloons or a single bloon. If all bloons have very low health, not using remaining shots can be safely done if next round contains stronger bloons from the Storm.