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|type  =Ninja
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'''Shinobi Tactics Ninja''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] Monkey that [[Detect|detect]]s Camo Bloons, and grants +5 ATK to all other friendly [[Ninja Monkey]]s.<!--not bcs, the general ninja-->
'''Shinobi Tactics Ninja''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] Monkey that [[Detect|detect]]s Camo Bloons, and grants +5 ATK to all other friendly [[Ninja Monkey]]s<!--the class "Ninja", hence not the BCS page "Ninja Monkey"--> every time it attacks a Bloon.
 
Due to a bug, popping a Bloon will not grant the bonus ATK effect, but leaving a Bloon undamaged will trigger as normal.


The card artwork portrays a Shinobi Tactics Ninja and two ordinary Ninja Monkeys standing on tree branches in a forest.
The card artwork portrays a Shinobi Tactics Ninja and two ordinary Ninja Monkeys standing on tree branches in a forest.


==Tips==
==Tips==
{{BCS last updated|6.0|section=y}}
{{BCS last updated|6.2|section=y}}
*Shinobi Tactics synergizes very well with all Ninjas, especially with each other and the base [[Ninja Monkey (BCS)|Ninja Monkey]]. However, because of its Temporary status, avoid letting it attack unless it's necessary for survival or until you have suitable buffing targets.
*Shinobi Tactics synergizes very well with all Ninjas, especially with each other and the base [[Ninja Monkey (BCS)|Ninja Monkey]]. However, because of its Temporary status, avoid letting it attack unless it's necessary for survival or until you have suitable buffing targets.
*Notably, Shinobi is tied as the cheapest 3-ammo Monkey alongside [[Tack Sprayer (BCS)|Tack Sprayer]], making it a great choice with [[Zee Jay (BCS)|Zee Jay]]'s Rad Enhancements for emergency anti-aggro.
*Notably, Shinobi is tied as the cheapest 3-ammo Monkey alongside [[Tack Sprayer (BCS)|Tack Sprayer]], making it a great choice with [[Zee Jay (BCS)|Zee Jay]]'s Rad Enhancements for emergency anti-aggro. It also does the same damage as Tack Sprayer without the latter's Defender bonus.
*Shinobi Ninjas have great synergy with cards that can reload its ammo, as it attacking more allows it to deal even more damage and more importantly, add much more buffs to other friendly Ninja Monkeys. [[Ghost Monkey]], [[Stylish Finish]], [[Quick Reload]], [[Return to Sender|Return To Sender]], and [[Salvation]] are all good ways to help Shinobi Tactics attack more than usual.
*Shinobi Ninjas have great synergy with cards that can reload its ammo, as it attacking more allows it to deal even more damage and, more importantly, add much more buffs to other friendly Ninja Monkeys. [[Ghost Monkey]], [[Stylish Finish]], [[Quick Reload]], [[Return to Sender]], and [[Salvation]] are all good ways to help Shinobi Tactics attack more than usual.
*Shinobi Tactics Ninja deals a good amount of burst damage, dealing enough to pop a [[Blooming Bloon (BCS)|Blooming Bloon]] buffed by Zee Jay's Passive Awesomeness.
*Shinobi Tactics Ninja deals a good amount of burst damage, dealing enough to pop a [[Blooming Bloon (BCS)|Blooming Bloon]] without Zee Jay's Passive Awesomeness. Without another [[Ninja Monkey (BCS)|Ninja Monkey]], it needs more investment against Blooming Bloon if it's buffed by Zee Jay or [[Amelia (BCS)|Amelia]].
*Like all Ninjas, Shinobi Tactics have Detect, making them strong against Camo Bloons.
*Like all Ninjas, Shinobi Tactics have Detect, making them strong against Camo Bloons.
<!-- When uncommenting these, make sure not to create more than one blank line between visible and non-visible text, otherwise it makes the empty space visible
*Although not common, some players may use [[Bed Time]] to prevent Shinobi Tactics Ninja from stacking huge amounts of buffs to other Ninjas over multiple turns.
 
==Update history==
==Update history==
{{BCS change list by name|Shinobi Tactics Ninja}}-->
{{BCS change list by name|Shinobi Tactics Ninja}}


==Development==
==Development==
This card originally cost 3 [[Gold (BCS)|Gold]], but it was increased to 4 Gold before the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original cost was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref>
This card originally cost 3 [[Gold (BCS)|Gold]], but it was increased to 4 Gold before the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original cost was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref>
During Version 6.2 playtesting, the Shinobi Tactics Ninja got a slight ATK nerf, due to Ninja strategies being strong in general and the Shinobi Tactics Ninja being a very strong burst of damage (especially as anti-aggro) for its cost, to the point of being better burst damage than [[Night Vision Sniper]] for the cost, even without ATK buffs.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref>


==Gallery==
==Gallery==