Discord: Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "== Strategy ==" to "==Tips== {{cleanup|Restructure into a bullet point list per the strategy guidelines}}" |
|||
| (3 intermediate revisions by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{Research|Determine if the "ontrack", "lobbing", and "snipe" attacks are affected by none of the proj behavior changes but are affected by the attack cooldown deviation}} | |||
{{BTD6 artifact info | {{BTD6 artifact info | ||
|id=Discord | |id=Discord | ||
| Line 13: | Line 14: | ||
'''Discord''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[Damage]] and [[Pierce]] of [[Military]] Monkeys, but in exchange, the behavior of their projectiles becomes erratic. The effects include: | '''Discord''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[Damage]] and [[Pierce]] of [[Military]] Monkeys, but in exchange, the behavior of their projectiles becomes erratic. The effects include: | ||
* After hitting a Bloon, projectiles can bounce and retarget to another random Bloon placed between 10 and 200 units from the projectile. The change in direction will happen 0.1s after the collision | * After hitting a Bloon, projectiles can bounce and retarget to another random Bloon placed between 10 and 200 units from the projectile. The change in direction will happen 0.1s after the collision. | ||
* Towers affected will now shoot their projectiles with a random direction in a similar way to a [[Dartling Gunner (BTD6)|Dartling Gunner]], the angle can change ±35° from their intended target. | * Towers affected will now shoot their projectiles with a random direction in a similar way to a [[Dartling Gunner (BTD6)|Dartling Gunner]], the angle can change ±35° from their intended target. | ||
* The [[Projectile Speed|projectile speed]] is reduced 20% and then randomized in an interval between this value and ±300 units/s. | * The [[Projectile Speed|projectile speed]] is reduced 20% and then randomized in an interval between this value and ±300 units/s. | ||
* The [[Attack speed|attack cooldown]] is randomized between in an interval between its normal value and +0.1s. | * The [[Attack speed|attack cooldown]] is randomized between in an interval between its normal value and +0.1s. | ||
Any attack that places onto the track or a specific region (e.g. with [[Unification]]-like artifacts: [[Spike Factory (BTD6)|Spike Factory]], [[Caltrops (BTD6)|Caltrops]], or [[Bloon Trap (BTD6)|Bloon Trap]]), attack from above (e.g. [[Mortar Monkey (BTD6)|Mortar Monkey]], [[Ballistic Missile (BTD6)|Ballistic Missile]]), or instantly hit the target (e.g. [[Sniper Monkey (BTD6)|Sniper Monkey]]'s bullets) are not affected by any of the projectile behavior changes, but the attack cooldown randomization will still be active. | |||
This Artifact does not have a Common variant, and the Legendary variant increases the Damage and Pierce bonus, but doesn't affect the rest of the effects. | This Artifact does not have a Common variant, and the Legendary variant increases the Damage and Pierce bonus, but doesn't affect the rest of the effects. | ||
== | ==Tips== | ||
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}} | |||
{{BTD6 last updated|51.2|section=1}}Discord provides a significant boost to the damage output of Military towers in exchange for a drop of accuracy, but this penalty can be reduced by using towers that bypass the erratic behavior like [[Sniper Monkey (BTD6)|Snipers]] and [[Mortar Monkey (BTD6)|Mortar Monkeys]] or by just using towers that can spam projectiles so some of them will eventually hit the Bloons. Examples include [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or top / middle path [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]]. | {{BTD6 last updated|51.2|section=1}}Discord provides a significant boost to the damage output of Military towers in exchange for a drop of accuracy, but this penalty can be reduced by using towers that bypass the erratic behavior like [[Sniper Monkey (BTD6)|Snipers]] and [[Mortar Monkey (BTD6)|Mortar Monkeys]] or by just using towers that can spam projectiles so some of them will eventually hit the Bloons. Examples include [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]] or top / middle path [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]]. | ||