Bionic Boomer (BMC): Difference between revisions

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Strategy: more stuff (why would you not crosspath this???? qwerty what)
 
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==Strategy==
==Strategy==
{{Strategy needed|Some more Bioboomer tips and when to use each crosspath (sometimes 03 is okay and better than leaving as 22 while waiting for 23? Battles sometimes does 03 asap, so it sorta fits}}
Bionic Boomer is a solid starter tower that can last until [[Ceramic Bloon (BMC)|Ceramic Bloon]] appear, and is a worthwhile upgrade to unlock early in a city. It has decent attack speed and great pierce, which is suited especially well around curves. It is more consistent against spaced out Bloons and fast Bloons such as Yellows and Pinks compared to [[Glaive Ricochet (BMC)|Glaive Ricochet]].
Bionic Boomer is a solid DPS carry and is a worthwhile upgrade to unlock early in a city. It has consistent attack speed suited especially well around curves. It is more consistent against spaced out Bloons and fast Bloons such as Yellows and Pinks compared to [[Glaive Ricochet (BMC)|Glaive Ricochet]].


Crosspaths are important, as [[Glaive Thrower (BMC)|Glaive Thrower]] gives a substantial speed and pierce boost. However, an uncrosspathed Bionic Boomerang is okay if wanting to immediately get the speed boost and pierce isn't much of a concern.
As a starting tower, having a base [[Spike Factory (BMC)|Spike Factory]] at the back can be helpful for catching leaks and [[Camo Bloon (BMC)|Camo Bloon]]s. It falls off once Ceramics appear due to its high pierce compared to its speed, so using ceramic crackers like base [[Bloonchipper (BMC)|Bloonchipper]]s or extending the strong defense with [[Bloonjitsu (BMC)|Bloonjitsu]] with [[Distraction (BMC)|Distraction]] to blow back ceramics becomes necessary. Against early MOABs, the player can also opt to purchase [[Turbo Charge (BMC)|Turbo Charge]] to eliminate them if they become a problem.
 
Crosspaths are important, as [[Glaive Thrower (BMC)|Glaive Thrower]] gives a substantial speed and pierce boost and should always be crosspathed.


==Navigation==
==Navigation==
{{BMC boomerang thrower nav}}
{{BMC boomerang thrower nav}}
{{BMC upgrade nav}}
{{BMC upgrade nav}}

Latest revision as of 17:14, 25 June 2026

Bionic Boomer
Portrait of Bionic Boomer
Icon of Bionic BoomerThrows boomerangs twice as fast.
Portrait of Bionic Boomer
Icon of Bionic BoomerThis tower replaces its arm with a super strong bionic arm. The Bionic Boomer throws boomerangs twice as fast.
Tower Boomerang Thrower — Path 2 — Tier 3
Cash cost $1,600
Research
Requirements City Level 12
Cost City Cash 7,500 (Multiplatform version)
City Cash 7,500 Bloonstones 20 (Flash version)
Time 2 days
XP given Experience 300

Bionic Boomer is the Boomerang Thrower's path 2 tier 3 upgrade in Bloons Monkey City. Despite what its description says, this tower attacks with more than triple the speed as the previous upgrade. Glaive Thrower improves its attack speed further.

Stats

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Costs and sell values

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Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Mobile version Flash version
Cost Sell value Cost Sell value
0-3 $2,200 $1,760 $2,200 $1,760
1-3 $2,450 $1,960 $2,450 $1,960
2-3 $2,730 $2,184 $2,730 $2,184

Strategy

[edit | edit source]

Bionic Boomer is a solid starter tower that can last until Ceramic Bloon appear, and is a worthwhile upgrade to unlock early in a city. It has decent attack speed and great pierce, which is suited especially well around curves. It is more consistent against spaced out Bloons and fast Bloons such as Yellows and Pinks compared to Glaive Ricochet.

As a starting tower, having a base Spike Factory at the back can be helpful for catching leaks and Camo Bloons. It falls off once Ceramics appear due to its high pierce compared to its speed, so using ceramic crackers like base Bloonchippers or extending the strong defense with Bloonjitsu with Distraction to blow back ceramics becomes necessary. Against early MOABs, the player can also opt to purchase Turbo Charge to eliminate them if they become a problem.

Crosspaths are important, as Glaive Thrower gives a substantial speed and pierce boost and should always be crosspathed.

[edit | edit source]