Wall of Fire Monkey: Difference between revisions

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'''Wall of Fire Monkey''' is [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It is a [[defender]] that gains +5 ATK during the opponent's [[turn]]. Additionally, when it is played, it sets the [[Bloon (BCS)|Bloon]] at the front of the opponent's Bloon track [[On Fire (BCS)|On Fire]].
'''Wall of Fire Monkey''' is [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It is a [[defender]] that gains +5 ATK during the opponent's [[turn]]. Additionally, when it is played, it sets the [[Bloon (BCS)|Bloon]] at the front of the opponent's Bloon track [[On Fire (BCS)|On Fire]].
The card artwork depicts a Wall of Fire Monkey doing a bold stance towards a thick blaze. The monkey holding its right arm forwards, and its right glove is glowing. The sky is dark, illuminated by the blaze. The in-game model shows the Wall of Fire Monkey holding an orb of fire if the monkey has ammo.
The placeholder card artwork depicts a Wall of Fire Monkey sitting on a log, holding a blaze over its right hand.


==Tips==
==Tips==
{{research|Verify v6.4 viability}}
{{BCS last updated|6.4|section=y}}
{{BCS last updated|6.4|section=y}}
*Unlike most [[Defender|Defenders]], Wall of Fire Monkey has 1 delay. However, its [[Defender]] bonus is fairly significant. Against a Bloon that will leak next turn, it is recommended to use the Defender bonus, otherwise just use its attack every turn (except if anticipating a 0 delay Bloon such as a [[Pink Bloon (BCS)|Pink Bloon]] or an OTK combo).
*Unlike most [[Defender|Defenders]], Wall of Fire Monkey has 1 delay. However, its [[Defender]] bonus is fairly significant. Against a Bloon that will leak next turn, it is recommended to use the Defender bonus, otherwise just use its attack every turn (except if anticipating a 0 delay Bloon such as a [[Pink Bloon (BCS)|Pink Bloon]] or an OTK combo).
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*Against early singular targets, [[Burny Stuff Mortar]] is better for applying [[On Fire (BCS)|On Fire]], while [[Fireball Wizard]] is better midgame because it can apply On Fire to any Bloon more than once. Both have better damage per turn than Wall of Fire as well.
*Against early singular targets, [[Burny Stuff Mortar]] is better for applying [[On Fire (BCS)|On Fire]], while [[Fireball Wizard]] is better midgame because it can apply On Fire to any Bloon more than once. Both have better damage per turn than Wall of Fire as well.
*The On Play ability affecting the first Bloon in line often means the fire will not affect high delay Bloons if there are any Bloons other than high delay Bloons on the track.
*The On Play ability affecting the first Bloon in line often means the fire will not affect high delay Bloons if there are any Bloons other than high delay Bloons on the track.
*With the defender bonus and on play effect, it can pop [[Blooming Bloon (BCS)|Blooming Bloon]] even if boosted by [[Zee Jay (BCS)|Zee Jay]]'s Passive Awesomeness ability but not if shielded by [[Amelia the Amazing (BCS)|Amelia]]'s Bloon Shield.
*Having up to 70 damage per turn but very low burst damage and being vulnerable to [[Whoops]], Wall of Fire Monkey is a mediocre anti aggro card with no anti tempo value.


==Update history==
==Update history==
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==Development==
==Development==
Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.<ref name="OdysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".<ref name="OdysseyTOS-6.4" /> +20 instead of +30 was proposed initially, but was upped to the final amount because it "still sucked".<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> The original rework, while not stated in OdysseyTOS's tester commentary, was meant to be to change the On Play effect to On Turn End.
Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".<ref name="odysseyTOS-6.4" /> +20 instead of +30 was proposed initially, but was upped to the final amount because it "still sucked".<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=Changes That Didn't Make It Into 6.4|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> The original rework, while not stated in OdysseyTOS's tester commentary, was meant to be to change the On Play effect to On Turn End.


==Gallery==
==Gallery==
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}}
{{clear|right}}
{{clear|right}}
==References==
<references />


==Navigation==
==Navigation==
{{BCS monkey nav}}
{{BCS monkey nav}}

Latest revision as of 18:33, 22 September 2026

For other uses of "Wall of Fire", see Wall of Fire (disambiguation).
Wall of Fire Monkey
Card art of Wall of Fire Monkey
Defender +30. On Play: First enemy Bloon is set on fire
We didn't start the fire, it was always burning...
Class Magic
Card Pack Classic
Rarity Uncommon
Keywords On Play, On Fire, Defender
Introduced Launch
Stats
Cost Gold 5 Ammo 1
Charges 1 ATK 40
Type Wizard Reload 1

Wall of Fire Monkey is Magic Monkey card in Bloons Card Storm. It is a defender that gains +5 ATK during the opponent's turn. Additionally, when it is played, it sets the Bloon at the front of the opponent's Bloon track On Fire.

The card artwork depicts a Wall of Fire Monkey doing a bold stance towards a thick blaze. The monkey holding its right arm forwards, and its right glove is glowing. The sky is dark, illuminated by the blaze. The in-game model shows the Wall of Fire Monkey holding an orb of fire if the monkey has ammo.

The placeholder card artwork depicts a Wall of Fire Monkey sitting on a log, holding a blaze over its right hand.

This section was last updated for: version 6.4
  • Unlike most Defenders, Wall of Fire Monkey has 1 delay. However, its Defender bonus is fairly significant. Against a Bloon that will leak next turn, it is recommended to use the Defender bonus, otherwise just use its attack every turn (except if anticipating a 0 delay Bloon such as a Pink Bloon or an OTK combo).
  • For 1 more Gold, Wall of Fire Monkey does 10 less damage than Mine Supervisor, if not counting the Defender bonus, while having no long-term utility. The burst of On Fire is decent versus a single slow-moving Bloon, but not much else. It can synergize with Gwendolin, however other cards that can set things on fire are almost always better.
  • Against early singular targets, Burny Stuff Mortar is better for applying On Fire, while Fireball Wizard is better midgame because it can apply On Fire to any Bloon more than once. Both have better damage per turn than Wall of Fire as well.
  • The On Play ability affecting the first Bloon in line often means the fire will not affect high delay Bloons if there are any Bloons other than high delay Bloons on the track.
  • With the defender bonus and on play effect, it can pop Blooming Bloon even if boosted by Zee Jay's Passive Awesomeness ability but not if shielded by Amelia's Bloon Shield.
  • Having up to 70 damage per turn but very low burst damage and being vulnerable to Whoops, Wall of Fire Monkey is a mediocre anti aggro card with no anti tempo value.

Update history

[edit | edit source]
  • Buff Defender bonus increased ― +5 → +30
    • Defender ATK: 45 → 70

Development

[edit | edit source]

Wall of Fire Monkey was buffed in Version 6.4, but not in the way that was expected due to how few reworks that were able to be implemented for the update.[1] Instead, its Defender bonus was increased to give more reasons to take advantage of that bonus, and just "a little bit better of a tower overall".[1] +20 instead of +30 was proposed initially, but was upped to the final amount because it "still sucked".[2] The original rework, while not stated in OdysseyTOS's tester commentary, was meant to be to change the On Play effect to On Turn End.

[edit | edit source]

In other languages

[edit | edit source]
This section was last updated for: version 3.2
Name
Language Text Notes
Danish Ildmur-abe —
German Feuerwall-Affe —
Spanish (Latin America) Mono de pared de fuego —
French Singe Mur de feu —
Italian Scimmia Muro di fuoco —
Japanese 炎の壁モンキー —
Korean 화염벽 원숭이 —
Norwegian Ildvegg-ape —
Polish Małpka ściany ognia —
Portuguese (Brazil) Macaco Muralha de Chamas —
Russian Обезьяна с огненной стеной —
Swedish Eldväggsapa —
Chinese (traditional) 火之牆猴 —
Flavor
Language Text Notes
Danish Vi startede ikke ilden, den har altid brændt... —
German Wir haben das Feuer nicht entfacht, es brennt schon immer … —
Spanish (Latin America) No iniciamos el fuego, siempre estuvo ardiendo... —
French On n’a pas allumé le feu, il brûlait déjà... —
Italian Questo gioco brucia più del fuoco... —
Japanese 火を点けたのは私たちじゃない、ずっと燃えてたんだから… —
Korean 우리가 불을 낸 게 아니라, 이미 불이 타고 있었을 뿐... —
Norwegian Vi startet ikke brannen, den har alltid brent … —
Polish To nie my wznieciliśmy ogień — on już się tak palił... —
Portuguese (Brazil) Nós não fizemos o fogo, ele sempre esteve queimando... —
Russian Мы не разжигали огня, он горел всегда... —
Swedish We didn't start the fire, it was always burning... Like most references to popular culture in this game, this text is not translated into Swedish.
Chinese (traditional) 我們沒有放火,它本來就在燃燒…… —

References

[edit | edit source]
  1. ↑ 1.0 1.1 OdysseyTOS. "6.4 Tester Commentary - Bloons Card Storm". YouTube.
  2. ↑ u/SmartPersan. "Changes That Didn't Make It Into 6.4". Reddit, r/bloonscardstorm.
[edit | edit source]