Spectre (BTD5): Difference between revisions
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{{BTD5 upgrade info | {{BTD5 upgrade info | ||
|name F =Spectre | |name F =Spectre | ||
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|xp M =34875 | |xp M =34875 | ||
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'''Spectre''' is the [[Monkey Ace (BTD5)|Monkey Ace]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. | '''Spectre''' is the [[Monkey Ace (BTD5)|Monkey Ace]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It replaces the seeking darts from [[Neva-Miss Targeting (BTD5)|Neva-Miss Targeting]] with a new attack that rapidly fires a stream of [[projectile]]s at targeted [[Bloon]]s, alternating between shooting darts and bombs. It aims at the [[close]]st Bloons to the aircraft, but its shots do not have seeking properties. Its darts deal 1 [[damage]] to up to 50 Bloons, but cannot damage [[Lead Bloon (BTD5)|Lead Bloon]]s or [[frozen]] Bloons, while its bombs' explosions deal 2 damage, can pop any Bloon type, and can hit up to 100 Bloons. <section end="lede"/> | ||
On the {{multiplat version of|Bloons TD 5}}, due to an [[List of errors in BTD5 and BMC (multiplatform)#Sub-projectile duplication glitch|error]], pierce buffs like the [[Monkey Fort (BTD5)|Monkey Fort]] will allow the bombs to explode twice. On the {{Flash version|Bloons TD 5}}, instead a [[List of errors in BTD5 and BMC (Flash)|different error]] allows this tower to attack once every frame provided enough attack speed buffs from [[Ace Private Hangar]] and [[Jungle Drums (BTD5)|Jungle Drums]] are given. | |||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD5 cost list by upgrade|Monkey Ace|1|4}} | {{BTD5 cost list by upgrade|Monkey Ace|1|4}} | ||
== Strategy == | |||
The Spectre is simply too expensive to justify running on either version, as its role in heavy ceramic cleanup is effectively outclassed by cheaper alternatives like [[Ice Shards (BTD5)|Ice Shards]], [[Bloon Impact (BTD5)|Bloon Impact]] on the flash version or [[Bloon Dissolver (BTD5)|Bloon Dissolver]] on the mobile version. Its advantage over other alternatives is the global range it has, which can be effective on tougher maps where all other options are suboptimal. | |||
On the mobile version, due to the sub-projectile duplication bug it stands much more of a chance in the late game as it can damage grouped MOABs enough by itself, but struggles to do enough damage to BFBs and above. | |||
Crosspathing is redundant unless Camo detection is required, as the exploding pineapples do not contribute meaningfully to its overall DPS. | |||
==In other languages== | ==In other languages== | ||