Update history:Bloons Card Storm: Difference between revisions

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Updates: fixed cargo table sorting versions by alphanumeric instead of numeric
m copying the btd6 update history page cargo thing and putting it here
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{{TOC|right}}
{{TOC|right}}
This is a list of software updates to ''[[Bloons Card Storm]]''.
This is a list of software updates to ''[[Bloons Card Storm]]''.
 
{{Clear|right}}
==Updates==
==Updates==
{|class="wikitable center-col-2 center-col-1 center-col-3 center-col-4"
!data-sort-type="number"|Version
!Release Date
{{#cargo_query:table=bcs_updates
{{#cargo_query:table=bcs_updates
|fields=
|fields=_pageName, version, image, description,
CONCAT("<tr><td data-sort-value=", version, ">",
release_date,
IF(image IS NOT NULL, (CONCAT("[[File:", image, "{{!}}x100px{{!}}link=", _pageName, "]]<br>[[", _pageName, "{{!}}Version ", version , "]]")), (CONCAT("[[", _pageName, "{{!}}Version ", version, "]]"))),
IF(version LIKE "%.0", "y", "") = major <!-- major if it ends in .0 -->
"</td><td>",
|format=template
release_date, "</tr></td>"
|template=update row
)=text
|named args=yes
 
|order by=(version+0) <!-- weird hack that treats the version number as a number instead of a string, for sorting -->
|order by=version
|delimiter=\n
}}
}}
|}


==Version 1.0 changes from the Full Playable test==
==Version 1.0 changes from the Full Playable test==

Revision as of 16:43, 25 October 2025

This is a list of software updates to Bloons Card Storm.

Updates

Error: No field named "release_date" found for any of the specified database tables.

Version 1.0 changes from the Full Playable test

  • Buff Attack Power increased ― 25 → 50
  • Description changed ― "On Pop: Gains 20 Attack Power" → "On Pop: Gain 20 Attack Power"
  • Description changed ― "During your Turn: All Dart Monkeys gain +10 Attack Power" → "During your Turn: All Dart Monkeys gain 10 Attack Power"
  • Name changed ― Boomerang → Boomerang Monkey
  • Buff Ammo increased ― 3 → 4
  • Name changed ― Glaive Richochet → Glaive Ricochet
  • Buff Attack Power increased ― 70 → 75
  • Description changed ― "On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat" → "On Attack: Deal 30 Damage to a random other Bloon three times"
  • Buff Attack Power increased ― 120 → 150
  • Description changed ― "On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire" → "On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire"
  • Nerf Rarity increased ― Common → Rare
  • Description changed ― "On Turn Start: Gain +5 Attack Power" → "On Turn Start: Gain 5 Attack Power"
  • Description changed ― "On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25" → "On Turn End: Summon an Undead Bloon.
    On Turn Start: Heal a random friendly Bloon for 25"
  • Description changed ― "On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30" → "On Play: Summon an Undead MOAB.
    On Turn Start: Heal your Bloons for 30"
  • Buff Undead MOAB health increased ― 400 → 500
  • Buff Attack Power increased ― 75 → 90
  • Description changed ― "Generates 2 Gold at the start of the turn" → "On Turn Start: Gain 2 Gold"
  • Description changed ― "On Turn Start: Gain Gold equal to the number of friendly Monkeys" → "On Turn Start: Gain 1 Gold per friendly Monkey"
  • Buff Cost reduced ― 6 → 4
  • Nerf Rarity increased ― Common → Uncommon
  • Now uses Shrink's card art instead of placeholder art
  • Buff Health increased ― 30 → 40
  • Description changed ― "On Damaged: Gives 1 gold" → "On Damaged: Gain 1 Gold"
  • Buff Health increased ― 90 → 100
  • Description changed ― "On Turn Start: Gains +50 Health" → "On Turn Start: Gains 50 Health"
  • Buff Health increased ― 45 → 60
  • Buff Health increased ― 130 → 140
  • Buff Now draws a card when damaging the opponent.
  • Nerf Charges reduced ― 3 → 2
  • Description changed ― "Removes Enemy Target Monkey with 30 or less Attack Power" → "Remove target enemy Monkey with 30 or less Attack Power"
  • Description changed ― "Grants all your Bloons +25 Health" → "Give all your Bloons +25 Health"
  • Nerf Gold gain reduced ― 2 → 1
  • Description changed ― "Enemy Monkeys lose all ammo" → "Enemy Monkeys lose all Ammo"
  • Description changed ― "Target Monkey joins your team" → "Target enemy Monkey joins your team"
  • Description changed ― "Deal 70 damage to enemy Bloons" → "Deal 70 Damage to all enemy Bloons"
  • Buff Health bonus increased ― +100 → +150
  • Description changed ― "Give target friendly Bloon +100 Health but increases delay by 1" → "Give target friendly Bloon +150 Health but increase its delay by 1"
  • Rarity changed from Rare to Super Rare to match crafting cost (bug fix)
  • Description changed ― "Increases the delay of all Enemy Bloons by 1" → "Increase the delay of all Enemy Bloons by 1"
  • Description changed ― "Reduces the delay on target Bloon by 1" → "Reduce the delay on target Bloon by 1"
  • Nerf Cost increased ― 4 → 5
  • Name ― Return 2 Sender → Return to Sender
  • Description changed ― "Returns a Bloon or Monkey to the owner's hand" → "Return a Bloon or Monkey to the owner's hand"
  • Description changed ― "Turns target Monkey into a Baby Monkey" → "Turn target Monkey into a Baby Monkey"
  • Description changed ― "Deal 150 damage to 2 random opposing Bloons" → "Deal 150 Damage to 2 random opposing Bloons"
  • Nerf Rarity increased ― Common → Uncommon
    • Note: Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game
  • Nerf Cost increased ― 2 → 3
  • Buff Shield amount increased ― 100 → 120
  • Description changed ― "Gain a 100HP Shield. When it breaks, get 2 Gold" → "Gain 120 Shield. When it breaks, gain 2 Gold"
  • Description changed ― "Target Monkey loses all ammo" → "Target Monkey loses all Ammo"
  • Dark Castle: description changed ― "Bloons gain +5 Health." → "Bloons gain 5 Health."
  • Wasteland: name changed ― Wasteland → Badlands