Druid of Peace: Difference between revisions
Qwertyxp2000 (talk | contribs) →Tips: just realised my maths was garbage with the rad otk math |
Qwertyxp2000 (talk | contribs) Updated description. And also some players are foolish enough to try using druid of peace against dreadbloon (no plz) |
||
| Line 6: | Line 6: | ||
|image =BCS DruidOfPeace CardArt.png | |image =BCS DruidOfPeace CardArt.png | ||
|icon =BCS DruidOfPeace Icon.png | |icon =BCS DruidOfPeace Icon.png | ||
|description=Bloons can't attack on the turn they are summoned | |description=Can't Attack. Bloons can't attack on the turn they are summoned | ||
|flavor =Be at peace, one and all! | |flavor =Be at peace, one and all! | ||
| Line 17: | Line 17: | ||
|charges=1 | |charges=1 | ||
|type =Druid | |type =Druid | ||
|power = | |power = | ||
|ammo = | |ammo = | ||
|reload = | |reload = | ||
}} | }} | ||
'''Druid of Peace''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. | '''Druid of Peace''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It cannot attack, and while active, all Bloons from both sides are unable to attack if they're summoned on the same turn that they would attack.<!--wording could be better--> Affected Bloons have a red hand sign icon on top of them. | ||
The card artwork depicts a Druid of Peace skipping joyfully at a park. Doves fly near the monkey. Near the monkey is a Red, Blue, and Green Bloon. Additional animals include a squirrel, ladybug, and three butterflies. | The card artwork depicts a Druid of Peace skipping joyfully at a park. Doves fly near the monkey. Near the monkey is a Red, Blue, and Green Bloon. Additional animals include a squirrel, ladybug, and three butterflies. | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.2|section=y}} | ||
*Players with an OTK wincon must prioritize removing Druid of Peace. [[Amelia (BCS)|Amelia]] players may have an easier time against it, thanks to her Grand Disappearance ability. | *Players with an OTK wincon must prioritize removing Druid of Peace. [[Amelia (BCS)|Amelia]] players may have an easier time against it, thanks to her Grand Disappearance ability. | ||
**For all Heroes, use removal cards. [[Shrink]] is a common example. | **For all Heroes, use removal cards. [[Shrink]] is a common example. | ||
**If an OTK combo is not too expensive, [[Return to Sender]] can work. | **If an OTK combo is not too expensive, [[Return to Sender]] can work. Bear in mind that most OTK combos require more than just the base max Gold. | ||
*[[Storm (BCS)|Storm]] Bloons count for Druid of Peace’s effect, despite them technically not being summoned on your or the enemy’s turn. You can use this to block [[Storm (BCS)|Storm]] [[Pink Bloon (BCS)|Pink Bloons]] or prevent [[Quick Ready]] setups with spawns like [[Storm (BCS)|Storm]] [[Double Ceramic Bloon|Double Ceramics]]. | *[[Storm (BCS)|Storm]] Bloons count for Druid of Peace’s effect, despite them technically not being summoned on your or the enemy’s turn. You can use this to block [[Storm (BCS)|Storm]] [[Pink Bloon (BCS)|Pink Bloons]] or prevent [[Quick Ready]] setups with spawns like [[Storm (BCS)|Storm]] [[Double Ceramic Bloon|Double Ceramics]]. | ||
*Bloons with naturally 0 delay, especially [[Pink Bloon (BCS)|Pink Bloon]], become useless while Druid of Peace is active. They'll essentially have a minimum delay of 1. | *Bloons with naturally 0 delay, especially [[Pink Bloon (BCS)|Pink Bloon]], become useless while Druid of Peace is active. They'll essentially have a minimum delay of 1. | ||
*Druid of Peace | *Druid of Peace cannot attack, so it will need support from other Monkeys to deal with Bloons with 1 or more delay. | ||
*Avoid using if your strategy involves OTK or a Pink finisher, because likewise it prevents your 0-delay rushes attacking on the same turn they're played. | *Avoid using if your strategy involves OTK or a Pink finisher, because likewise it prevents your 0-delay rushes attacking on the same turn they're played. | ||
*It's useless against [[Dreadbloon (BCS)|Dreadbloon]], as this Boss lacks any 0-delay Bloons. | |||
<!-- When uncommenting these, make sure not to create more than one blank line between visible and non-visible text, otherwise it makes the empty space visible | <!-- When uncommenting these, make sure not to create more than one blank line between visible and non-visible text, otherwise it makes the empty space visible | ||
==Update history== | ==Update history== | ||