Bloon Area Denial System (BMC): Difference between revisions
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Qwertyxp2000 (talk | contribs) Sorta begun it, bads is not bad if money ain't a concern and you're going ct without rod |
Qwertyxp2000 (talk | contribs) →Strategy: damn O |
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==Strategy== | ==Strategy== | ||
BADS is | BADS is lacking for its cost but can fulfill enough grouped DPS in cities that don't have [[Ray Of Doom (BMC)|Ray Of Doom]] yet and cash is not a problem. Without the ability, multiple Hydras are generally better for the cost, but can still be effective if multiple rockets can hit close to a target. When using the ability, it does a lot of slow burst damage, but still struggles to single strong targets. | ||
Like Hydra, it's always recommended to crosspath with [[Faster Barrel Spin (BMC)|Faster Barrel Spin]]. | Like Hydra, it's always recommended to crosspath with [[Faster Barrel Spin (BMC)|Faster Barrel Spin]]. | ||
Revision as of 05:07, 20 July 2026
For other uses, see Bloon Area Denial System (disambiguation).
| This article was created using a script from in-game data, and needs to be expanded with written information, such as an intro summary. Remove this notice or replace it with {{stub}} once the article has been expanded and you've verified that all information added by the bot is accurate and up-to-date.
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Bloon Area Denial System
| Tower | Dartling Gun — Path 2 — Tier 4 | |
|---|---|---|
| Cash cost | $20,000 | |
| Research | ||
| Requirements | City Level 20 Advanced Rocket Lab built | |
| Cost | ||
| Time | 2 days | |
| XP given | ||
Bloon Area Denial System is the Dartling Gun's path 2 tier 4 upgrade in Bloons Monkey City.
Stats
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Costs and sell values
Note: this list does not factor in Monkey Knowledge or other discounts.
| Tiers | Mobile version | Flash version | ||
|---|---|---|---|---|
| Cost | Sell value | Cost | Sell value | |
| 0-4 | $29,550 | $23,640 | $29,550 | $23,640 |
| 1-4 | $29,800 | $23,840 | $29,800 | $23,840 |
| 2-4 | $31,000 | $24,800 | $31,000 | $24,800 |
Strategy
BADS is lacking for its cost but can fulfill enough grouped DPS in cities that don't have Ray Of Doom yet and cash is not a problem. Without the ability, multiple Hydras are generally better for the cost, but can still be effective if multiple rockets can hit close to a target. When using the ability, it does a lot of slow burst damage, but still struggles to single strong targets.
Like Hydra, it's always recommended to crosspath with Faster Barrel Spin.
Navigation
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| List of upgrades |