Storm Of Arrows: Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
No edit summary
Line 18: Line 18:
*Storm of Arrows can guarantee damage of up to 150 health from all enemy bloons if there are 2 or fewer bloons. Ideally, this card works best against two 150+ health bloons.
*Storm of Arrows can guarantee damage of up to 150 health from all enemy bloons if there are 2 or fewer bloons. Ideally, this card works best against two 150+ health bloons.
**This card can also work for up to two 100+ health bloons (e.g. two 1-delay [[Yellow Bloon (BCS)|Yellow Bloon]]s), and its cheapness makes it affordable as emergency early-game defense.
**This card can also work for up to two 100+ health bloons (e.g. two 1-delay [[Yellow Bloon (BCS)|Yellow Bloon]]s), and its cheapness makes it affordable as emergency early-game defense.
*If there a large amount of targets on screen, try to save it until there are only targets with more than 150 health.
*If there lots of bloons on screen, try to save it until there are only targets with at least 150 health.
*Storm of Arrows is much better than [[Rapid Shot (BCS)|Rapid Shot]] in almost all scenarios. While both still have randomness, Storm of Arrows is cheaper and has much more damage per shot, albeit one less shot.


==Gallery==
==Gallery==