Storm Of Arrows: Difference between revisions
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*Storm of Arrows can guarantee damage of up to 150 health from all enemy bloons if there are 2 or fewer bloons. Ideally, this card works best against two 150+ health bloons. | *Storm of Arrows can guarantee damage of up to 150 health from all enemy bloons if there are 2 or fewer bloons. Ideally, this card works best against two 150+ health bloons. | ||
**This card can also work for up to two 100+ health bloons (e.g. two 1-delay [[Yellow Bloon (BCS)|Yellow Bloon]]s), and its cheapness makes it affordable as emergency early-game defense. | **This card can also work for up to two 100+ health bloons (e.g. two 1-delay [[Yellow Bloon (BCS)|Yellow Bloon]]s), and its cheapness makes it affordable as emergency early-game defense. | ||
*If there | *If there lots of bloons on screen, try to save it until there are only targets with at least 150 health. | ||
*Storm of Arrows is much better than [[Rapid Shot (BCS)|Rapid Shot]] in almost all scenarios. While both still have randomness, Storm of Arrows is cheaper and has much more damage per shot, albeit one less shot. | |||
==Gallery== | ==Gallery== | ||