Try this!: Difference between revisions
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Qwertyxp2000 (talk | contribs) Not self-explanatory, looks like it gives your monkey one extra ammo to use too |
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|introduced=2.0 | |introduced=2.0 | ||
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'''Try this!''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 2.0. | '''Try this!''' is an [[Power (BCS)|Exotic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 2.0. The target Monkey gains 1 max Ammo and additionally gains a free shot. | ||
==Tips== | ==Tips== | ||
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**It also lets [[Spike-o-Pult (BCS)|Spike-o-Pult]] ramp up twice as fast, provided that there are enough bloons on the field. | **It also lets [[Spike-o-Pult (BCS)|Spike-o-Pult]] ramp up twice as fast, provided that there are enough bloons on the field. | ||
*Opponents who use [[Return to Sender]], [[Shrink]] and [[Expert Negotiator]] may take advantage of Monkeys with Try This to neutralize the investment. | *Opponents who use [[Return to Sender]], [[Shrink]] and [[Expert Negotiator]] may take advantage of Monkeys with Try This to neutralize the investment. | ||
*A lesser known feature of Try This is immediately granting 1 extra shot to the targeted Monkey. For 1 less Gold than [[Quick Reload]], Try This acts as a "reload" to 1-Ammo Monkeys, in addition to the permanent max ammo bonus. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BCS TryThis Icon.png|Icon | BCS TryThis Icon.png|Icon | ||
BCS TryThisEffect.png|Two uses of Try | BCS TryThisEffect.png|Two uses of Try This adding two ammo for [[The Big One (BCS)|The Big One]] | ||
</gallery> | </gallery> | ||
Revision as of 15:05, 3 December 2024
Try this!
| Target Monkey gains 1 max ammo |
| Here, I've been keeping this in reserve for you. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Common | |
| Keywords | — | |
| Introduced | Version 2.0 | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Charges | 1 | |||||||
Try this! is an Exotic Power card in Bloons Card Storm, introduced in version 2.0. The target Monkey gains 1 max Ammo and additionally gains a free shot.
Tips
- Monkeys with only 1 ammo per reload benefit the most from Try This!
- Try This synergizes well with The Big One, allowing it to deal up to 560 damage at the end of a turn.
- It also lets Spike-o-Pult ramp up twice as fast, provided that there are enough bloons on the field.
- Opponents who use Return to Sender, Shrink and Expert Negotiator may take advantage of Monkeys with Try This to neutralize the investment.
- A lesser known feature of Try This is immediately granting 1 extra shot to the targeted Monkey. For 1 less Gold than Quick Reload, Try This acts as a "reload" to 1-Ammo Monkeys, in addition to the permanent max ammo bonus.
Gallery
-
Icon
-
Two uses of Try This adding two ammo for The Big One