Sam: Difference between revisions
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{{sam hat}} | |||
{{Quote|Hey Bloons, come out and play! Promise I won't hurt ya...|Sam|audio=BATTD sam comeout.ogg}} | {{Quote|Hey Bloons, come out and play! Promise I won't hurt ya...|Sam|audio=BATTD sam comeout.ogg}} | ||
{{Info | {{Info | ||
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'''Sam''' is a [[monkey]] character in [[Bloons Adventure Time TD|''Bloons Adventure Time TD'']]. She comes from an extensive and notable lineage of wizards, and uses the various spells she's learned throughout the years against [[Bloon|Bloons]]. | '''Sam''' is a [[monkey]] character in [[Bloons Adventure Time TD|''Bloons Adventure Time TD'']]. She comes from an extensive and notable lineage of wizards, and uses the various spells she's learned throughout the years against [[Bloon|Bloons]]. She is similar to a [[Wizard Monkey]]. | ||
== Gameplay == | == Gameplay == | ||
Sam is a versatile [[character]] who has several supportive spells and abilities, including stunning Bloons up to a [[ZOMG (BATTD)|ZOMG]], sending Bloons back to the beginning of the track to prevent them from leaking, and having a choice between fire and ice magic. However, her [[pierce]] is extremely low, usually focusing on damaging a single Bloon at a time. | Sam is a versatile [[character]] who has several supportive spells and abilities, including stunning Bloons up to a [[ZOMG (BATTD)|ZOMG]], sending Bloons back to the beginning of the track to prevent them from leaking, and having a choice between fire and ice magic. However, her [[pierce]] is extremely low, usually focusing on damaging a single Bloon at a time. | ||
{{gameplay links | |||
|BATTD image=BATTD TowerSamPortrait.png | |||
|BATTD link=Sam (BATTD) | |||
}} | |||
== General information == | == General information == | ||
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== Navigation == | == Navigation == | ||
{{wizard monkey nav}} | |||
{{Character nav}} | {{Character nav}} | ||
[[Category:Monkeys]][[Category:Towers]] | [[Category:Monkeys]][[Category:Towers]] | ||
Latest revision as of 21:56, 17 February 2026
| “ | ⓘHey Bloons, come out and play! Promise I won't hurt ya... — Sam |
” |
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| Portrait in Bloons Adventure Time TD |
| Appearances | Bloons Adventure Time TD | |||
|---|---|---|---|---|
| Voice actor | Torum Heng[1] | |||
Sam is a monkey character in Bloons Adventure Time TD. She comes from an extensive and notable lineage of wizards, and uses the various spells she's learned throughout the years against Bloons. She is similar to a Wizard Monkey.
Gameplay
[edit | edit source]Sam is a versatile character who has several supportive spells and abilities, including stunning Bloons up to a ZOMG, sending Bloons back to the beginning of the track to prevent them from leaking, and having a choice between fire and ice magic. However, her pierce is extremely low, usually focusing on damaging a single Bloon at a time.
Sam (BATTD) — For gameplay in Bloons Adventure Time TD
General information
[edit | edit source]Appearance
[edit | edit source]Sam has brown fur, tan skin, long dark indigo hair, and black eyes. She is noted in-game as looking cute, sporting a chipper expression and having visible freckles on her portraits. She wears deep purple wizard robes with gold trimmings and a wizard hat of a similar shade sporting a gold star pattern with a shiny white band.
Personality and traits
[edit | edit source]Sam's description in Bloons Adventure Time TD mentions that she has a "feisty temperament", which shows through her playful voice lines where she often mocks the Bloons outright. In Wizard Battle's intro, she is also shown to be one of only two contestants who do not immediately leave after the Grand Master Wizard announces the prize to be a kiss from Slime Princess, implying either she took the competition seriously enough to not care about the prize or she didn't mind a smooch from Slime Princess (though she rejects Ice King's advances twice).
Gallery
[edit | edit source]| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: add model renders, etc |
References
[edit | edit source]- ↑ Bloons Adventure Time TD in-game credits
Navigation
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