Necromancer (BCS): Difference between revisions

Majorly overhauled tips to accommodate for the summoning of Zombie Blue Bloons
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*[[Zombie Blue Bloon|Zombie Blue Bloons]] being constantly spawned can easily fill up the board quickly due to their high delay and revive. Don’t use Necromancer if your strategy revolves around sending constant Large Bloons at your opponent, as the board will be flooded with weaker Zombie Blues.
*[[Zombie Blue Bloon|Zombie Blue Bloons]] being constantly spawned can easily fill up the board quickly due to their high delay and revive. Don’t use Necromancer if your strategy revolves around sending constant Large Bloons at your opponent, as the board will be flooded with weaker Zombie Blues.
*[[Zee Jay (BCS)|Zee Jay]] has decent synergy from Necromancer by ensuring he always makes Rad Tokens after every round (unless the queue is full).
*[[Zee Jay (BCS)|Zee Jay]] has decent synergy from Necromancer by ensuring he always makes Rad Tokens after every round (unless the queue is full).
*If using a strategy revolving around Necromancer, consider bringing a card like Return To Sender or Shrink to deal with counters like [[Grand Saboteur (BCS)|Grand Saboteur]], [[Blade Maelstrom (BCS)|Blade Maelstrom]] or [[Glaive Ricochet (BCS)|Glaive Ricochet]].
*If using a strategy revolving around Necromancer, consider bringing a card like [[Return To Sender]] or [[Shrink]] to deal with counters like [[Grand Saboteur (BCS)|Grand Saboteur]], [[Blade Maelstrom (BCS)|Blade Maelstrom]] or [[Glaive Ricochet (BCS)|Glaive Ricochet]].


== Update history ==
== Update history ==