Fright Night: Difference between revisions
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Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) https://www.reddit.com/r/bloonscardstorm/comments/1obr9ka/nothing_to_paragon_on_a_fresh_account_in_4_days/ one user got paragon on a fresh account in 4 days with use of fright night |
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==Tips== | ==Tips== | ||
{{BCS last updated|6. | {{BCS last updated|6.1|section=y}} | ||
*Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which | *Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which typically gain a steady production of Bloontonium primarily from Bloons. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup. | ||
**As a Common, it's easy to unlock and use for new players. | |||
*Outside of setups that involve [[Zee Jay (BCS)|Zee Jay]]'s Rad Bloon Time ability, Fright Night can be used as a niche way to buy more pieces of an OTK setup, however the Bloontonium cost still makes this card difficult to use optimally outside of aggro. | *Outside of setups that involve [[Zee Jay (BCS)|Zee Jay]]'s Rad Bloon Time ability, Fright Night can be used as a niche way to buy more pieces of an OTK setup, however the Bloontonium cost still makes this card difficult to use optimally outside of aggro. | ||
Revision as of 23:20, 20 October 2025
Fright Night
| Steal up to 4 Gold from your opponent |
| Stop scaring your little brother! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Common | |
| Keywords | — | |
| Introduced | Version 6.0 | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Charges | 1 | |||||||
Fright Night is a Basic Power card in Bloons Card Storm introduced in version 6.0. It steals up to 4 Gold from the opponent. It can be activated even if the opponent has no Gold.
The card artwork portrays a trick-or-treat night in a residential neighborhood, with a monkey dressed as a Red Bloon scaring another monkey dressed as a vampire, who is crying. Four gold coins are discarded to the air.
Tips
This section was last updated for: version 6.1
- Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which typically gain a steady production of Bloontonium primarily from Bloons. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup.
- As a Common, it's easy to unlock and use for new players.
- Outside of setups that involve Zee Jay's Rad Bloon Time ability, Fright Night can be used as a niche way to buy more pieces of an OTK setup, however the Bloontonium cost still makes this card difficult to use optimally outside of aggro.
Gallery
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Icon
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Pre-release image